Tank: Difference between revisions
imported>Breathix m Reverted edit by 3nt4rna1Wastaken (talk) to last revision by MrSmileyz75 |
imported>Mentin123 Undo revision 584786 by MrSmileyz75 (talk) |
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{{Zombie |
{{Zombie |
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|title1 = Tank |
|title1 = Tank |
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|image1 = |
|image1 = <tabber> |
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| ⚫ | |||
|mode_appearance = Story Mode (WIP) |
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| ⚫ | |||
</tabber> |
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[[Sandbox Mode|Sandbox]] via:<br/>[[Golden Mode|{{Color|GoldenMode}}]]<br/>[[Legacy Fallen Mode|{{Color|LegacyFallenMode}}]]<br/>{{InfoboxContainer|Challenges|*[[Juggernaut (Challenge)|Juggernaut]] |
|mode_appearance = [[Sandbox Mode|Sandbox]] via:<br/>[[Golden Mode|{{Color|GoldenMode}}]]<br/>[[Legacy Fallen Mode|{{Color|LegacyFallenMode}}]]<br/>{{InfoboxContainer|Challenges|*[[Juggernaut (Challenge)|Juggernaut]] |
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*[[Jailed Towers (Challenge)|Jailed Towers]] |
*[[Jailed Towers (Challenge)|Jailed Towers]] |
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*[[Legion (Challenge)|Legion]] |
*[[Legion (Challenge)|Legion]] |
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---- |
---- |
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Originally:<br>30 (Fallen & Western) |
Originally:<br>30 (Fallen & Western) |
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|base_hp = [[File:HealthIcon.png|20px|Health]] |
|base_hp = [[File:HealthIcon.png|20px|Health]]6,000 |
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[[File: |
|speed = [[File:SpeedIcon.png|20px|Speed]]Fast (6) |
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| ⚫ | |||
|speed = [[File:SpeedIcon.png|20px|Speed]]Fast (5.5) |
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| ⚫ | |||
|hidden = No |
|hidden = No |
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|fly = No |
|fly = No |
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|lead = No |
|lead = No |
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|immunity = None |
|immunity = None |
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}} |
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|modern_image=Storymodetank.png|legacy_image=<tabber> |
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| ⚫ | |||
| ⚫ | |||
</tabber>|defense={{Defense}}15% (Modern)}} |
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{{QuoteContainer|<tabber> |
{{QuoteContainer|<tabber> |
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|-|Current = |
|-|Current = |
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Latest revision as of 17:30, 31 July 2026
Tank was previously removed on the 24th of September 2025, though it has been made available through the Sandbox mode later.
It is not accessible anywhere else in the game. This page will attempt to include information about both the version before removal and its re-added version.
<infobox>
<title source="title1"><default>Tank</default></title>
<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedFast (6) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedFast (6) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>
Description
[edit]Tank, previously known as the Tank 1, is a large and tanky boss that appears in Legacy Fallen mode and Golden mode. The Tank is a fast, high health enemy, with speeds similar to the Quick and much higher health than the Giant Boss. It can be a major threat to unprepared defenses.
Appearance
[edit]Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Strategy
[edit]- Fast firing towers, such as the Minigunner, Accelerator or Turret, are recommended to kill Tanks.
- The Commander can boost their firerate with its Call to Arms ability.
- Because of the Tank's fast speed, long range towers, such as the Ranger, are recommended, as the Tank will take more time to get out of their range.
- The DJ Booth can also help increase range of towers that have shorter range, such as the Accelerator or the Minigunner.
- It is recommended to use the Commander's Call to Arms ability to boost the Ranger's firerate.
- You can use slowing towers, like the Electroshocker, Warden, Brawler or Sledger to slow down the Tank.
- Slowing it down is generally favored, due to the Tank's obscene speed.
- Be aware that, due to the Tank's large size, the Warden and freezing towers can only slow the Tank down for a shorter period of time compared to an average-sized enemy.
Sounds
[edit]| Sound | Description |
|---|---|
| Death | |
| File:CarrierScream.ogg | When the Tank dies (16 June 2019 – 29 October 2020) |
Gallery
[edit]Previous Variants
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Third version (29 October 2020 – 8 May 2021)
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Second version (13 October 2019 – 29 October 2020)
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First version (16 June 2019 – 13 October 2019)
Corpse Variants
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Second Corpse variant, current version (12 March 2025 – Present)
Thumbnails
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Tank on the game thumbnail.
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Tank on the game thumbnail.
Icons
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Tank on the game icon.
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Tank on the game icon.
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Tank on the game icon.
Promotional Images
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Tank on a promotional image.
Renders
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Tank on a render.
Trailers
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Tank in the game trailer.
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Tank in the game trailer.
Miscellaneous
-
Tank on its Index icon.
Trivia
[edit]- The Tank originally had an ability called Rock Throw where it would throw boulders at towers. This would stun them for a period of time.
- This ability was based on the Left 4 Dead zombie, the Tank.
- When the Tank was first added, the Rock Throw could vary in velocity. It could go far, or it could crumble right upon the first tower it hit.
- The bits of rock that the boulder split into also had irregular hitboxes.
- The boulders could be blocked by a player's torso.
- The first two versions of the Tank had arms taken from the Superhero package in the Roblox catalog.
- The first two versions of the Tank resembled the Tank from R2D and are likely a reference to said game.
- Unlike its counterpart, the Speedy Boss, the Tank cannot be spawned from the Mystery Boss.
- This is likely due to the Tank having a high amount of health and a very fast speed, which would make the game incredibly difficult if it spawned from Mystery Bosses.
- The current appearance of the Tank is similar to the Charger from Left 4 Dead 2.
- It could also draw inspiration to the current Boss4 from Tower Battles.
- The Commander's dialogue suggests the Tank can throw boulders. However, this never happens in-game.
- This is because the dialogue was made during Hardcore Testing BETA, where the Tank still had its Rock Throw ability. The dialogue was not changed for the Overhaul Update.
- The dialogue also suggests that the Tank used to play in Baseball leagues.
- This is because the dialogue was made during Hardcore Testing BETA, where the Tank still had its Rock Throw ability. The dialogue was not changed for the Overhaul Update.
- The Tank was a sendable enemy in PVP Test since the first test, however, it could not actually be sent as it only had 25 waves.
- This was not the case since the second test, as it was extended to 30 waves there.
- Its stats were also not finished, with both its speed and health being set to 0.
Update History
[edit]- 16 June 2019 - BETA v1.1.0
- Tank 1 added.
- 13 October 2019 - Release v1.0.0
- Renamed from Tank 1 to Tank.
- First wave appearance changed from wave 39 to wave 30 in Hard and Insane modes (now Golden and Fallen modes).
- Health decreased from 6,500 to 5,000.
- Can no longer be sent in Versus mode.
- Made completely immune to the Freezer, was previously only immune to its Basic Freeze Immunity.
- Appearance changed.
- 25 November 2019 - Release v1.3.0
- Health increased from 5,000 to 12,000.
- 29 November 2019 - Release v1.4.0
- Speed increased from Slow to Above Average.
- 4 March 2020 - Release v1.8.0
- MEGA Health scaling added.
- 29 October 2020 - Overhaul v1.0.0
- Health decreased from 12,000 to 6,000.
- Speed increased from Above Average to Fast (6).
- Freeze Immunity removed.
- Rock Throw ability removed.
- Death sound effect removed.
- Appearance changed.
- No longer appears in Golden mode as it has been removed.
- 8 May 2021 - Overhaul v1.3.0
- Appearance changed.
- 30 September 2022 - v1.4.0
- Now appears in Badlands II.
- Now has a new appearance with the Enemies Beta modifier active.
- 18 May 2024 - v1.22.0
- 29 May 2024 - v1.23.4
- 21 June 2024 - v1.25.0
- Send cooldown increased from 1 to 4.
- 19 July 2024 - v1.26.0
- Send cooldown removed.
- 2 August 2024 - v1.27.0
- No longer appears in Fallen Mode, as it has been replaced by the Fallen Tank.
- 17 December 2024 - v1.46.4
- Tank now appears in Golden mode and Legacy Fallen mode, if activated through Sandbox mode.
- 17 December 2024 - v1.46.5
- Tank no longer appears in Golden mode and Legacy Fallen mode, as they have been removed.
- 5 February 2025 - v1.52.0
- No longer appears in Badlands II.
- Cash given is now mode based, though as none of the modes it appears in have set cash, it is now Cash$5 on death.
- Bug: Tank's model does not load in the Index.
- 12 February 2025 - v1.53.0
- Legacy version now uses the correct statistics in Sandbox mode.
- 12 February 2025 - v1.53.3a
- Tank now appears in Golden mode and Legacy Fallen mode, if activated through Sandbox mode.
- 9 April 2025 - v1.60.0
- 23 April 2025 - v1.62.0
- No longer appears in the PVP Test as it has been removed.
- 23 July 2025 - v1.71.0
- 24 July 2025 - v1.71.2
- 24 September 2025 - v1.75.0
- No longer appears in public rotation of Challenge Maps, as they exclusively appear within Sandbox mode.
| File:GoldenHardcoreIcon.png Golden | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Mystery Boss Wave 29 |
Tank Wave 30 |
Boomer Wave 34 |
| File:GoldenHardcoreIcon.png Golden (Polluted Wasteland) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Mystery Boss Wave 29 |
Tank Wave 30 |
Splitter Wave 34 |
| File:FallenHardcoreIcon.png Legacy Fallen | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Hazard Wave 28 |
Tank Wave 30 |
Mystery Boss Wave 32 |
| File:FallenHardcoreIcon.png Fallen (Polluted Wasteland) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Rusher Wave 28 |
Tank Wave 30 |
Mystery Boss Wave 32 |
| File:Silver-Medal.png File:Gold-Medal.png Pre-MEGA (Normal, Hard & Insane) File:Platinum-Medal.png | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Blighted Wave 38 |
Tank 1 Wave 39 |
Carrier Wave 41 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |