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|-|Enemies Beta = [[File:BetaHidden.png]]
|-|Enemies Beta = [[File:BetaHidden.png]]
</tabber>
</tabber>
|mode_appearance = [[Easy Mode|{{Colour|EasyMode}}]]<br/>[[Casual Mode|{{Colour|CasualMode}}]]<br/>[[Legacy Molten Mode|{{Colour|LegacyMoltenMode}}]]<br/>[[Intermediate Mode|{{Colour|IntermediateMode}}]]<br/>[[Molten Mode|{{Colour|MoltenMode}}]]<br/>[[PVP Test|{{Colour|LowRank}}]]<br/>[[PVP Test|{{Colour|MidRank}}]]<br/>[[Tutorial|{{Colour|TutorialMode}}]]<br/>{{InfoboxContainer|Challenges|
|mode_appearance = [[Easy Mode|{{Color|EasyMode}}]]<br/>[[Casual Mode|{{Color|CasualMode}}]]<br/>[[Legacy Molten Mode|{{Color|LegacyMoltenMode}}]]<br/>[[Intermediate Mode|{{Color|IntermediateMode}}]]<br/>[[PVP|{{Color|BasicArena}}]]<br/>[[PVP|{{Color|MoltenArena}}]]<br/>[[Tutorial|{{Color|TutorialMode}}]]<br/>{{InfoboxContainer|[[Story Mode|Story]] Missions|*[[Breach Protocol]]
*[[Brute Force]]
*[[Derailed]]
*[[Rock Bottom]]
*[[Surface Tension]]
*[[Lights Out]]}}
{{InfoboxContainer|Challenges|
*[[Back to Basics (Challenge)|Back to Basics]]
*[[Back to Basics (Challenge)|Back to Basics]]
*[[Boss Rush]]}}
*[[Boss Rush]]}}{{InfoboxContainer|Events|*[[The Heights|SFOTH]]
*[[Cyber City|Metaverse Champions]]
|first_wave_appearance = 9 (Easy, Intermediate, Low Rank PVP Test, Mid Rank PVP Test & [[Metaverse Champions Event]])<br/>10 (Molten & Casual)<br/>4 (Tutorial)<br/>3 ([[The Heights]])<br/>13 (Legacy Molten)
*[[Classic Candy Cane Lane|The Classic Mission 1]]
|base_hp = [[File:HealthIcon.png|20px|Health]]8 (Tutorial)<br/>[[File:HealthIcon.png|20px|Health]]15 (Easy & Sandbox)<br/>[[File:HealthIcon.png|20px|Health]]20 (Intermediate & Casual)<br/>[[File:HealthIcon.png|20px|Health]]25 (Molten & Low Rank PVP Test)<br/>[[File:HealthIcon.png|20px|Health]]30 (Mid Rank PVP Test)<br/>{{InfoboxContainer|Challenges|
*[[Classic Forest Camp|The Classic Mission 3]]
*[[Classic Castle|The Classic Mission 5]]
*[[Nil Zone|Halloween 2025 Live Event]]}}
----
Originally:<br>[[Molten Mode|{{Color|MoltenMode}}]]<br>[[PVP Test|{{Color|PVP|PVP Test}}]]
|first_wave_appearance = 8 (Easy)<br/>9 (Casual, Basic Arena PVP & Molten Arena PVP Test)<br/>10 (Intermediate)<br/>3 (Tutorial)<br/>13 (Legacy Molten)
----
Originally:<br>3 ([[The Heights]])<br>9 ([[Cyber City|Metaverse Champions]], Low & Mid Rank PVP Test)<br>4 ([[Classic Candy Cane Lane]] & [[Nil Zone]])<br>3 ([[Classic Forest Camp]])<br>7 ([[Classic Castle]])<br>10 (Molten)
|base_hp = [[File:HealthIcon.png|20px|Health]]8 (Tutorial)<br/>[[File:HealthIcon.png|20px|Health]]15 (Easy & Sandbox)<br/>[[File:HealthIcon.png|20px|Health]]24 (Casual)<br/>[[File:HealthIcon.png|20px|Health]]25 (Basic Arena PVP)<br/>[[File:HealthIcon.png|20px|Health]]30 (Molten Arena PVP)<br/> [[File:HealthIcon.png|20px|Health]]35 (Intermediate)<br/>{{InfoboxContainer|[[Story Mode|Story]] Missions|*[[File:HealthIcon.png|20px|Health]]20 ([[Breach Protocol]])
*[[File:HealthIcon.png|20px|Health]]15 ([[Brute Force]])
*[[File:HealthIcon.png|20px|Health]]40 ([[Derailed]])
*[[File:HealthIcon.png|20px|Health]]75 ([[Rock Bottom]] & [[Surface Tension]])
*[[File:HealthIcon.png|20px|Health]]100 ([[Lights Out]])}}
{{InfoboxContainer|Challenges|
*[[File:HealthIcon.png|20px|Health]]20 ([[Back to Basics (Challenge)|Back to Basics]])
*[[File:HealthIcon.png|20px|Health]]20 ([[Back to Basics (Challenge)|Back to Basics]])
*[[File:HealthIcon.png|20px|Health]]15 ([[Boss Rush]])}}
*[[File:HealthIcon.png|20px|Health]]15 ([[Boss Rush]])}}
|speed = [[File:SpeedIcon.png|20px|Speed]]Above Average (4)
|speed = [[File:SpeedIcon.png|20px|Speed]]Above Average (4)
|cash = {{Money|5}} on death (Default)<br/>{{Money|15}} on death (Easy)<br/>{{Money|20}} on death (Casual & Intermediate)<br/>{{Money|25}} on death (Molten)
|cash = {{Money|5}} on death (Default)<br/>{{Money|20}} on death (Easy & Intermediate)<br/>{{Money|24}} on death (Casual)<br/>{{InfoboxContainer|[[Story Mode|Story]] Missions|*{{Money|5}} on death ([[Breach Protocol]] & [[Brute Force]])
*{{Money|50}} on death ([[Derailed]])
*{{Money|60}} on death ([[Rock Bottom]], [[Surface Tension]] & [[Lights Out]])}}
|spawned_by = *Legacy [[Necromancer (Legacy Enemy)|Necromancer]]
|spawned_by = *Legacy [[Necromancer (Legacy Enemy)|Necromancer]]
*[[Mystery]] (Legacy Molten only)
*[[Mystery]] (Legacy Molten only)
Line 24: Line 46:
|ghost = No
|ghost = No
|lead = No
|lead = No
|immunity = {{Attr|Bloated}} (Variable)<br/>{{Attr|Nimble}} (Variable)<br/>{{Attr|Corpse}} (Variable)
|immunity = {{Attr|Bloated}} (Variable)<br/>{{Attr|Nimble}} (Variable)
|legacy_base_hp = [[File:HealthIcon.png|20px|Health]]10
|legacy_base_hp = [[File:HealthIcon.png|20px|Health]]10
|legacy_speed = [[File:SpeedIcon.png|20px|Speed]]Above Average (4)
|legacy_speed = [[File:SpeedIcon.png|20px|Speed]]Above Average (4)
Line 36: Line 58:
|legacy_lead = No
|legacy_lead = No
|legacy_immunity = None
|legacy_immunity = None
|versus_send_cost = {{Money|100}} (Low Rank)<br/>{{Money|105}} (Mid Rank)
|versus_send_cost = {{Money|100}} (Basic Arena)<br/>{{Money|105}} (Molten Arena)
|versus_wave_unlock = 8
|versus_wave_unlock = 8
|versus_eco = {{Money|8}} (Low Rank)<br/>{{Money|10}} (Mid Rank)
|versus_eco = {{Money|8}} (Basic Arena)<br/>{{Money|10}} (Molten Arena)
|versus_number = 2-8 (Low Rank)<br/>2-7 (Mid Rank)
|versus_number = 2-3
|versus_timer = 0.8
|versus_timer = 0.8
}}
}}
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__TOC__
__TOC__
==Description==
==Description==
The '''Hidden''' is an [[Enemies|enemy]] that cannot be attacked by towers without hidden detection that appears in [[Easy Mode|Easy]], [[Casual Mode|Casual]], [[Legacy Molten Mode|Legacy Molten]], [[Intermediate Mode|Intermediate]], [[Molten Mode|Molten]], Low Rank [[PVP Test]] and Mid Rank [[PVP Test]] modes, and the [[Tutorial]]. It serves to introduce the need for hidden detection, and can be a nuisance without it. It is slightly faster than the [[Normal]] and [[Abnormal]].
The '''Hidden''' is an [[Enemies|enemy]] that cannot be attacked by towers without hidden detection that appears in [[Easy Mode|Easy]], [[Casual Mode|Casual]], [[Legacy Molten Mode|Legacy Molten]], [[Intermediate Mode|Intermediate]], [[Molten Mode|Molten]], Basic Arena [[PVP]] and Molten Arena [[PVP]] modes, and the [[Tutorial]]. It serves to introduce the need for hidden detection, and can be a nuisance without it. It is slightly faster than the [[Normal]] and [[Abnormal]].


The [[Grave Digger]] had a chance to spawn the '''Hidden''' with its ''Triumphing Sheol'' ability in [[Easy Mode|Easy]] mode. The '''Hidden''' was also formerly spawned by the [[Necromancer (Legacy Enemy)|Necromancer]] before its replacement. The [[Tombstone]] could also spawn the '''Hidden''' before its removal. The [[Mystery]] can summon the '''Hidden''' upon death.
The [[Grave Digger]] had a chance to spawn the '''Hidden''' with its ''Triumphing Sheol'' ability in [[Easy Mode|Easy]] mode. The '''Hidden''' was also formerly spawned by the [[Necromancer (Legacy Enemy)|Necromancer]] before its replacement. The [[Tombstone]] could also spawn the '''Hidden''' before its removal. The [[Mystery]] can summon the '''Hidden''' upon death.
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==Strategy==
==Strategy==
*Most early game towers tend to gain hidden detection on one of its upgrades; these towers are sufficient to deal with early '''Hiddens'''. Such towers include the [[Soldier]], [[Sniper]], [[Shotgunner]], [[Militant]], [[Gladiator]], and [[Golden Scout]].
*Most early game towers tend to gain hidden detection on one of its upgrades; these towers are sufficient to deal with early '''Hiddens'''. Such towers include the [[Soldier]], [[Sniper]], [[Shotgunner]], [[Militant]], [[Assassin]], and [[Golden Scout]].
**As '''Hiddens''' spawn in hordes, the [[Golden Pyromancer]] is particularly useful, being able to damage multiple enemies at once and having hidden detection by default. The regular [[Pyromancer]] also gains hidden detection at Level 2 and is a less effective, but still strong tower against '''Hiddens'''.
**As '''Hiddens''' spawn in hordes, the [[Golden Pyromancer]] is particularly useful, being able to damage multiple enemies at once and having hidden detection by default. The regular [[Pyromancer]] also gains hidden detection at Level 2 and is a less effective, but still strong tower against '''Hiddens'''.
**If you can use the [[Farm]] well, the [[Minigunner]] and [[Accelerator]] are feasible choices, though they are not necessary and are fairly expensive, especially in [[Easy Mode|Easy]] mode.
**If you can use the [[Farm]] well, the [[Minigunner]] and [[Accelerator]] are feasible choices, though they are not necessary and are fairly expensive, especially in [[Easy Mode|Easy]] mode.
*For splash damage towers that cannot target '''Hiddens''', such as the [[Mortar]], if a '''Hidden''' is caught up in an explosion, they will be dealt splash damage.
*For splash damage towers that cannot target '''Hiddens''', such as the [[Mortar]] and [[Demoman]], if a '''Hidden''' is caught up in an explosion, they will be dealt splash damage.
**This means that another detectable enemy must be near the '''Hidden''' for a splash damage tower to hit it.
**This means that another detectable enemy must be near the '''Hidden''' for a splash damage tower to hit it.
**While the [[Rocketeer]] has hidden detection, it should not be used early on due to its high upgrade and placement costs.
**While the [[Rocketeer]] has hidden detection, it should not be used early on due to its high upgrade and placement costs.
*Although the Level 0-1 [[Pyromancer]] does not have hidden detection, its flames can pierce through enemies, so the '''Hidden''' can be damaged if there is another detectable enemy near it.
**This should not be relied on, as some waves have '''Hiddens''' as the only enemies appearing.
***Additionally, the [[Pyromancer]] gains hidden detection at Level 2, making it viable against it.
*On wave 16 of [[Molten Mode|Molten]] mode, you can choose to not kill the corpse that the '''Hidden''' leaves, and since it is still on the map, the wave will not end. This allows you to make as much money as you want using the [[DJ Booth]]'s ''Drop the Beat'' ability on Green track.


==Gallery==
==Gallery==
Line 132: Line 150:
<gallery widths=250>
<gallery widths=250>
LegacyHiddenWalk.gif|Current version, current walk animation (4 December 2024 – Present)
LegacyHiddenWalk.gif|Current version, current walk animation (4 December 2024 – Present)
</gallery>

{{GalleryHeader|Converted Variants (Modern)}}
<gallery>
DefHacker1Hidden.png|Green variant, current version (11 June 2025 – Present)
DefHacker2Hidden.png|Overclock variant, current version (11 June 2025 – Present)
</gallery>
</gallery>


{{GalleryHeader|Corpse Variants (Modern)}}
{{GalleryHeader|Corpse Variants (Modern)}}
<gallery>
<gallery>
CorpseHidden.png|Second [[Corpse (Enemy)|Corpse]] variant, current version, original animation variant (12 March 2025 – Present)
CorpseHidden.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present)
CorpseHidden1.png|Second [[Corpse (Enemy)|Corpse]] variant, current version, no animation variant (12 March 2025 – Present)
</gallery>
</gallery>


{{GalleryHeader|Corpse Variants (Legacy)}}
{{GalleryHeader|Corpse Variants (Legacy)}}
<gallery>
<gallery>
LegacyHiddenCorpse.jpeg|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present)
CorpseLegacyHidden.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present)
</gallery>
</gallery>


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<gallery>
<gallery>
Tower Defense Simulator Frost Invasion Trailer|'''Hidden''' in the game trailer.
Tower Defense Simulator Frost Invasion Trailer|'''Hidden''' in the game trailer.
Medic & Turret Update Trailer - Tower Defense Simulator|'''Hidden''' in the game trailer.
Spring Battlepass 2026 - Tower Defense Simulator|'''Hidden''' in the game trailer.
</gallery>
</gallery>


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***Send number decreased from 3-9 to 2-8 in Low Rank.
***Send number decreased from 3-9 to 2-8 in Low Rank.
***Economy bonus decreased from {{Money|16}} to {{Money|8}} in Low Rank.
***Economy bonus decreased from {{Money|16}} to {{Money|8}} in Low Rank.
*'''23 April 2025''' - [[v1.62.0]]
**No longer appears in the [[PVP Test]] as it has been removed.
*'''23 July 2025''' - [[v1.71.0]]
**Now appears in Basic Arena and Molten Arena [[PVP]], carrying over most of its [[PVP Test]] statistics.
***Number sent decreased from 2-8 to 2-3 in Basic Arena.
***Number sent decreased from 2-7 to 2-3 in Molten Arena.
*'''4 October 2025''' - [[V1.76.0|v1.76.2b]]
**'''Hidden''' now appears in [[Nil Zone]] as part of the [[Halloween 2025 Live Events]].
***Has 65 health.
***Gives {{Money|160}} on death.
*'''4 October 2025''' - [[V1.76.0|v1.76.2d]]
**'''Hidden''' no longer spawns in [[Nil Zone]], as the [[Halloween 2025 Live Events|Halloween 2025 Live Event]] has ended.
*'''11 October 2025''' - [[v1.76.0|v1.76.4a]]
**'''Hidden''' now appears in [[Nil Zone]] as part of the [[Halloween 2025 Live Events]].
**Health decreased from 65 to 60 in [[Nil Zone]].
*'''12 October 2025''' - [[v1.76.0|v1.76.4b]]
**'''Hidden''' no longer spawns in [[Nil Zone]], as the [[Halloween 2025 Live Events|Halloween 2025 Live Event]] has ended.
*'''28 January 2026''' - [[v1.84.0]]
**First wave appearance changed from 9 to 8 in [[Easy Mode|Easy]] mode.
**First wave appearance changed from 9 to 10 in [[Intermediate Mode|Intermediate]] mode.
**No longer appears in [[Molten Mode|Molten]] mode.
**Health increased from 20 to 35 in [[Intermediate Mode|Intermediate]] mode.
**Cash given increased from {{Money|15}} to {{Money|20}} on death in [[Easy Mode|Easy]] mode.
*'''2 July 2026''' - [[v2.1.0|v2.1.7]]
**First wave appearance changed from 10 to 9 in [[Casual Mode|Casual]] mode.
**Health increased from 20 to 24 in [[Casual Mode|Casual]] mode.
**Cash given decreased from {{Money|20}} to {{Money|24}} on death in [[Casual Mode|Casual]] mode.
*'''31 July 2026''' - [[v2.4.0]]
**Now appears in [[Breach Protocol]] and [[Brute Force]].
***Has 20 health in [[Breach Protocol]].
***Has 15 health in [[Brute Force]].
***Gives {{Money|5}} on death in [[Breach Protocol]] and [[Brute Force]].
*'''7 August 2026''' - [[v2.5.0]]
**Now appears in [[Derailed]], [[Rock Bottom]], [[Surface Tension]] and [[Lights Out]].
***Has 40 health in [[Derailed]].
***Has 75 health in [[Rock Bottom]] and [[Surface Tension]].
***Has 100 health in [[Lights Out]].
***Gives {{Money|50}} on death in [[Derailed]].
***Gives {{Money|60}} on death in [[Rock Bottom]], [[Surface Tension]] and [[Lights Out]].
}}
}}




{{Beginners|[[Normal Boss]]|Wave 7|Hidden|Wave 9|[[Breaker2]]|Wave 11}}
{{Beginners|[[Normal Boss]]|Wave 6|Hidden|Wave 8|[[Breaker2]]|Wave 10}}
{{Casual|[[Normal Boss]]|Wave 7|Hidden|Wave 10|[[Enraged]]|Wave 11}}
{{Casual|[[Normal Boss]]|Wave 7|Hidden|Wave 9|[[Breaker2]]|Wave 11}}
{{Molten|[[Elite Abnormal]]|Wave 8|Hidden|Wave 10|[[Breaker2]]|Wave 11}}
{{Intermediate|[[Elite Abnormal]]|Wave 9|Hidden|Wave 10|[[Breaker2]]|Wave 12}}
{{Intermediate|[[Ghoul]]|Wave 7|Hidden|Wave 9|[[Slime]] & [[Enraged]]|Wave 11}}
{{LowRank|[[Normal Boss]]|Wave 7|Hidden|Wave 9|[[Breaker2]]|Wave 11}}
{{LowRank|[[Normal Boss]]|Wave 7|Hidden|Wave 9|[[Breaker2]]|Wave 11}}
{{MidRank|[[Elite Abnormal]]|Wave 7|Hidden|Wave 9|[[Breaker2]]|Wave 11}}
{{MidRank|[[Elite Abnormal]]|Wave 7|Hidden|Wave 9|[[Breaker2]]|Wave 10}}
{{Tutorial|[[Speedy]] & [[Slow]]|Wave 3|Hiden|Wave 4|[[Dummy Boss]]|Wave 5}}
{{Tutorial|[[Speedy]]|Wave 3|Hiden|Wave 4|[[Normal Boss]]|Wave 5}}
{{TheHeights|[[Stone Viking]]|Wave 5|Hidden & [[Normal Boss]]|Wave 6|[[Necromancer (Legacy Enemy)|Necromancer]]|Wave 7}}
{{TheHeights|[[Stone Viking]]|Wave 5|Hidden & [[Normal Boss]]|Wave 6|[[Necromancer (Legacy Enemy)|Necromancer]]|Wave 7}}
{{CyberCity|[[Normal Boss]]|Wave 7|Hidden|Wave 9|[[Fey Yoshida]]|Wave 10}}
{{CyberCity|[[Normal Boss]]|Wave 7|Hidden|Wave 9|[[Fey Yoshida]]|Wave 10}}
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{{ClassicCastle|[[Hidden Boss]]|Wave 6|Hidden|Wave 7|Speedy & [[Korblox General (The Classic)|Korblox General]]|Wave 8}}
{{ClassicCastle|[[Hidden Boss]]|Wave 6|Hidden|Wave 7|Speedy & [[Korblox General (The Classic)|Korblox General]]|Wave 8}}
{{Easy|[[Normal Boss]]|Wave 8|Hidden|Wave 10|[[Mystery]]|Wave 13}}
{{Easy|[[Normal Boss]]|Wave 8|Hidden|Wave 10|[[Mystery]]|Wave 13}}
{{AdminAbuseLiveEvent|[[Corrupted Revenant]]|Wave 3|Hidden|Wave 4|[[Breaker2]] & [[Corrupted Terror]]|Wave 6}}





{{ZombieNavBox}}
{{ZombieNavBox}}
[[Category:Early-Game]]
[[Category:Early-Game]]
[[Category:Mid-Game]]

Latest revision as of 12:35, 11 August 2026


Hidden
Similar Article
This article is about Hidden. You may be looking for the Hidden Boss, Shadow, Ninja or Hidden Zoomer.

<infobox>

 <title source="title1"><default>Hidden</default></title>

<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group collapse="open"> <header>Statistics</header> <panel> <section> <label>Modern</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAbove Average (4) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Legacy</label> <label>Legacy</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAbove Average (4) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <header>Ability</header> <panel> <section> <label>Modern</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Legacy</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>

<tabber>

Description

[edit]

The Hidden is an enemy that cannot be attacked by towers without hidden detection that appears in Easy, Casual, Legacy Molten, Intermediate, Molten, Basic Arena PVP and Molten Arena PVP modes, and the Tutorial. It serves to introduce the need for hidden detection, and can be a nuisance without it. It is slightly faster than the Normal and Abnormal.

The Grave Digger had a chance to spawn the Hidden with its Triumphing Sheol ability in Easy mode. The Hidden was also formerly spawned by the Necromancer before its replacement. The Tombstone could also spawn the Hidden before its removal. The Mystery can summon the Hidden upon death.

It also appeared as parts of the SFOTH Event, Metaverse Champions Event and The Classic Event.

Appearance

[edit]

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.

Strategy

[edit]
  • Most early game towers tend to gain hidden detection on one of its upgrades; these towers are sufficient to deal with early Hiddens. Such towers include the Soldier, Sniper, Shotgunner, Militant, Assassin, and Golden Scout.
    • As Hiddens spawn in hordes, the Golden Pyromancer is particularly useful, being able to damage multiple enemies at once and having hidden detection by default. The regular Pyromancer also gains hidden detection at Level 2 and is a less effective, but still strong tower against Hiddens.
    • If you can use the Farm well, the Minigunner and Accelerator are feasible choices, though they are not necessary and are fairly expensive, especially in Easy mode.
  • For splash damage towers that cannot target Hiddens, such as the Mortar and Demoman, if a Hidden is caught up in an explosion, they will be dealt splash damage.
    • This means that another detectable enemy must be near the Hidden for a splash damage tower to hit it.
    • While the Rocketeer has hidden detection, it should not be used early on due to its high upgrade and placement costs.
[edit]

Previous Variants (Modern)

Previous Variants (Legacy)

Animations (Modern)

Animations (Legacy)

Converted Variants (Modern)

Corpse Variants (Modern)

Corpse Variants (Legacy)

Promotional Videos

Trailers

Miscellaneous

Trivia

[edit]
  • On some devices, older versions of the Hidden may have translucent white skin instead of black skin, with certain graphics settings.
  • The headband used by the second, third and current versions of the Hidden is the Shadowy Pirate accessory from the Roblox catalog.

Update History

[edit]


File:BeginnersHardcoreIcon.png Easy
Previous Debut Current Debut Next Debut
Normal Boss
Wave 6
Hidden
Wave 8
Breaker2
Wave 10
Casual
Previous Debut Current Debut Next Debut
Normal Boss
Wave 7
Hidden
Wave 9
Breaker2
Wave 11
Intermediate
Previous Debut Current Debut Next Debut
Elite Abnormal
Wave 9
Hidden
Wave 10
Breaker2
Wave 12
Basic Arena PVP
Previous Debut Current Debut Next Debut
Normal Boss
Wave 7
Hidden
Wave 9
Breaker2
Wave 11
Molten Arena PVP
Previous Debut Current Debut Next Debut
Elite Abnormal
Wave 7
Hidden
Wave 9
Breaker2
Wave 10
Tutorial
Previous Debut Current Debut Next Debut
Speedy
Wave 3
Hiden
Wave 4
Normal Boss
Wave 5
The Heights (SFOTH Event)
(24 June 2019 – 13 October 2019)
Previous Debut Current Debut Next Debut
Stone Viking
Wave 5
Hidden & Normal Boss
Wave 6
Necromancer
Wave 7
Cyber City (Metaverse Champions Event)
(8 May 2021 – 16 May 2021)
Previous Debut Current Debut Next Debut
Normal Boss
Wave 7
Hidden
Wave 9
Fey Yoshida
Wave 10
Classic Candy Cane Lane (The Classic Event, Mission 1)
(23 May 2024 – 28 May 2024)
Previous Debut Current Debut Next Debut
Speedy
Wave 2
Hidden & Normal Boss
Wave 4
Breaker2
Wave 5
Classic Forest Camp (The Classic Event, Mission 3)
(23 May 2024 – 28 May 2024)
Previous Debut Current Debut Next Debut
Normal, Slow & Speedy
Wave 1
Hidden & Normal Boss
Wave 3
Breaker2
Wave 5
Classic Castle (The Classic Event, Mission 5)
(23 May 2024 – 28 May 2024)
Previous Debut Current Debut Next Debut
Hidden Boss
Wave 6
Hidden
Wave 7
Speedy & Korblox General
Wave 8
File:Bronze-Medal.png File:Silver-Medal.png Pre-MEGA (Easy, Normal, Hard & Insane) File:Gold-Medal.png File:Platinum-Medal.png
Previous Debut Current Debut Next Debut
Normal Boss
Wave 8
Hidden
Wave 10
Mystery
Wave 13
Nil Zone (Halloween 2025 Live Events)
(11 October 2025 – 12 October 2025)
Previous Debut Current Debut Next Debut
Corrupted Revenant
Wave 3
Hidden
Wave 4
Breaker2 & Corrupted Terror
Wave 6


File:EnemiesNewHeader.png
Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other