Spotlight Tech
Spotlight Tech has been made unobtainable from the game as of the 11th of February 2026 as it was part of the The Final Act Event.
Players with the item in question can continue using it, but you cannot obtain this item anymore, outside of limited-time promotional sales.

- A cliff tower with great range that deals damage over time with burn, applies confusion, and helps to combat hidden enemies.
- ―Inventory Description
Description
The Spotlight Tech is a cliff tower which uses a spotlight beam to burn and confuse enemies, while also revealing Hidden enemies.
It attacks enemies using a spotlight, which damages enemies with its bright light ray. This light ray takes some time to move from one target to another. This light ray has a specific radius in which it damage enemies. It will damage an infinite number of enemies, though enemies will receive less damage the further they are from the center. Depending on the distance, they will either receive 100% of the stated, 60% or 35%. This spotlight can also apply one of the following effects based on the level:
- Starting from Level 1, it will apply burn to enemies. This will deal additional damage over time, even if they are not currently in the spotlight's light ray.
- Starting from Level 2, it will start to reveal Hidden enemies by applying Exposed to them. This lets towers without hidden detection to target them. If the enemy gets out of the spotlight, it will lose Exposed, meaning towers need hidden detection for it again.
- At Level 4, it can confuse enemies. This happens once it deals 1,800 damage to enemies, after which it will confuse all enemies currently in its spotlight.
The Spotlight Tech has a placement limit of one. It can detect Flying enemies from Level 0, Lead enemies from Level 1 and Hidden enemies from Level 2.
Upgrades
+Hidden Detection
Any enemy in its spotlight radius will receive Exposed, making it possible for towers without hidden detection to target them.
Sell Price changes to
Statistics
To see all the previous statistics of this tower, see the history page.
| Level | Cost | Total Cost | Normal Damage | Burn Damage | Firerate | Range | Spotlight Radius | Burn Time | Tick | Confusion Threshold | Confusion Time | Confusion Cooldown | Total Elapsed Damage[2] | DPS[3] | Cost Efficiency |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 4 | N/A | 0.325 | 30 | 2 | N/A | N/A | N/A | N/A | N/A | N/A | 12.31 | |||
| 1 | 4 | 1 | 0.325 | 30 | 3.5 | 2 | 0.25 | N/A | N/A | N/A | 8 | 16.31[4] | |||
| 2 | 8 | 2 | 0.325 | 35 | 4.5 | 2 | 0.25 | N/A | N/A | N/A | 16 | 32.62[5] | |||
| 3 | 10 | 5 | 0.2 | 35 | 4.5 | 4 | 0.25 | N/A | N/A | N/A | 80 | 70[6] | |||
| 4 | 14 | 10 | 0.2 | 40 | 5.5 | 6 | 0.25 | 1,800 | 2.5 | 7.5 | 240 | 110[7] |
Skins
| Skin | Pirate | Sun |
|---|---|---|
| Rarity | Rare | Rare |
| Daily Store Cost | N/A | |
| Obtained From | Pirate Crate | Sun & Moon Crate |
Strategy
- The Spotlight Tech can be an effective AOE tower, due to it dealing damage to an infinite number of enemies and applying burn.
- Setting the Spotlight Tech to Random allows it to apply burn to nearly every enemy on the map, potentially increasing the maximum damage output to a far larger extent.
- Stalling towers like the Toxic Gunner, Freezer or Electroshocker can be used to clump up enemies in one spot, allowing the Spotlight Tech to hit more enemies with its spotlight.
- Starting from Level 2, the Spotlight Tech has the ability to reveal Hidden enemy in its spotlight diameter.
- At Level 4, the Spotlight Tech will begin to confuse enemies once it reaches 1,800 total damage.
- Only damage from the spotlight boosts it. Any damage from burn will not contribute to the threshold, meaning the best method of activating it is having as many enemies in its spotlight as possible.
Trivia
- The Spotlight Tech is based on the Spotlights that appeared during the Lunar Overture Event and The Final Act Event.
- Additionally Spotlight Tech is inspired by theatrical technicians called spotlight operators, hence the name.
- The Spotlight Tech is the first exclusive cliff tower.
- The Spotlight Tech is regarded as the Spotlight Technician in the game's description, and the update log in both the Discord server and in-game.
- The Spotlight Tech is currently the only tower in the game to have two upgrades with the same name (Levels 1 and 3 both share the name Backstage Crew).
Update History
- 20 December 2025 - v1.83.0
- Spotlight Tech added.
- Bug: Burn damage does not use the intended damage value. Instead, it is the same as its normal spotlight damage.
- Bug: Enemies do not gain Exposed if they are being targeted by the Spotlight Tech or close to the targeted enemy.
- Bug: Level 4 placement footprint is not even and rotates with the tower.
- Bug: After targeting certain enemies added in 2025, the Spotlight Tech will lock onto them until their death. Enemies affected by this bug generally have unique animations (like the Champion Templar, Null Necromancer, Projector, Mega Duck). Enemies which reuse animations (like the Brute, Frost Acolyte, Executioner Skeleton, Spectator) are not affected.
- 7 January 2026 - v1.83.10
- Bugfix: Now properly gives Exposed to every enemy in its spotlight.
- Bugfix: Now uses the intended burn damage values instead of having it copy the normal damage.
- 11 February 2026 - v1.85.0
- Spotlight Tech can no longer be obtained by triumphing The Narratorium on Hard difficulty.
- Spotlight Tech is still available via its gamepass.
- Bug: The spotlight now appears sideways in game.
- Spotlight Tech can no longer be obtained by triumphing The Narratorium on Hard difficulty.
- 3 April 2026 - v1.87.3b
- Gamepass taken offsale.
- Bug: Can still be gifted.
- 3 April 2026 - v1.88.0
- Bugfix: Can no longer be gifted.
- 22 April 2026 - v1.89.0
- Bugfix: The spotlight no longer appears sideways in game.
- 8 May 2026 - v1.90.0
- Bug: The spotlight now appears sideways in game.
- 22 May 2026 - v1.91.0
- Bugfix: The spotlight no longer appears sideways in game.
- 5 June 2026 - v2.0.0
- Firerate decreased due to the Firerate Bug being fixed.
- Statistical changes:
- Base
- Without Firerate Bug, firerate increased from 0.3 to 0.325, however, as in the same update it has been fully fixed, the firerate effectively does not change and remains at 0.325.
- Level 1
- Lead detection added.
- Level 2
- Exposed attribute removed.
- Level 3
- Damage decreased from +4 to +2.
- Firerate changed from 0.325 > 0.225 to 0.325 > 0.2.
- Level 4
- Damage increased from +3 to +4.
- Base
- 17 July 2026 - v2.3.0
- New skin: Pirate
- 9 October 2026 - v2.14.0
- New skin: Sun
Notes
- ↑ Only triumphs between the 20th of December 2025 and 11th of February 2026 gave the tower.
- ↑ Total Elapsed Damage is calculated as Burn Damage × (Burn Time ÷ Tick).
- ↑ DPS assumes the flames only hit one enemy.
Total DPS is calculated as Normal DPS + Burn DPS.
Burn DPS is calculated as Burn Damage ÷ Tick. - ↑ 12.31 Normal DPS + 4 Burn DPS
- ↑ 24.62 Normal DPS + 8 Burn DPS
- ↑ 50 Normal DPS + 20 Burn DPS
- ↑ 70 Normal DPS + 40 Burn DPS