Mystery: Difference between revisions

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imported>Superhandsome4950
i removed "depending on the mode and waves" from modern ability.
 
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|-|Enemies Beta = [[File:EnemiesBetaMystery.png]]
|-|Enemies Beta = [[File:EnemiesBetaMystery.png]]
</tabber>
</tabber>
|mode_appearance = [[Legacy Molten Mode|{{Color|LegacyMoltenMode}}]]<br/>[[Golden Mode|{{Color|GoldenMode}}]]<br/>[[Legacy Fallen Mode|{{Color|LegacyFallenMode}}]]<br/>[[Hardcore Mode|{{Color|HardcoreMode}}]]<br/>[[Voidcore Mode|{{Color|Voidcore|Voidcore}}]]<br/>{{InfoboxContainer|Challenges|*[[Legion (Challenge)|Legion]]
|mode_appearance = [[Legacy Molten Mode|{{Color|LegacyMoltenMode}}]]<br/>[[Golden Mode|{{Color|GoldenMode}}]]<br/>[[Legacy Fallen Mode|{{Color|LegacyFallenMode}}]]<br/>[[Hardcore Mode|{{Color|HardcoreMode}}]]<br/>[[Voidcore Mode|{{Color|VoidcoreMode|Voidcore}}]]<br/>{{InfoboxContainer|Challenges|*[[Legion (Challenge)|Legion]]
*[[Juggernaut (Challenge)|Juggernaut]]}}{{InfoboxContainer|Events|*[[The Heights|SFOTH]]}}
*[[Juggernaut (Challenge)|Juggernaut]]}}{{InfoboxContainer|Events|*[[The Heights|SFOTH]]}}
----
----
Originally:<br>[[Polluted Wasteland II|{{Color|NuclearMode}}]]
Originally:<br>[[Easy Mode|{{Color|EasyMode|Normal}}]]<br>[[Molten Mode|{{Color|LegacyMoltenMode|Molten}}]]<br>[[Fallen Mode|{{Color|LegacyFallenMode|Fallen}}]]<br>[[Polluted Wasteland II|{{Color|NuclearMode}}]]
|first_wave_appearance = 17 (Hardcore)<br/>16 (Voidcore, Legacy Molten, Golden & Legacy Fallen)
|first_wave_appearance = 17 (Hardcore)<br/>16 (Voidcore, Legacy Molten, Golden, Legacy Fallen & Challenges)
----
----
Originally:<br/>16 (Nuclear)<br>9 ([[The Heights]])
Originally:<br>11 (Normal)<br>16 (Molten, Fallen & Nuclear)<br>9 ([[The Heights]])
|base_hp = [[File:HealthIcon.png|20px|Health]]80 (Hardcore)<br/>[[File:HealthIcon.png|20px|Health]]260 (Voidcore)<br/>[[File:HealthIcon.png|20px|Health]]10 (Sandbox){{InfoboxContainer|Challenges|*[[File:HealthIcon.png|20px|Health]]12 ([[Juggernaut (Challenge)|Juggernaut]])}}
|base_hp = [[File:HealthIcon.png|20px|Health]]80 (Hardcore)<br/>[[File:HealthIcon.png|20px|Health]]260 (Voidcore)<br/>[[File:HealthIcon.png|20px|Health]]100 (Sandbox){{InfoboxContainer|Challenges|*[[File:HealthIcon.png|20px|Health]]12 ([[Juggernaut (Challenge)|Juggernaut]])}}
|speed = 5
|speed = 5
|cash = {{Money|40}} on death (Hardcore)<br/>{{Money|100}} on death (Voidcore)
|cash = {{Money|40}} on death (Hardcore)<br/>{{Money|100}} on death (Voidcore)
Line 27: Line 27:
|lead = No
|lead = No
|immunity = {{Attr|Bloated}} (Variable)<br/>{{Attr|Nimble}} (Variable)
|immunity = {{Attr|Bloated}} (Variable)<br/>{{Attr|Nimble}} (Variable)
|ability1 = '''{{WikiAb|Spawn}}''' - Upon death, spawns into a random enemy depending on the mode and wave.
|ability1 = '''{{WikiAb|Spawn}}''' - Upon death, spawns into a random enemy.
|legacy_base_hp = [[File:HealthIcon.png|20px|Health]]20 (Hardcore)<br/>[[File:HealthIcon.png|20px|Health]]10 (Sandbox){{InfoboxContainer|Challenges|*[[File:HealthIcon.png|20px|Health]]12 ([[Juggernaut (Challenge)|Juggernaut]])}}
|legacy_base_hp = [[File:HealthIcon.png|20px|Health]]20 (Hardcore)<br/>[[File:HealthIcon.png|20px|Health]]10 (Sandbox){{InfoboxContainer|Challenges|*[[File:HealthIcon.png|20px|Health]]12 ([[Juggernaut (Challenge)|Juggernaut]])}}
|legacy_speed = 4
|legacy_speed = 4
Line 140: Line 140:


==Strategy==
==Strategy==
*High DPS towers are sufficient enough to defeat '''Mysteries''', though as it can spawn [[Phantom]]s and [[Balloon]]s, it is required to have some towers with flying or hidden detection like the [[Accelerator]], [[Engineer]], [[Minigunner]] or [[Crook Boss]].
*High DPS towers like the [[Accelerator]], [[Engineer]], [[Minigunner]] or [[Crook Boss]] are sufficient at dealing with the '''Mystery''', though as it can spawn the [[Phantom]] and [[Balloon]], it is required to have towers with hidden and flying detection to deal with its spawns.


==Gallery==
==Gallery==
Line 185: Line 185:


==Trivia==
==Trivia==
*Although the '''Mystery''' has been phased out and replaced in most modes by the breakers, they were kept for the [[Hardcore Mode|Hardcore]] and [[Voidcore Mode|Voidcore]] modes.
*Although the '''Mystery''' has been phased out and replaced in most modes by the breakers to prevent RNG, they were kept for the [[Hardcore Mode|Hardcore]] and [[Voidcore Mode|Voidcore]] modes.
*The appearance of the '''Mystery''' was originally based on the [[w:c:roblox-tower-battles:Mystery|Mystery]] from ''Tower Battles''.
*The appearance of the '''Mystery''' was originally based on the [[w:c:roblox-tower-battles:Mystery|Mystery]] from ''Tower Battles''.
*Prior to the [[Overhaul v1.0|Overhaul Update]], in regular [[Fallen Mode|Fallen]] mode, the '''Mystery''' could spawn the [[Rusher (Polluted Wasteland)|Rusher]], even though it is a [[Polluted Wasteland]] enemy and did not appear naturally in regular [[Fallen Mode|Fallen]] mode.
*Prior to the [[Overhaul v1.0|Overhaul Update]], in regular [[Fallen Mode|Fallen]] mode, the '''Mystery''' could spawn the [[Rusher (Polluted Wasteland)|Rusher]], even though it is a [[Polluted Wasteland]] enemy and did not appear naturally in regular [[Fallen Mode|Fallen]] mode.
*The question mark on the '''Mystery''' is a re-textured version of the {{RLinkC|1028826|Question Mark}} accessory from the Roblox catalog.
*The question mark on the '''Mystery''' is a re-textured version of the {{RLinkC|1028826|Question Mark}} accessory from the Roblox catalog.
*The modern '''Mystery''' is unaffected by enemy appearance [[modifiers]], such as [[Talk Like a Pirate Day]].


==Update History==
==Update History==
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**'''Mystery''' now appears in [[Golden Mode|Golden]] mode, [[Legacy Fallen Mode|Legacy Fallen]] mode and [[Legacy Molten Mode|Legacy Fallen]] mode, if activated through [[Sandbox Mode|Sandbox]] mode.
**'''Mystery''' now appears in [[Golden Mode|Golden]] mode, [[Legacy Fallen Mode|Legacy Fallen]] mode and [[Legacy Molten Mode|Legacy Fallen]] mode, if activated through [[Sandbox Mode|Sandbox]] mode.
*'''19 February 2025''' - [[v1.54.0]]
*'''19 February 2025''' - [[v1.54.0]]
**No longer appears in [[Polluted Wastelands II]].
**No longer appears in [[Polluted Wastelands II]], as it has been replaced by the [[Breaker2]].
*'''30 April 2025''' - [[v1.63.0]]
*'''30 April 2025''' - [[v1.63.0]]
**{{Bug}} '''Mystery''' no longer uses the death sound effect.
**{{Bug}} '''Mystery''' no longer uses the death sound effect.
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***Has 260 health in [[Voidcore Mode|Voidcore]] mode.
***Has 260 health in [[Voidcore Mode|Voidcore]] mode.
***Summons are now set and do not change with waves like its legacy version.
***Summons are now set and do not change with waves like its legacy version.
***Now gives {{Money|40}} on death in [[Hardcore Mode|Hardcore]] mode.
***Now gives {{Money|100}} on death in [[Voidcore Mode|Voidcore]] mode.
**[[Logbooks|Logbook]] description added.
**[[Logbooks|Logbook]] description added.
}}
}}

Latest revision as of 02:48, 29 August 2026


Similar Article
This article is about Mystery. You may be looking for other Mystery enemies.

<infobox>

 <title source="title1"><default>Mystery</default></title>

<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group collapse="open"> <header>Statistics</header> <panel> <section> <label>Modern</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedSlightly Fast (5) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Legacy</label> <label>Legacy</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAbove Average (4) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <header>Ability</header> <panel> <section> <label>Modern</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Legacy</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>

File:Quote.png
"Still alive???
Incoming mysterious enemies!"

―Beginning of Wave 16 (Golden)
File:Quote.png
"Here come mystery zombies!
They'll turn into a random enemy when killed! I wonder what's inside them?"

Commander dialogue on Wave 16 (Formerly, Legacy Molten)
Commander dialogue on Wave 11 (Formerly Normal)
File:Quote.png
"Here come mystery enemies!
They'll turn into a random enemy when killed! I wonder what's inside them?"

Commander dialogue on Wave 16 (Legacy Fallen)
File:Quote.png
"He died miraculously!
When they die, they turn into zombies! what they have"

Commander dialogue on Wave 16 (Translated Molten
Commander dialogue on Wave 11 (Formerly Translated Normal)
(Translated Molten)
File:Quote.png
"Here you can kill enemies.
When they die, they become enemies. friendly game"

Commander dialogue on Wave 16 (Translated Fallen)
Commander dialogue on Wave 17 (Translated Hardcore)
File:Quote.png
"Hewe come mystewy zombies! (☉_☉)
They'ww tuwn into a diffewent zombie when kiwwed! I wondew what's inside them?"

Commander dialogue on Wave 11 (April Fools 2022 Normal)
File:Quote.png
"Hewe come mystewy zombies! .⁰(☒д☒ₒ )⁰.
They'ww tuwn into a diffewent zombie when kiwwed! I wondew what's inside them?"

Commander dialogue on Wave 16 (April Fools 2022 Molten)
File:Quote.png
"Hewe come mystewy enemies! ε=ε=(っ*´□`)っ
They'ww tuwn into a wandom enemy when kiwwed! I wondew what's inside them? "

Commander dialogue on Wave 16 (April Fools 2022 Fallen)
File:Quote.png
"Hewe come mystewy enemies! ε=ε=(っ*´□`)っ
TThey'ww tuwn into a wandom enemy when kiwwed, I wondew what's inside them? "

Commander dialogue on Wave 17 (April Fools 2022 Hardcore)
File:Quote.png
"Here come mystery enemies!
They'll turn into a random enemy when killed, I wonder what's inside them?"

Commander dialogue on Wave 17 (Formerly, Hardcore)
File:Quote.png
"Still alive???
Incoming mysterious enemies!"

―Beginning of Wave 11 (Pre-Overhaul, Beginner's)
Beginning of Wave 16 (Pre-Overhaul, Molten, Golden & Fallen)

Description

[edit]

The Mystery is a fast enemy that spawns another enemy upon its death. The enemy spawned depends on mode and wave, making the Mystery a potentially very dangerous enemy, especially if the player is unlucky and comes unprepared.

This appears primarily appears in Hardcore and Voidcore modes, and in some Sandbox mode exclusive modes, these being Legacy Molten mode, Legacy Fallen mode and Golden mode. They also appeared in The Heights during the SFOTH Event.

The Mystery can be spawned by the Void Reaper.

Logbook Description

[edit]

"The Mystery is still a mystery. It seems they have not decided upon what they wanted to become and instead choose to wander the Void. They like to watch from a distance, studying everyone from a distance. It’s not sure what it wants to become but perhaps they are window-shopping for a new identity. They have been seen trying to lure others into the darkness and if that happens, only one of them returns."

Appearance

[edit]

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Enemy Spawned

[edit]

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Strategy

[edit]
[edit]

Previous Variants

Corpse Variants

Promotional Images

Promotional Videos

Trailers

Miscellaneous

Trivia

[edit]
  • Although the Mystery has been phased out and replaced in most modes by the breakers to prevent RNG, they were kept for the Hardcore and Voidcore modes.
  • The appearance of the Mystery was originally based on the Mystery from Tower Battles.
  • Prior to the Overhaul Update, in regular Fallen mode, the Mystery could spawn the Rusher, even though it is a Polluted Wasteland enemy and did not appear naturally in regular Fallen mode.
  • The question mark on the Mystery is a re-textured version of the Question Mark accessory from the Roblox catalog.
  • The modern Mystery is unaffected by enemy appearance modifiers, such as Talk Like a Pirate Day.

Update History

[edit]


Error creating thumbnail: File missing Legacy Molten
Previous Debut Current Debut Next Debut
Hidden
Wave 13
Mystery
Wave 16
Necromancer
Wave 20
Error creating thumbnail: File missing Golden
Previous Debut Current Debut Next Debut
Shadow
Wave 13
Mystery
Wave 16
Golden
Wave 20
Error creating thumbnail: File missing Legacy Fallen
Previous Debut Current Debut Next Debut
Shadow
Wave 13
Mystery
Wave 16
Dark Necromancer
Wave 19
Hardcore
Previous Debut Current Debut Next Debut
Elite Lead
Wave 16
Mystery
Wave 17
Blighted
Wave 19
Voidcore
Previous Debut Current Debut Next Debut
Elite Lead
Wave 15
Mystery
Wave 16
Blighted
Wave 18
The Heights (SFOTH Event)
(24 June 2019 – 13 October 2019)
Previous Debut Current Debut Next Debut
Crystalite
Wave 8
Mystery
Wave 9
Brute
Wave 10
Error creating thumbnail: File missing File:Silver-Medal.png Pre-MEGA (Easy, Normal, Hard & Insane) Error creating thumbnail: File missing File:Platinum-Medal.png
Previous Debut Current Debut Next Debut
Hidden
Wave 10
Mystery
Wave 13
Necromancer
Wave 14


Error creating thumbnail: File missing
Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other