Enforcer - History
Base Statistics


Upgrades





3.5 > 1.5 Base Spread
2 > 1 Base Spread
-1 Max Hits
1,500 > 1,200 Flashbang Damage Charge
5 > 4.5 Flashbang Radius
0.75 > 1.2 Flashbang Stun Time 
Calls in a helicopter to reposition one of your towers anywhere on the map.
The Enforcer now fires its shotgun automatically, but it now needs to reload after a specific number of shots.
Sell Price changes to 


3.5 > 2.5 Base Spread
1,500 > 2,000 Flashbang Damage Charge
5 > 6.5 Flashbang Radius
Summons in a Swat Van that collides with enemies and explodes upon death.
•10% Defense 
Sell Price changes to 


2,500 > 3,000 Flashbang Damage Charge
+1 Vans Called
Now summons the Swat Van Gunner, which fires at enemies with a machine gun.
•Hidden Detection 
Sell Price changes to 
Abilities

Moves one player owned tower from one spot on the map to another. Cannot relocate the Farm, Pursuit, Ace Pilot or Gatling Gun.
Summons in a Swat Van which collides with enemies and explodes upon death. With upgrades, replaces it with Swat Van Gunner which also fires at enemies. Number of units spawned depends on the upgrade.
Statistics
| Neutral Stats | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Pellet Count | Firerate | Pump Time | Range | Max Hits | Base Spread | Random Spread | Flashbang Stun Time | Flashbang Radius | Flashbang Charge Threshold | DPS[1] | Max DPS | Cost Efficiency | Max Cost Efficiency |
| 0 | 10 | 6 | 1 | 1 | 10 | 2 | 3.5 | 2 | 0 | 0 | 0 | 30 | 60 | ||||
| 1 | 10 | 6 | 0.85 | 0.85 | 12 | 2 | 3.5 | 2 | 0 | 0 | 0 | 35.29 | 70.59 | ||||
| 2 | 12 | 8 | 0.85 | 0.85 | 12 | 2 | 3.5 | 2 | 0.5 | 4 | 640 | 56.47 | 112.94 | ||||
| 3 | 20 | 8 | 0.85 | 0.85 | 12 | 2 | 3.5 | 2 | 0.5 | 5 | 1,000 | 94.12 | 188.24 | ||||
| 4 | 33 | 8 | 0.85 | 0.85 | 12 | 2 | 3.5 | 2 | 0.75 | 5 | 1,500 | 155.29 | 310.59 | ||||
| Top Path Stats | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Pellet Count | Firerate | Ammo | Reload Time | Range | Max Hits | Base Spread | Random Spread | Flashbang Stun Time | Flashbang Radius | Flashbang Charge Threshold | Helicopter Speed | DPS[1] | Cost Efficiency |
| 5 | 14 | 4 | 0.2 | 25 | 1.5 | 17 | 1 | 1.5 | 1 | 1.2 | 4.5 | 1,200 | 60 | 215.38 | |||
| 6 | 14 | 6 | 0.2 | 60 | 1.5 | 19.5 | 1 | 1.5 | 1 | 1.2 | 4.5 | 1,800 | 60 | 373.33 | |||
| 7 | 18 | 6 | 0.2 | 60 | 1 | 19.5 | 1 | 1.5 | 1 | 1.5 | 4.5 | 2,700 | 60 | 498.46 | |||
| Bottom Path Stats | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Pellet Count | Firerate | Pump Time | Range | Max Hits | Base Spread | Random Spread | Flashbang Stun Time | Flashbang Radius | Flashbang Charge Threshold | DPS[1] | Max DPS | Cost Efficiency | Max Cost Efficiency | |
| 5 | 33 | 8 | 0.7 | 0.7 | 13 | 2 | 2.5 | 2 | 0.75 | 6.5 | 2,000 | 188.57 | 377.14 | |||||
| 6 | 38 | 10 | 0.7 | 0.7 | 13 | 2 | 2.5 | 2 | 1 | 6.5 | 2,500 | 271.43 | 542.86 | |||||
| 7 | 45 | 10 | 0.7 | 0.7 | 14 | 2 | 2.5 | 2 | 1 | 6.5 | 3,000 | 321.43 | 642.86 | |||||
| SWAT Van Stats | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Unit | Health | Defense | Speed | Damage | Firerate | Range | Explosion Damage | Explosion Radius | Spawn Time | Vans Called | Detections | DPS |
| 5B | Swat Van | 750 | 10% | 4.5 | N/A | N/A | 5 | 350 | 6 | 1 | 1 | None | N/A |
| 6B | Swat Van | 1,200 | 15% | 4.5 | N/A | N/A | 5 | 450 | 6 | 1 | 1 | None | N/A |
| 7B | Swat Van Gunner | 1,500 | 15% | 4.5 | 10 | 0.15 | 25 | 550 | 6 | 2 | 2 | Hidden | 66.67 |
| Levels | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
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Base Statistics


Upgrades





3.5 > 1.5 Base Spread
2 > 1 Base Spread
-1 Max Hits
1,500 > 1,200 Flashbang Damage Charge
5 > 4.5 Flashbang Radius
0.75 > 1.2 Flashbang Stun Time 
Calls in a helicopter to reposition one of your towers anywhere on the map.
The Enforcer now fires its shotgun automatically, but it now needs to reload after a specific number of shots.
Sell Price changes to 


3.5 > 2.5 Base Spread
1,500 > 2,000 Flashbang Damage Charge
5 > 6.5 Flashbang Radius
Summons in a Swat Van that collides with enemies and explodes upon death.
•10% Defense 
Sell Price changes to 


2,500 > 3,000 Flashbang Damage Charge
+1 Vans Called
Now summons the Swat Van Gunner, which fires at enemies with a machine gun.
•Hidden Detection 
Sell Price changes to 
Abilities

Moves one player owned tower from one spot on the map to another. Cannot relocate the Farm, Pursuit, Ace Pilot or Gatling Gun.
Summons in a Swat Van which collides with enemies and explodes upon death. With upgrades, replaces it with Swat Van Gunner which also fires at enemies. Number of units spawned depends on the upgrade.
Statistics
| Neutral Stats | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Pellet Count | Firerate | Pump Time | Range | Max Hits | Base Spread | Random Spread | Flashbang Stun Time | Flashbang Radius | Flashbang Charge Threshold | DPS[1] | Max DPS | Cost Efficiency | Max Cost Efficiency |
| 0 | 10 | 6 | 1 | 1 | 10 | 2 | 3.5 | 2 | 0 | 0 | 0 | 30 | 60 | ||||
| 1 | 10 | 6 | 0.85 | 0.85 | 12 | 2 | 3.5 | 2 | 0 | 0 | 0 | 35.29 | 70.59 | ||||
| 2 | 12 | 8 | 0.85 | 0.85 | 12 | 2 | 3.5 | 2 | 0.5 | 4 | 640 | 56.47 | 112.94 | ||||
| 3 | 20 | 8 | 0.85 | 0.85 | 12 | 2 | 3.5 | 2 | 0.5 | 5 | 1,000 | 94.12 | 188.24 | ||||
| 4 | 33 | 8 | 0.85 | 0.85 | 12 | 2 | 3.5 | 2 | 0.75 | 5 | 1,500 | 155.29 | 310.59 | ||||
| Top Path Stats | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Pellet Count | Firerate | Ammo | Reload Time | Range | Max Hits | Base Spread | Random Spread | Flashbang Stun Time | Flashbang Radius | Flashbang Charge Threshold | Helicopter Speed | DPS[1] | Cost Efficiency |
| 5 | 14 | 4 | 0.2 | 25 | 1.5 | 17 | 1 | 1.5 | 1 | 1.2 | 4.5 | 1,200 | 60 | 215.38 | |||
| 6 | 14 | 6 | 0.2 | 60 | 1.5 | 19.5 | 1 | 1.5 | 1 | 1.2 | 4.5 | 1,800 | 20 | 373.33 | |||
| 7 | 18 | 6 | 0.2 | 60 | 1 | 19.5 | 1 | 1.5 | 1 | 1.5 | 4.5 | 2,700 | 20 | 498.46 | |||
| Bottom Path Stats | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Cost | Total Cost | Damage | Pellet Count | Firerate | Pump Time | Range | Max Hits | Base Spread | Random Spread | Flashbang Stun Time | Flashbang Radius | Flashbang Charge Threshold | DPS[1] | Max DPS | Cost Efficiency | Max Cost Efficiency | |
| 5 | 33 | 8 | 0.7 | 0.7 | 13 | 2 | 2.5 | 2 | 0.75 | 6.5 | 2,000 | 188.57 | 377.14 | |||||
| 6 | 38 | 10 | 0.7 | 0.7 | 13 | 2 | 2.5 | 2 | 1 | 6.5 | 2,500 | 271.43 | 542.86 | |||||
| 7 | 45 | 10 | 0.7 | 0.7 | 14 | 2 | 2.5 | 2 | 1 | 6.5 | 3,000 | 321.43 | 642.86 | |||||
| SWAT Van Stats | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Unit | Health | Defense | Speed | Damage | Firerate | Range | Explosion Damage | Explosion Radius | Spawn Time | Vans Called | Detections | DPS |
| 5B | Swat Van | 750 | 10% | 7 | N/A | N/A | 5 | 350 | 6 | 1 | 1 | None | N/A |
| 6B | Swat Van | 1,200 | 15% | 7 | N/A | N/A | 5 | 450 | 6 | 1 | 1 | None | N/A |
| 7B | Swat Van Gunner | 1,500 | 15% | 4.5 | 10 | 0.15 | 25 | 550 | 6 | 2 | 2 | Hidden | 66.67 |
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Notes

























