User blog:Kritne/Minigunner (but i made platinum


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This article is about User blog:Kritne/Minigunner (but i made platinum. You may be looking for the toy version of this tower, or the original minigunner page, Minigunner..
"I wanted to make a fanmade v4 and v5 plat mini skin soo"
―me
"A high-firerate tower that carries a M61 Vulcan Gatling Gun"
―Store Description


Description

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The Minigunner is a fast firing tower purchasable from the store for   5,000. It has a level requirement of Level 5.

Before the Minigunner starts firing, it needs to rev up its M61 Vulcan Minigun. If there are no enemies in its range, it will wait for about a second for an enemy to enter its range. If no enemy enters its range in that time, it will have to rev up again before it starts firing. It fires bullets at enemies at a fast firerate, which is why the Minigunner is regarded by some as one of the best towers due to its high DPS and relatively cheap cost compared to other high DPS towers, like the Turret. Additionally, there is no limit for the amount of Minigunners you can place down during a game, which is not the case for other high DPS towers.

This is mostly considered a mid-game to late-game tower, but it can be used as an early-game tower if you have enough money for it.

Upgrades

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Level 1 - Improved Handling -  $500
 

+2 Range  

0.14 > 0.1 Firerate  


Sell Price changes to  $833

Level 2 - Heat Vision Goggles -  $650
 

+1 Range  

+Hidden Detection  


Sell Price changes to  $1,050

Geared Up
Level 3 • Cost: Geared Up -  $5,500

+1 Damage  

0.1 > 0.05 Firerate  


Sell Price changes to  $2,883

 
Futuristic Armory
Level 4 • Cost: Futuristic Armory -  $9,000

+2 Range  

+2 Damage  


Sell Price changes to  $5,883

 
Level 1 - Improved Handling -  $500
 

+2 Range  

0.14 > 0.1 Firerate  


Sell Price changes to  $833

Level 2 - Heat Vision Goggles -  $650
 

+1 Range  

+Hidden Detection  


Sell Price changes to  $1,050

Geared Up
Level 3 • Cost: Geared Up -  $5,500

+2 Damage  

0.1 > 0.05 Firerate  


Sell Price changes to  $2,883

 
Futuristic Armory
Level 4 • Cost: Futuristic Armory -  $9,000

+2 Range  

+3 Damage  


Sell Price changes to  $5,883

 
Level 1 - Improved Handling -  $500
 

+2 Range  

0.14 > 0.1 Firerate  


Sell Price changes to  $833

Level 2 - Heat Vision Goggles -  $650
 

+1 Range  

+Hidden Detection  


Sell Price changes to  $1,050

Geared Up
Level 3 • Cost: Geared Up -  $5,500

+1 Damage  

0.1 > 0.05 Firerate  


Sell Price changes to  $2,883

 
Futuristic Armory
Level 4 • Cost: Futuristic Armory -  $9,000

+2 Range  

+3 Damage  


Sell Price changes to  $5,883

 

Stats Table

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Level Total Price Damage Firerate Range DPS[1]
0  $2,000 1 0.14 16 7.14
1  $2,500 1 0.1 18 10
2  $3,150 1 0.1 19 10
3  $8,650 2 0.05 19 40
4  $17,650 4 0.05 21 80
Level Total Price Damage[2] Firerate Range DPS[1]
0  $2,000 1 0.14 16 7.14
1  $2,500 1 0.1 18 10
2  $3,150 1 0.1 19 10
3  $8,650 3 0.05 19 60
4  $17,650 6 0.05 21 120
Level Total Price Damage Firerate Range DPS[1]
0  $2,000 1 0.14 16 7.14
1  $2,500 1 0.1 18 10
2  $3,150 1 0.1 19 10
3  $8,650 3 0.05 19 40
4  $17,650 5 0.05 21 100

Skins

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To see all the upgrades of a skin, see the gallery page.

 
 
 
 
Skin Blue Green Black Ops Golden[3]
Rarity Common Common Common Other
Cost   1,250   1,250   125 N/A
Crate Basic Basic Premium Golden
 
 
 
 
Skin Pumpkin Heavy Platinum[4] Wraith
Rarity Event Common Other Rare
Cost N/A   125 N/A   250
Crate Halloween 2019
Pumpkin
Premium Platinum Premium
 
 
 
 
Skin Xmas Party Twitter Toy
Rarity Event Event Other Other
Cost N/A N/A N/A N/A
Crate Christmas 2019 Party Code:
5KMILESTONE[5]
Toy
 
 
 
 
Skin Bunny Hazmat King[6] Ghost
Rarity Event Rare Other Event
Cost N/A   250 N/A N/A
Crate Bunny Premium VIP Gamepass Spooky Crate
 
 
Skin Frost Community
Rarity Event Other
Cost N/A N/A
Crate Frost Code:
COMMUNITY20

Strategy

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  • The Minigunner should be one of the towers that is placed down the most. Place them in a large group near the front of the track if possible, or place them in an area that covers a lot of path (for example inside corners).
    • Having a Commander or DJ Booth nearby helps a lot.
    • The Minigunner does not have a placement limit, unlike other high DPS towers, like the Ranger and Turret. If you still can place down towers, then the Minigunner can be a great choice.
  • Midway through the game, several Level 3 Minigunners are effective in wiping out hordes of enemies for an effective price.
  • If you plan to save up for this in the early stages of the game, you should have teammates with reliable towers, such as the Soldier or Crook Boss.
    • You may also want to consider using the Farm to get an early game Minigunner.
  • While this is a cost-effective way to triumph maps, this is not the best tower in terms of DPS.
    • In terms of DPS and range, the Turret, Accelerator and Ranger are far more effective. However, they are quite expensive and have their own limitations, like placement limits.
  • This tower is heavily affected by the defense from enemies like the Giant Boss and Templar. In most cases, the Minigunner will only deal half damage to such enemies.
    • Towers that can reduce defense help improve the Minigunner's damage against such enemies.
  • If playing on Normal or Molten modes, the Minigunner should be placed down right before the Slow Boss appears as it has higher health than most of the other enemies that spawn.
  • The Minigunner can be a cheap and effective way to wipe out hidden enemies, like the Invisible and Shadow Boss.
  • Because of the Minigunner's long range, it does not need to be placed right next to the path. This spot can be reserved for towers with shorter range, such as the Crook Boss or Shotgunner.

Trivia

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  • Before the 13th of October 2019, when the Minigunner was Level 2 or higher, its face changed from the Smile face to the Grr! face, despite the fact that the upgrade icon kept the Smile face.
  • The Minigunner was inspired by Tower Battles's Commando as well as Team Fortress 2's Heavy.
  • Prior to the 8th of August 2019, the Level 5 upgrade was a jetpack. Functionally, it performed the same as any other ground tower.
    • Despite being a flying tower at that upgrade, the hitbox of the Minigunner did not change with the jetpack. They could still be stunned by rocks from Tanks or the shockwave from the Gravekeeper.
  • The M61 Vulcan used by most variants of the Minigunner was first popularized by R2D's Minigun.
  • The Minigunner currently has the most skins out of any tower in the game.
  • During Hardcore testing, the Minigunner appeared alongside Commander on the "Triumph" screen.

Update History

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For previous cosmetic variations, see the gallery page.

  • 14 June 2019
    • Minigunner added.
  • 3 August 2019
    • Statistical changes:
      • Level 4
        • Range decreased from +3 to +1.
      • Level 5
        • Cost increased from  $8,000 to  $8,500.
        • Range decreased from +4 to +1.
  • 13 October 2019
    • Statistical changes:
      • Base
        • Range increased from 12 to 16.
    • New skins: Green, Blue, Black Ops, Golden
  • 18 October 2019
    • New skin: Pumpkin
    • Golden skin 25% damage buff added.
  • 9 November 2019
    • Golden damage buff can now stack with other damage buffs.
    • New skin: Heavy
  • 8 December 2019
    • New skin: Platinum, Wraith
    • Golden skin damage buff increased from 25% to 35%.
  • 24 December 2019
    • New skin: Xmas
  • 1 January 2020
    • New skin: Party
  • 12 January 2020
    • Golden skin damage buff increased from 35% to 50%.
    • Platinum skin damage buff increased from 15% to 25%.
  • 11 February 2020
    • New skin: Twitter
  • 4 March 2020
    • Bugfix: Muzzle flash bug fixed.
  • 18 March 2020
    • New skin: Toy
    • Bugfix: Visual shooting bug fixed.
  • 6 April 2020
    • New skin: Bunny
  • 29 April 2020
    • New skin: Hazmat
  • 26 May 2020
    • New firing animations.
  • 31 May 2020
    • Bugfix: Twitter Minigunner animations fixed.
  • 28 August 2020
    • New skin (Hardcore testing): King
  • 29 October 2020
    • Minigunner now needs to rev up to start firing.
    • Unlock cost increased from   2,500 to   5,000.
    • Level 5 requirement added.
    • Statistical changes:
      • Level 1
        • Cost increased from  $250 to  $350.
      • Level 2
        • Damage decreased from +1 to +0.
        • Cost increased from  $525 to  $650.
      • Level 3
        • Firerate changed from 0.15 > 0.12 to 0.15 > 0.1.
        • Damage increased from +0 to +1.
        • Cost decreased from  $2,000 to  $1,500.
        • Renamed from Bandolier to Well Geared.
      • Level 4
        • Range decreased from +1 to +0.
        • Firerate changed from 0.12 > 0.065 to 0.1 > 0.05.
        • Cost decreased from  $5,500 to  $4,600.
        • Renamed from DUAL MINIGUNS to Dual Vulcans.
      • Level 5
        • Range increased from +1 to +2
        • Cost increased from  $8,500 to  $9,000.
        • Renamed from High Tech Super Soldier to Futuristic Armory.
    • Bug: Toy Minigunner animations are broken.
    • Removed skins: Platinum, King
  • 31 October 2020
    • New skin: Ghost
  • 23 November 2020
    • Bugfix: Toy Minigunner fixed.
  • 8 May 2021
    • Statistical changes:
      • Base
        • Firerate decreased from 0.15 to 0.14.
      • Level 1
        • Cost increased from  $350 to  $500
        • Firerate changed from 0.15 toc
      • Level 3
        • Name changed from Well Geared to Geared Up.
        • Firerate changed from 0.15 > 0.1 to 0.1 > 0.05.
        • Cost increased from  $1,500 to  $5,500.
      • Level 4
        • Name changed from Dual Vulcans to Futuristic Armory.
        • Damage increased from +0 to +2.
        • Range increased from +0 to +2.
        • Firerate changed from 0.1 > 0.05 to 0.05.
        • Cost increased from  $3,600 to  $9,000.
      • Level 5 removed
        • Statistics:
          • Name: Futuristic Armory
          • Cost:  $9,000
          • +2 Damage
          • +2 Range
  • 26 May 2021
    • New skin: Community

Notes

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  1. 1.0 1.1 1.2 DPS does not consider rev-up time.
  2. Golden skin damage is increased by 50%  
  3. Gives +50% Damage 
  4. Removed
    Used to give +25% Damage 
  5. Expired
  6. Removed


 
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