Heavy: Difference between revisions

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|-|Enemies Beta = [[File:Heavybet.png]]
|-|Enemies Beta = [[File:Heavybet.png]]
</tabber>
</tabber>
|mode_appearance = [[Golden Mode|{{Colour|GoldenMode}}]]<br/>[[Molten Mode|{{Colour|MoltenMode}}]]<br/>[[Legacy Fallen Mode|{{Colour|LegacyFallenMode}}]]<br/>[[Badlands II|{{Colour|WesternMode}}]]<br/>[[Pizza Party|{{Colour|PizzeriaMode}}]]<br/>[[PVP Test|{{Colour|HighRank}}]]<br/>{{InfoboxContainer|Challenges|
|mode_appearance = [[Golden Mode|{{Color|GoldenMode}}]]<br/>[[Intermediate Mode|{{Color|IntermediateMode}}]]<br/>[[Molten Mode|{{Color|MoltenMode}}]]<br/>[[Legacy Fallen Mode|{{Color|LegacyFallenMode}}]]<br/>[[Challenge Trials|{{Color|TrialMode}}]]<br/>[[Badlands II|{{Color|WesternMode}}]]<br/>[[Pizza Party|{{Color|PizzeriaMode}}]]<br/>[[PVP|{{Color|FallenArena}}]]<br/>{{InfoboxContainer|Challenges|
*[[Juggernaut (Challenge)|Juggernaut]]
*[[Juggernaut (Challenge)|Juggernaut]]
*[[Jailed Towers (Challenge)|Jailed Towers]]
*[[Jailed Towers (Challenge)|Jailed Towers]]
Line 16: Line 16:
*[[Legion (Challenge)|Legion]]
*[[Legion (Challenge)|Legion]]
*[[Oops! All slimes!]]
*[[Oops! All slimes!]]
*[[Vanguard (Challenge)|Vanguard]]}}
*[[Vanguard (Challenge)|Vanguard]]}}{{InfoboxContainer|Events|*[[Sk8 P4rk|The Takeover (Master)]]}}
----
|first_wave_appearance = 5 (Pizzeria)<br/>4 (Molten, Western & High Rank PVP Test)<br/>7 (Challenges)
Originally:<br>[[Fallen Mode|{{Color|FallenMode}}]]<br>[[PVP Test|{{Color|PVP|PVP Test}}]]
|base_hp = [[File:HealthIcon.png|20px|Health]]30 (Molten)<br/>[[File:HealthIcon.png|20px|Health]]45 (Pizzeria & Western)<br/>[[File:HealthIcon.png|20px|Health]]40 (High Rank PVP Test)<br/>[[File:HealthIcon.png|20px|Health]]16 (Challenges)<br/>[[File:HealthIcon.png|20px|Health]]60 (Sandbox)
|first_wave_appearance = 5 (Challenge Trials, Pizzeria & Fallen Arena PVP)<br/>4 (Molten & Western)<br/>7 (Intermediate, Golden, Legacy Fallen & Challenges)
|scale_hp = {{InfoboxContainer|Trio|*[[File:HealthIcon.png|20px]]40 (Molten)}}
----
{{InfoboxContainer|Quad|*[[File:HealthIcon.png|20px]]45 (Molten)}}
Originally:<br>5 (Fallen)<br>4 (High Rank PVP Test)<br>2 (The Takeover Master)
|base_hp = [[File:HealthIcon.png|20px|Health]]45 (Intermediate, Molten, Pizzeria & Western)<br/>[[File:HealthIcon.png|20px|Health]]40 (Fallen Arena PVP)<br/>[[File:HealthIcon.png|20px|Health]]16 (Challenges)<br/>[[File:HealthIcon.png|20px|Health]]60 (Challenge Trials & Sandbox)
|scale_hp = Trio - [[File:HealthIcon.png|20px]]40 (Molten)<br/>Quad - [[File:HealthIcon.png|20px]]45 (Molten)
|defense = {{Defense}}25%
|defense = {{Defense}}25%
|speed = [[File:SpeedIcon.png|20px|Speed]]Below Average (2.8)
|speed = [[File:SpeedIcon.png|20px|Speed]]Below Average (2.8)
|cash = {{Money|35}} on death (Molten & Pizzeria)<br/>{{Money|45}} on death (Western)<br/>{{Money|5}} on death (Default)
|cash = {{Money|25}} on death (Intermediate)<br/>{{Money|35}} on death (Challenge Trials & Pizzeria)<br/>{{Money|45}} on death (Western)<br/>{{Money|50}} on death (Molten)<br/>{{Money|5}} on death (Default)
|spawned_by = *[[Dark Necromancer]] (Formerly)
|spawned_by = *[[Dark Necromancer]] (Formerly)
*[[Mystery]] (Golden & Legacy Fallen)
*[[Mystery]] (Golden & Legacy Fallen)
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|ghost = No
|ghost = No
|lead = No
|lead = No
|immunity = {{Attr|Nimble}} (Variable)<br/>{{Attr|Bloated}} (Variable)
|immunity = {{Attr|Stun}} (Variable)<br/>{{Attr|Freeze}} (Variable){{Attr|Nimble}} (Variable)<br/>{{Attr|Bloated}} (Variable)
|legacy_base_hp = [[File:HealthIcon.png|20px|Health]]40
|legacy_base_hp = [[File:HealthIcon.png|20px|Health]]40
|legacy_defense = {{Defense}}20%
|legacy_defense = {{Defense}}20%
Line 47: Line 50:
|versus_wave_unlock = 5
|versus_wave_unlock = 5
|versus_eco = {{Money|8}}
|versus_eco = {{Money|8}}
|versus_number = 3-8
|versus_number = 2-3
|versus_timer = 1.2
|versus_timer = 1.6
}}
}}
{{QuoteContainer|<tabber>
{{QuoteContainer|<tabber>
|-|Current =
|-|Current =
{{QuoteBox|Something's not right about the hoard. It looks like they've… mutated?|audio=IntermediateWave7-1.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 7 ([[Intermediate Mode|Intermediate]])}}
{{QuoteBox|The reports didn't mention anything special.<br/>But if that's the case, why are there so many?|[[Commander (Narrator)|Commander]] dialogue on Wave 5 ([[Challenge Trials]])}}
{{QuoteBox|Incoming new zombies!|Beginning of Wave 7 ([[Golden Mode|Golden]])}}
{{QuoteBox|Incoming new zombies!|Beginning of Wave 7 ([[Golden Mode|Golden]])}}
{{QuoteBox|Tankier enemies incoming!<br/>They may be slow, but don't let your guard down! A horde of these can soak up a lot of damage...|[[Commander (Narrator)|Commander]] dialogue on Wave 7 ([[Legacy Fallen Mode|Legacy Fallen]])}}
{{QuoteBox|Tankier enemies incoming!<br/>They may be slow, but don't let your guard down! A horde of these can soak up a lot of damage...|[[Commander (Narrator)|Commander]] dialogue on Wave 7 ([[Legacy Fallen Mode|Legacy Fallen]])}}
|-|Version 2 =
{{QuoteBox|Heads up! Heavy enemies inbound.<br/>Remember, strategically placed defenses are better than any upgrade|audio = Moltenwave-4.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 4 ([[Molten Mode|Molten]])}}
{{QuoteBox|Heads up! Heavy enemies inbound.<br/>Remember, strategically placed defenses are better than any upgrade|audio = Moltenwave-4.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 4 (Formerly, [[Molten Mode|Molten]])}}
|-|Version 2 =
{{QuoteBox|Reports say that Heavies are inbound.<br/>Definitely a step up from the Abnormals.|[[Commander (Narrator)|Commander]] dialogue on Wave 5 (Formerly, [[Fallen Mode|Fallen]])}}
{{QuoteBox|Reports say that Heavies are inbound.<br/>Definitely a step up from the Abnormals.|[[Commander (Narrator)|Commander]] dialogue on Wave 5 (Formerly, [[Fallen Mode|Fallen]])}}
|-|Translated =
|-|Translated =
Line 66: Line 71:
__TOC__
__TOC__
==Description==
==Description==
The '''Heavy''' is a slow [[Enemies|enemy]] that appears in [[Molten Mode|Molten]] and High Rank [[PVP Test]] modes. It also appears in [[Badlands II]] and [[Pizza Party]] maps. It also appears in the [[Sandbox Mode|Sandbox]] exclusive [[Legacy Fallen Mode|Legacy Fallen]] and [[Golden Mode|Golden]] modes.
The '''Heavy''' is a slow [[Enemies|enemy]] that appears in [[Molten Mode|Molten]], [[Challenge Trials]] and Fallen Arena [[PVP]] modes. It also appears in [[Badlands II]] and [[Pizza Party]] maps. It also appears in the [[Sandbox Mode|Sandbox]] exclusive [[Legacy Fallen Mode|Legacy Fallen]] and [[Golden Mode|Golden]] modes, and in [[The Takeover Event]].


In comparison to the [[Abnormal]] and [[Quick]], it is quite a tanky enemy. However, it walks much slower than those enemies. The '''Heavy''' also has [[Defense|defense]], something the [[Quick]] and [[Abnormal]] do not have. The '''Heavy''' can also be spawned by the [[Dark Necromancer]] and the [[Mystery]] in [[Golden Mode|Golden]] mode and [[Legacy Fallen Mode|Legacy Fallen]] mode only.
In comparison to the [[Abnormal]] and [[Quick]], it is quite a tanky enemy. However, it walks much slower than those enemies. The '''Heavy''' also has [[Defense|defense]], something the [[Quick]] and [[Abnormal]] do not have. The '''Heavy''' can also be spawned by the [[Dark Necromancer]] and the [[Mystery]] in [[Golden Mode|Golden]] mode and [[Legacy Fallen Mode|Legacy Fallen]] mode only.
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==Strategy==
==Strategy==
*The '''Heavy''' has higher health compared to the [[Abnormal]] and [[Quick]], along with defense. Thus, it is recommended to invest in additional defense before or during Wave 5/7.
*The '''Heavy''' has higher health compared to the [[Abnormal]] and [[Quick]], along with defense. Thus, it is recommended to invest in additional defense before or during its first appearance.
*Most towers can deal with the '''Heavy''' fairly easily.
*Most towers can deal with the '''Heavy''' fairly easily.
**Cheap towers with good cost efficiency, like the [[Golden Scout]], [[Militant]] or [[Golden Crook Boss]] are recommended.
**Efficient early-game towers like the [[Electroshocker]], [[Golden Scout]], [[Militant]], [[Assassin]] or [[Cowboy]] are recommended.
**Stronger towers like the [[Minigunner]] or [[Golden Minigunner]] can fare pretty well if you are able to afford them, though it is advised to use the [[Farm]] if you plan to do so.
**Stronger towers like the [[Minigunner]] or [[Golden Minigunner]] can fare pretty well if you are able to afford them, though it is advised to use the [[Farm]] if you plan to do so.
**Towers which bypass [[Defense]], like the [[Trapper]] or [[Military Base]] can do quite well against this enemy, as they will deal full damage to it.
**Towers with lower range, such as the [[Brawler]], [[Warden]] and [[Shotgunner]] may struggle due to the '''Heavy's''' high health.
***This should not be a worry outside of [[Fallen Mode|Fallen]] mode.
**The [[Military Base]]'s units deal full collision damage to enemies with defense, making multiple Level 2 [[Military Base]]s very effective against this enemy.


==Gallery==
==Gallery==
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DefHacker1Heavy1.png|Green variant, current version, first animation variant (11 June 2025 – Present)
DefHacker1Heavy1.png|Green variant, current version, first animation variant (11 June 2025 – Present)
DefHacker1Heavy2.png|Green variant, current version, second animation variant (11 June 2025 – Present)
DefHacker1Heavy2.png|Green variant, current version, second animation variant (11 June 2025 – Present)
DefHacker2Heavy1.png|Green variant, current version (11 June 2025 – Present)
DefHacker2Heavy1.png|Overclock variant, current version (11 June 2025 – Present)
DefHacker2Heavy2.png|Overclock variant, current version (11 June 2025 – Present)
DefHacker2Heavy2.png|Overclock variant, current version (11 June 2025 – Present)
</gallery>
</gallery>
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CorpseHeavy1.png|Second [[Corpse (Enemy)|Corpse]] variant, current version, first animation variant (12 March 2025 – Present)
CorpseHeavy1.png|Second [[Corpse (Enemy)|Corpse]] variant, current version, first animation variant (12 March 2025 – Present)
CorpseHeavy2.png|Second [[Corpse (Enemy)|Corpse]] variant, current version, second animation variant (12 March 2025 – Present)
CorpseHeavy2.png|Second [[Corpse (Enemy)|Corpse]] variant, current version, second animation variant (12 March 2025 – Present)
CorpseModernHeavyNoAnim.png|Second [[Corpse (Enemy)|Corpse]] variant, current version, no animation variant (12 March 2025 – Present)
</gallery>
</gallery>


{{GalleryHeader|Corpse Variants (Legacy)}}
{{GalleryHeader|Corpse Variants (Legacy)}}
<gallery>
<gallery>
LegacyHeavyCorpse.jpeg|Second [[Corpse (Enemy)|Corpse]] variant, current version, first animation variant (12 March 2025 – Present)
CorpseLegacyHeavy.png|Second [[Corpse (Enemy)|Corpse]] variant, current version, first animation variant (12 March 2025 – Present)
</gallery>
</gallery>


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Entity System - Tower Defense Simulator|'''Heavy''' on a promotional video.
Entity System - Tower Defense Simulator|'''Heavy''' on a promotional video.
Swarmer Rework - Tower Defense Simulator|'''Heavy''' on a promotional video.
Swarmer Rework - Tower Defense Simulator|'''Heavy''' on a promotional video.
Tower Defense Simulator Roblox Trailer|'''Heavy''' on a promotional video.
The Takeover Trailer - Tower Defense Simulator|'''Heavy''' on a promotional video.
Valentines Crate 2026 - Tower Defense Simulator|'''Heavy''' on a promotional video.
</gallery>
</gallery>


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Jordan Stayt Skin Teaser - Tower Defense Simulator|'''Heavy''' in the game trailer.
Jordan Stayt Skin Teaser - Tower Defense Simulator|'''Heavy''' in the game trailer.
Skill Tree Trailer - Tower Defense Simulator|'''Heavy''' in the game trailer.
Skill Tree Trailer - Tower Defense Simulator|'''Heavy''' in the game trailer.
Player VS Player Trailer - Tower Defense Simulator|'''Heavy''' in the game trailer.
PVP Trailer Gamespot - Tower Defense Simulator|'''Heavy''' in the game trailer.
</gallery>
</gallery>


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==Trivia==
==Trivia==
*The '''Heavy''' is the successor of the [[Blighted]], even though the [[Blighted]] had much higher health than the '''Heavy'''.
*The '''Heavy''' is the successor of the [[Blighted (Legacy)|Blighted]], even though the [[Blighted (Legacy)|Blighted]] had much higher health than the '''Heavy'''.
**The '''Heavy''' used to have a very similar appearance to the [[Blighted]] in its first iteration.
**The '''Heavy''' used to have a very similar appearance to the [[Blighted (Legacy)|Blighted]] in its first iteration.


==Update History==
==Update History==
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*'''12 February 2025''' - [[v1.53.0]]
*'''12 February 2025''' - [[v1.53.0]]
**Legacy version now uses the correct statistics in [[Sandbox Mode|Sandbox]] mode.
**Legacy version now uses the correct statistics in [[Sandbox Mode|Sandbox]] mode.
***{{Bug}} Health is now 40 rather than its previous 16.
*'''12 February 2025''' - [[v1.53.0|v1.53.3a]]
*'''12 February 2025''' - [[v1.53.0|v1.53.3a]]
**'''Heavy''' now appears in [[Golden Mode|Golden]] mode and [[Legacy Fallen Mode|Legacy Fallen]] mode, if activated through [[Sandbox Mode|Sandbox]] mode.
**'''Heavy''' now appears in [[Golden Mode|Golden]] mode and [[Legacy Fallen Mode|Legacy Fallen]] mode, if activated through [[Sandbox Mode|Sandbox]] mode.
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***Adds {{Money|8}} to economy.
***Adds {{Money|8}} to economy.
***Has a spawn timer of 1.2.
***Has a spawn timer of 1.2.
*'''23 April 2025''' - [[v1.62.0]]
**No longer appears in the [[PVP Test]] as it has been removed.
*'''11 June 2025''' - [[v1.67.0]]
*'''11 June 2025''' - [[v1.67.0]]
**No longer appears in [[Fallen Mode]], replaced by [[Fallen Dreg]].
**No longer appears in [[Fallen Mode]] as it has been replaced by the [[Fallen Dreg]].
*'''23 July 2025''' - [[v1.71.0]]
**Now appears in Fallen Arena [[PVP]], carrying over most of its [[PVP Test]] statistics.
***Number sent decreased from 3-8 to 2-3.
***Spawn timer increased from 1.2 to 1.6.
*'''12 September 2025''' - [[v1.74.0|v1.74.3a]]
**Now appears in [[Sk8 P4rk]] Master difficulty as part of [[The Takeover Event]].
***Has 60 health in [[Sk8 P4rk]].
***Gives {{Money|60}} on death in [[Sk8 P4rk]].
*'''22 September 2025''' - [[v1.74.0|v1.74.3g]]
**No longer appears in [[Sk8 P4rk]], as it has been removed.
*'''24 September 2025''' - [[v1.75.0]]
**Now appears in [[Challenge Trials]].
***Has 60 health.
***Gives {{Money|35}} on death.
*'''28 January 2026''' - [[v1.84.0]]
**Now appears in [[Intermediate Mode|Intermediate]] mode.
***Has 45 health.
***Gives {{Money|25}} on death.
**Health increased from 30 to 45 in [[Molten Mode|Molten]] mode.
**Cash given increased from {{Money|35}} to {{Money|50}} on death in [[Molten Mode|Molten]] mode.
}}
}}




{{Golden|[[Quick]]|Wave 5|Heavy|Wave 7|[[Abnormal Boss]]|Wave 10}}
{{Golden|[[Quick]]|Wave 5|Heavy|Wave 7|[[Abnormal Boss]]|Wave 10}}
{{Molten|[[Quick]]|Wave 2|Heavy|Wave 4|[[Elite Abnormal]]|Wave 8}}
{{Intermediate|[[Normal Boss]]|Wave 6|[[Abnormal]], [[Quick]] & Heavy|Wave 7|[[Elite Abnormal]]|Wave 9}}
{{Molten|[[Quick]]|Wave 2|Heavy|Wave 5|[[Elite Abnormal]]|Wave 7}}
{{LegacyFallen|[[Quick]]|Wave 5|Heavy|Wave 7|[[Abnormal Boss]]|Wave 10}}
{{LegacyFallen|[[Quick]]|Wave 5|Heavy|Wave 7|[[Abnormal Boss]]|Wave 10}}
{{ChallengeTrials|[[Quick]]|Wave 3|Heavy|Wave 5|[[Elite Abnormal]]|Wave 7}}
{{Badlands|[[Quick]]|Wave 2|Heavy|Wave 4|[[Skeleton]]|Wave 6}}
{{Badlands|[[Quick]]|Wave 2|Heavy|Wave 4|[[Skeleton]]|Wave 6}}
{{PizzaParty|[[Quick]]|Wave 3|Heavy|Wave 5|[[Ghost]]|Wave 8}}
{{PizzaParty|[[Quick]]|Wave 3|Heavy|Wave 5|[[Ghost]]|Wave 8}}
{{HighRank|[[Quick]]|Wave 2|Heavy|Wave 4|[[Fallen Squire]]|Wave 7}}
{{HighRank|[[Quick]]|Wave 2|Heavy|Wave 5|[[Fallen Squire]]|Wave 7}}
{{TakeoverMaster|[[Abnormal]] & [[Quick]]|Wave 1|Heavy|Wave 2|[[Elite Abnormal]]|Wave 4}}





Latest revision as of 15:06, 27 June 2026


Similar Article
This article is about Heavy. You may be looking for Slow, Hefty or a Minigunner skin of the same name.

<infobox>

 <title source="title1"><default>Heavy</default></title>

<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group collapse="open"> <header>Statistics</header> <panel> <section> <label>Modern</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedBelow Average (2.8) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Legacy</label> <label>Legacy</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedBelow Average (2.5) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <header>Ability</header> <panel> <section> <label>Modern</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Legacy</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>

<tabber>

Description

[edit]

The Heavy is a slow enemy that appears in Molten, Challenge Trials and Fallen Arena PVP modes. It also appears in Badlands II and Pizza Party maps. It also appears in the Sandbox exclusive Legacy Fallen and Golden modes, and in The Takeover Event.

In comparison to the Abnormal and Quick, it is quite a tanky enemy. However, it walks much slower than those enemies. The Heavy also has defense, something the Quick and Abnormal do not have. The Heavy can also be spawned by the Dark Necromancer and the Mystery in Golden mode and Legacy Fallen mode only.

Appearance

[edit]

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Strategy

[edit]
  • The Heavy has higher health compared to the Abnormal and Quick, along with defense. Thus, it is recommended to invest in additional defense before or during its first appearance.
  • Most towers can deal with the Heavy fairly easily.
[edit]

Previous Variants (Legacy)

Animations (Modern)

Converted Variants (Modern)

Corpse Variants (Modern)

Corpse Variants (Legacy)

Promotional Images

Promotional Videos

Trailers

Miscellaneous

Trivia

[edit]
  • The Heavy is the successor of the Blighted, even though the Blighted had much higher health than the Heavy.
    • The Heavy used to have a very similar appearance to the Blighted in its first iteration.

Update History

[edit]
  • 13 October 2019 - Release v1.0.0
    • Heavy added.
  • 4 March 2020 - Release v1.8.0
  • 29 October 2020 - Overhaul v1.0.0
    • Appearance changed.
    • Defense of 3 added.
    • Health decreased from 35 to 12.
    • No longer appears in Golden mode as it has been removed.
  • 8 May 2021 - Overhaul v1.3.0
    • Appearance changed.
    • Health increased from 12 to 16.
    • Defense changed from 3 to 20%.
  • 30 September 2022 - v1.4.0
  • 31 October 2022 - v1.4.2
  • 2 August 2024 - v1.27.0
    • Modern variant added.
    • Appearance changed in Fallen Mode and special maps.
      • Now has two randomly chosen walking animations.
    • Health increased from 16 to 60 in Fallen Mode.
    • Defense increased from 20% to 25%.
    • Speed slightly increased (2.5 to 2.8).
    • Now gives Cash$35 upon death in modes that support the new income system.
    • Bug: Poison and electric defense dropping no longer decreases Heavy's defense.
  • 6 November 2024 - v1.40.0
    • Bugfix: Poison and electric defense dropping now drops Heavy's defense, though the Jester still cannot drop it.
  • 11 December 2024 - v1.45.0
  • 17 December 2024 - v1.46.4
  • 17 December 2024 - v1.46.5
  • 22 January 2025 - v1.50.0
  • 5 February 2025 - V1.52.0
  • 12 February 2025 - v1.53.0
    • Legacy version now uses the correct statistics in Sandbox mode.
      • Bug: Health is now 40 rather than its previous 16.
  • 12 February 2025 - v1.53.3a
  • 9 April 2025 - v1.60.0
    • Now appears in High Rank PVP Test.
      • Has 40 health.
      • Unlocked on Wave 5.
      • Can be sent out for Cash$90 in groups of 3-8.
      • Adds Cash$8 to economy.
      • Has a spawn timer of 1.2.
  • 23 April 2025 - v1.62.0
    • No longer appears in the PVP Test as it has been removed.
  • 11 June 2025 - v1.67.0
  • 23 July 2025 - v1.71.0
    • Now appears in Fallen Arena PVP, carrying over most of its PVP Test statistics.
      • Number sent decreased from 3-8 to 2-3.
      • Spawn timer increased from 1.2 to 1.6.
  • 12 September 2025 - v1.74.3a
  • 22 September 2025 - v1.74.3g
    • No longer appears in Sk8 P4rk, as it has been removed.
  • 24 September 2025 - v1.75.0
  • 28 January 2026 - v1.84.0
    • Now appears in Intermediate mode.
      • Has 45 health.
      • Gives Cash$25 on death.
    • Health increased from 30 to 45 in Molten mode.
    • Cash given increased from Cash$35 to Cash$50 on death in Molten mode.


File:GoldenHardcoreIcon.png Golden
Previous Debut Current Debut Next Debut
Quick
Wave 5
Heavy
Wave 7
Abnormal Boss
Wave 10
Intermediate
Previous Debut Current Debut Next Debut
Normal Boss
Wave 6
Abnormal, Quick & Heavy
Wave 7
Elite Abnormal
Wave 9
File:MoltenHardcoreIcon.png Molten
Previous Debut Current Debut Next Debut
Quick
Wave 2
Heavy
Wave 5
Elite Abnormal
Wave 7
File:FallenHardcoreIcon.png Legacy Fallen
Previous Debut Current Debut Next Debut
Quick
Wave 5
Heavy
Wave 7
Abnormal Boss
Wave 10
Challenge Trials
Previous Debut Current Debut Next Debut
Quick
Wave 3
Heavy
Wave 5
Elite Abnormal
Wave 7
Western (Badlands II)
Previous Debut Current Debut Next Debut
Quick
Wave 2
Heavy
Wave 4
Skeleton
Wave 6
Pizzeria (Pizza Party)
Previous Debut Current Debut Next Debut
Quick
Wave 3
Heavy
Wave 5
Ghost
Wave 8
Fallen Arena PVP
Previous Debut Current Debut Next Debut
Quick
Wave 2
Heavy
Wave 5
Fallen Squire
Wave 7
Master (The Takeover)
Previous Debut Current Debut Next Debut
Abnormal & Quick
Wave 1
Heavy
Wave 2
Elite Abnormal
Wave 4


File:EnemiesNewHeader.png
Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other