Breaker2: Difference between revisions
imported>Mentin123 No edit summary |
imported>3nt4rna1Wastaken No edit summary |
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|modern_image = Breaker2Fallen.png |
|modern_image = Breaker2Fallen.png |
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|legacy_image = Breaker2.png |
|legacy_image = Breaker2.png |
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|mode_appearance = [[Easy Mode|{{ |
|mode_appearance = [[Easy Mode|{{Color|EasyMode}}]]<br/>[[Casual Mode|{{Color|CasualMode}}]]<br/>[[Intermediate Mode|{{Color|IntermediateMode}}]]<br/>[[Molten Mode|{{Color|MoltenMode}}]]<br/>[[Fallen Mode|{{Color|FallenMode}}]]<br/>[[Challenge Trials|{{Color|TrialMode}}]]<br/>[[Polluted Wasteland II|{{Color|NuclearMode}}]]<br/>[[Badlands II|{{Color|WesternMode}}]]<br/>[[Pizza Party|{{Color|PizzeriaMode}}]]<br/>[[PVP|{{Color|BasicArena}}]]<br/>[[PVP|{{Color|MoltenArena}}]]<br/>[[PVP|{{Color|FallenArena}}]]<br/>{{InfoboxContainer|[[Story Mode|Story]] Missions|*[[Live Fire]] |
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*[[Brute Force]] |
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*[[Surface Tension]] |
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*[[Lights Out]]}} |
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{{InfoboxContainer|Challenges| |
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*[[Juggernaut (Challenge)|Juggernaut]] |
*[[Juggernaut (Challenge)|Juggernaut]] |
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*[[Jailed Towers (Challenge)|Jailed Towers]] |
*[[Jailed Towers (Challenge)|Jailed Towers]] |
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| Line 24: | Line 28: | ||
*[[Sk8 P4rk|The Takeover (Extreme)]] |
*[[Sk8 P4rk|The Takeover (Extreme)]] |
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*[[Nil Zone|Halloween 2025 Live Event]]}} |
*[[Nil Zone|Halloween 2025 Live Event]]}} |
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| ⚫ | |||
---- |
---- |
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Originally:<br/>[[Enemies Beta|β -]] [[Easy Mode|{{Color|EasyMode|Normal}}]]<br>[[Enemies Beta|β -]] [[Molten Mode|{{Color|LegacyMoltenMode|Molten}}]]<br>[[Enemies Beta|β -]] [[Fallen Mode|{{Color|LegacyFallenMode|Fallen}}]]<br>[[Enemies Beta|β -]] [[Hardcore Mode|{{Color|HardcoreMode}}]]<br>[[PVP Test|{{Color|PVP|PVP Test}}]] |
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| ⚫ | |||
| ⚫ | |||
| ⚫ | |base_hp = [[File:HealthIcon.png|20px|Health]]20 (Easy)<br/>[[File:HealthIcon.png|20px|Health]]40 (Intermediate |
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---- |
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| ⚫ | Originally:<br>11 (β-Normal)<br>16 (β-Molten & β-Fallen)<br>17 (β-Hardcore)<br>11 (Low & High Rank PVP Test)<br>5 ([[Classic Candy Cane Lane]], [[Classic Castle]], The Takeover Noob & The Takeover Master)<br/>7 ([[Classic Winter]], The Takeover Pro & The Takeover Extreme)<br>10 ([[Classic Island Chaos]] & Mid Rank PVP Test)<br/>4 ([[Classic Castle]])<br/>6 ([[Nil Zone]]) |
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| ⚫ | |base_hp = [[File:HealthIcon.png|20px|Health]]20 (Easy)<br/>[[File:HealthIcon.png|20px|Health]]40 (Intermediate & Basic Arena PVP)<br/>[[File:HealthIcon.png|20px|Health]]60 (Molten & Molten Arena PVP)<br/>[[File:HealthIcon.png|20px|Health]]80 (Western)<br/>[[File:HealthIcon.png|20px|Health]]100 (Fallen, Pizzeria, Fallen Arena PVP & Extreme)<br/>[[File:HealthIcon.png|20px|Health]]150 (Challenge Trials & Nuclear)<br/>[[File:HealthIcon.png|20px|Health]]50 (β-Hardcore)<br/>[[File:HealthIcon.png|20px|Health]]30 (Casual & Sandbox)<br/>{{InfoboxContainer|[[Story Mode|Story]] Missions|*[[File:HealthIcon.png|20px|Health]]25 ([[Live Fire]]) |
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| ⚫ | |||
| ⚫ | |||
*[[File:HealthIcon.png|20px|Health]]35 ([[Lights Out]])}} |
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{{InfoboxContainer|Challenges|*[[File:HealthIcon.png|20px|Health]]100 ([[Juggernaut (Challenge)|Juggernaut]]) |
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*[[File:HealthIcon.png|20px|Health]]50 (Most challenges)}} |
*[[File:HealthIcon.png|20px|Health]]50 (Most challenges)}} |
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|scale_hp = {{InfoboxContainer|Trio| |
|scale_hp = {{InfoboxContainer|Trio| |
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*[[File:HealthIcon.png|20px|Health]]95 (Fallen & Western) |
*[[File:HealthIcon.png|20px|Health]]95 (Fallen & Western)}} |
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| ⚫ | |||
{{InfoboxContainer|Quad| |
{{InfoboxContainer|Quad| |
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*[[File:HealthIcon.png|20px|Health]]100 (Fallen & Western) |
*[[File:HealthIcon.png|20px|Health]]100 (Fallen & Western)}} |
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| ⚫ | |||
|speed = [[File:SpeedIcon.png|20px|Speed]]Slightly Fast (4.5) |
|speed = [[File:SpeedIcon.png|20px|Speed]]Slightly Fast (4.5) |
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|cash = {{Money|25}} upon death (Most modes)<br/>{{Money|75}} upon death (Challenge Trials)<br/>{{Money|100}} upon death (Pizzeria)<br/>{{Money|120}} upon death (Fallen & Western)<br/>{{Money|5}} upon death (Default) |
|cash = {{Money|25}} upon death (Most modes)<br/>{{Money|20}} upon death (Casual)<br/>{{Money|75}} upon death (Challenge Trials)<br/>{{Money|100}} upon death (Pizzeria)<br/>{{Money|120}} upon death (Fallen & Western)<br/>{{Money|5}} upon death (Default)<br/>{{InfoboxContainer|[[Story Mode|Story]] Missions|*{{Money|5}} on death ([[Live Fire]] & [[Brute Force]]) |
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*{{Money|75}} on death ([[Surface Tension]]) |
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*{{Money|90}} on death ([[Lights Out]])}} |
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|spawned_by = *[[Breaker3]] |
|spawned_by = *[[Breaker3]] |
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*[[Grave Digger]] (PVP Test) |
*[[Grave Digger]] (PVP Test) |
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*[[Mystery Summoner]] (Formerly) |
*[[Mystery Summoner]] (Formerly) |
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*[[Necromancer Boss]] (β-Hardcore only) |
*[[Necromancer Boss]] (β-Hardcore only) |
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*[[Void Reaver]] (β-Hardcore only) |
*[[Void Reaver (Legacy)|Void Reaver]] (β-Hardcore only) |
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|hidden = {{Attr|Hidden|Variable}} |
|hidden = {{Attr|Hidden|Variable}} |
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|ghost = No |
|ghost = No |
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|fly = No |
|fly = No |
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|lead = No |
|lead = No |
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|immunity = {{Attr|Nimble |
|immunity = {{Attr|Nimble}} (Variable)<br/>{{Attr|Bloated}} (Variable) |
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|legacy_base_hp = [[File:HealthIcon.png|20px|Health]]50 |
|legacy_base_hp = [[File:HealthIcon.png|20px|Health]]50 |
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|legacy_speed = [[File:SpeedIcon.png|20px|Speed]]Slightly Fast (5) |
|legacy_speed = [[File:SpeedIcon.png|20px|Speed]]Slightly Fast (5) |
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*[[Mystery Summoner]] (Formerly) |
*[[Mystery Summoner]] (Formerly) |
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*[[Necromancer Boss]] (β-Hardcore only) |
*[[Necromancer Boss]] (β-Hardcore only) |
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*[[Void Reaver]] (β-Hardcore only) |
*[[Void Reaver (Legacy)|Void Reaver]] (β-Hardcore only) |
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|legacy_hidden = {{Attr|Hidden|Variable}} |
|legacy_hidden = {{Attr|Hidden|Variable}} |
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|legacy_ghost = No |
|legacy_ghost = No |
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|legacy_lead = No |
|legacy_lead = No |
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|legacy_immunity = None |
|legacy_immunity = None |
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|ability1 = '''Break''' - Upon death, the '''Breaker2''' spawns a [[Breaker]]. |
|ability1 = '''{{WikiAb|Break}}''' - Upon death, the '''Breaker2''' spawns a [[Breaker]]. |
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|versus_send_cost = {{Money|120}} |
|versus_send_cost = {{Money|120}} |
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|versus_wave_unlock = 10 |
|versus_wave_unlock = 10 |
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|-|Current = |
|-|Current = |
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{{QuoteBox|Here come breakers! They'll spawn more zombies upon death, be careful!<br/>Crafty monsters those are...|[[Commander (Narrator)|Commander]] dialogue on Wave 11 ([[Easy Mode|Easy]])}} |
{{QuoteBox|Here come breakers! They'll spawn more zombies upon death, be careful!<br/>Crafty monsters those are...|[[Commander (Narrator)|Commander]] dialogue on Wave 11 ([[Easy Mode|Easy]])}} |
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| ⚫ | |||
{{QuoteBox|They're ramping up their attack. Breaker enemies incoming.<br/>They think they can overwhelm us with some cheap gimmicks.|audio = Moltenwave-11.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 11 ([[Molten Mode|Molten]])}} |
{{QuoteBox|They're ramping up their attack. Breaker enemies incoming.<br/>They think they can overwhelm us with some cheap gimmicks.|audio = Moltenwave-11.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 11 ([[Molten Mode|Molten]])}} |
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{{QuoteBox|Here come mystery enemies!<br/>They'll turn into a random enemy when killed, I wonder what's inside them?|[[Commander (Narrator)|Commander]] dialogue on Wave 17 ([[Hardcore Mode|Hardcore]])}} |
{{QuoteBox|Here come mystery enemies!<br/>They'll turn into a random enemy when killed, I wonder what's inside them?|[[Commander (Narrator)|Commander]] dialogue on Wave 17 ([[Hardcore Mode|Hardcore]])}} |
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|-|The Takeover Event = |
|-|The Takeover Event = |
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{{QuoteBox|Don't relax just yet, here come some more!<br/>Come get some!|audio = Sk8P4rkNoobWave5.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 5 ([[The Takeover Event]], Noob)}} |
{{QuoteBox|Don't relax just yet, here come some more!<br/>Come get some!|audio = Sk8P4rkNoobWave5.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 5 ([[The Takeover Event]], Noob)}} |
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{{QuoteBox|What's going on?! How are the Fallen suppressing our units?<br/>They've jailed our towers, we need to adapt|[[Commander (Narrator)|Commander]] dialogue on Wave 7 ([[The Takeover Event]], Extreme)}} |
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|-|Version 3 = |
|-|Version 3 = |
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{{QuoteBox|Here come breakers!<br/>They spawn more breakers on death! Be careful!|[[Commander (Narrator)|Commander]] dialogue on Wave 11 (Formerly, [[Easy Mode|Easy]])}} |
{{QuoteBox|Here come breakers!<br/>They spawn more breakers on death! Be careful!|[[Commander (Narrator)|Commander]] dialogue on Wave 11 (Formerly, [[Easy Mode|Easy]])}} |
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| ⚫ | |||
{{QuoteBox|Here come mystery zombies!<br/>They'll turn into a different zombie when killed! I wonder what's inside them?|[[Commander (Narrator)|Commander]] dialogue on Wave 16 (Formerly, [[Molten Mode|Molten]])}} |
{{QuoteBox|Here come mystery zombies!<br/>They'll turn into a different zombie when killed! I wonder what's inside them?|[[Commander (Narrator)|Commander]] dialogue on Wave 16 (Formerly, [[Molten Mode|Molten]])}} |
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{{QuoteBox|The Fallen are sending in more units!<br/>I think they're trying to test our strength.|[[Commander (Narrator)|Commander]] dialogue on Wave 10 (Formerly, [[Fallen Mode|Fallen]])}} |
{{QuoteBox|The Fallen are sending in more units!<br/>I think they're trying to test our strength.|[[Commander (Narrator)|Commander]] dialogue on Wave 10 (Formerly, [[Fallen Mode|Fallen]])}} |
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__TOC__ |
__TOC__ |
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==Description== |
==Description== |
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The '''Breaker2''' is an enemy that appears in [[Easy Mode|Easy]], [[Casual Mode|Casual]], [[Intermediate Mode|Intermediate]], [[Molten Mode|Molten]], [[Fallen Mode|Fallen]], [[Challenge Trials]], [[Pizza Party]], [[Badlands II]] and [[PVP]] modes |
The '''Breaker2''' is an enemy that appears in [[Easy Mode|Easy]], [[Casual Mode|Casual]], [[Intermediate Mode|Intermediate]], [[Molten Mode|Molten]], [[Fallen Mode|Fallen]], [[Challenge Trials]], [[Pizza Party]], [[Badlands II]] and [[PVP]] modes. While it appears in all [[PVP]] ranks, it can only be sent by a player in Basic Arena [[PVP]]. It has a decent amount of health and a slightly fast speed, being slightly faster than the [[Hidden]]. Upon death, it will spawn one [[Breaker]], which has less health but is faster. The [[Breaker]], when spawned, is temporarily invulnerable to all forms of damage. Because of this, the '''Breaker2''' can easily overwhelm unprepared players. |
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The '''Breaker2''' is spawned by the [[Breaker3]] upon its death, and is temporarily invulnerable to all forms of damage. The [[Grave Digger]] (both the regular and [[Grave Digger (Legacy)|legacy]] version) also has a chance to spawn the '''Breaker2''' with its ''Triumphing Sheol'' ability on [[Easy Mode|Easy]] mode, as well as on [[Hardcore Mode|Hardcore]] mode if the [[Enemies Beta]] modifier is active. It can/could also be spawned by the [[Mystery Summoner]], [[Summoner Boss]], [[Hardcore Mode|Hardcore]] mode's [[Necromancer Boss]] and [[Void Reaver]] if the [[Enemies Beta]] modifier is active. |
The '''Breaker2''' is spawned by the [[Breaker3]] upon its death, and is temporarily invulnerable to all forms of damage. The [[Grave Digger]] (both the regular and [[Grave Digger (Legacy)|legacy]] version) also has a chance to spawn the '''Breaker2''' with its ''Triumphing Sheol'' ability on [[Easy Mode|Easy]] mode, as well as on [[Hardcore Mode|Hardcore]] mode if the [[Enemies Beta]] modifier is active. It can/could also be spawned by the [[Mystery Summoner]], [[Summoner Boss]], [[Hardcore Mode|Hardcore]] mode's [[Necromancer Boss]] and [[Void Reaver (Legacy)|Void Reaver]] if the [[Enemies Beta]] modifier is active. |
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The '''Breaker2''' also appeared as part of the [[The Classic Event]], [[Tower Defense Simulator x PLS DONATE Event]] and [[The Takeover Event]]. |
The '''Breaker2''' also appeared as part of the [[The Classic Event]], [[Tower Defense Simulator x PLS DONATE Event]] and [[The Takeover Event]]. |
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Assassin Tower Trailer - Tower Defense Simulator|'''Breaker2''' on a promotional video. |
Assassin Tower Trailer - Tower Defense Simulator|'''Breaker2''' on a promotional video. |
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The Takeover Trailer - Tower Defense Simulator|'''Breaker2''' on a promotional video. |
The Takeover Trailer - Tower Defense Simulator|'''Breaker2''' on a promotional video. |
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Tesla Tower Trailer - Tower Defense Simulator|'''Breaker2''' on a promotional video. |
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Boomerang Tower - Tower Defense Simulator|'''Breaker2''' on a promotional video. |
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Enforcer Trailer - Tower Defense Simulator|'''Breaker2''' on a promotional video. |
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</gallery> |
</gallery> |
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PVP Trailer Gamespot - Tower Defense Simulator|'''Breaker2''' in the game trailer. |
PVP Trailer Gamespot - Tower Defense Simulator|'''Breaker2''' in the game trailer. |
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Medic & Turret Update Trailer - Tower Defense Simulator|'''Breaker2''' in the game trailer. |
Medic & Turret Update Trailer - Tower Defense Simulator|'''Breaker2''' in the game trailer. |
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St Patricks Crate - Tower Defense Simulator|'''Breaker2''' in the game trailer. |
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Spring Battlepass 2026 - Tower Defense Simulator|'''Breaker2''' in the game trailer. |
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</gallery> |
</gallery> |
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==Trivia== |
==Trivia== |
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*The '''Breaker2's''' animation when spawning from a [[Breaker3]] is a reference to [[Mariowiki:Mario|Mario]] from the ''Super Mario Bros'' franchise. |
*The '''Breaker2's''' animation when spawning from a [[Breaker3]] is a reference to [[Mariowiki:Mario|Mario]] from the ''Super Mario Bros'' franchise. |
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*The '''Breaker2''' has the most gamemode appearances, appearing in |
*The '''Breaker2''' has the most gamemode appearances, appearing in twelve gamemodes total, alongside the [[Breaker]], [[Breaker3]], and [[Necromancer (Modern Enemy)|Necromancer]]. |
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**[[Breaker4]] formerly appeared in [[Easy Mode|Easy]] mode, but was removed in [[v1.85.0]]. |
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*The functionality of this enemy is very similar to the [[Solar Shard]], [[Lunar Shard]] and [[Dust]] from the [[Solar Eclipse Event]]. |
*The functionality of this enemy is very similar to the [[Solar Shard]], [[Lunar Shard]] and [[Dust]] from the [[Solar Eclipse Event]]. |
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**The appearance of this enemy parallels the [[Mystery]], and its first appearance greatly resembles the [[Enemies Beta]] appearance of it. |
**The appearance of this enemy parallels the [[Mystery]], and its first appearance greatly resembles the [[Enemies Beta]] appearance of it. |
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*The [[Commander (Narrator)|Commander]] improperly |
*The [[Commander (Narrator)|Commander]] improperly called this enemy a [[Mystery]] in legacy [[Hardcore Mode|Hardcore]] mode. This was due to the regular mode dialogue being unchanged to account for the [[Enemies Beta]] modifier. |
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**This mistake does not apply to [[Easy Mode|Easy]] mode, since as of [[v1.33.0]], the Commander now properly mentions the '''Breaker2''' in that mode. |
**This mistake does not apply to [[Easy Mode|Easy]] mode, since as of [[v1.33.0]], the Commander now properly mentions the '''Breaker2''' in that mode. |
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*There was a bug where units would instantly be destroyed upon collision with a '''Breaker2''', regardless of the unit's or the enemy's health. |
*There was a bug where units would instantly be destroyed upon collision with a '''Breaker2''', regardless of the unit's or the enemy's health. |
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**Since [[v1.17.0]], units no longer take damage from invulnerable enemies. |
**Since [[v1.17.0]], units no longer take damage from invulnerable enemies. |
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*The legacy '''Breaker2''', along the [[Breaker]], [[Breaker3]] and [[Breaker4]], will turn into a opaque recolored version of itself when turned into a unit by the [[Hacker]]. |
*The legacy '''Breaker2''', along the [[Breaker]], [[Breaker3]] and [[Breaker4]], will turn into a opaque recolored version of itself when turned into a unit by the [[Hacker]]. |
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*While the Legacy version of the '''Breaker2''' can drop a [[Logbooks|Logbook]], getting it will only give the player the modern '''Breaker2''' in the [[Index]]. |
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==Update History== |
==Update History== |
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**First wave appearance changed from 13 to 12 in [[Intermediate Mode|Intermediate]] mode. |
**First wave appearance changed from 13 to 12 in [[Intermediate Mode|Intermediate]] mode. |
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**Health increased from 80 to 100 in [[Fallen Mode|Fallen]] mode. |
**Health increased from 80 to 100 in [[Fallen Mode|Fallen]] mode. |
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*'''5 June 2026''' - [[v2.0.0]] |
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**No longer appears in [[Hardcore Mode|Hardcore]] mode. |
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*'''2 July 2026''' - [[v2.1.0|v2.1.7]] |
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**First wave appearance changed from 13 to 11 in [[Casual Mode|Casual]] mode. |
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**Health decreased from 40 to 30 in [[Casual Mode|Casual]] mode. |
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**Cash given decreased from {{Money|25}} to {{Money|20}} on death in [[Casual Mode|Casual]] mode. |
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*'''31 July 2026''' - [[v2.4.0]] |
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**Now appears in [[Live Fire]] and [[Brute Force]]. |
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***Has 20 health in [[Live Fire]]. |
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***Has 15 health in [[Brute Force]]. |
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***Gives {{Money|5}} on death in [[Breach Protocol]] and [[Brute Force]]. |
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*'''7 August 2026''' - [[v2.5.0]] |
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**Now appears in [[Surface Tension]] and [[Lights Out]]. |
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***Has 50 health in [[Surface Tension]]. |
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***Has 35 health in [[Lights Out]]. |
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***Gives {{Money|75}} on death in [[Surface Tension]]. |
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***Gives {{Money|90}} on death in [[Lights Out]]. |
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}} |
}} |
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{{Beginners|[[Hidden]]|Wave 8|Breaker2|Wave 10|[[Necromancer (Modern Enemy)|Necromancer]]|Wave 12}} |
{{Beginners|[[Hidden]]|Wave 8|Breaker2|Wave 10|[[Necromancer (Modern Enemy)|Necromancer]]|Wave 12}} |
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{{Casual|[[ |
{{Casual|[[Hidden]]|Wave 9|Breaker2|Wave 11|[[Armored]]|Wave 13}} |
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{{Intermediate|[[Hidden]]|Wave 10|Breaker2|Wave 12|[[Bolt]]|Wave 13}} |
{{Intermediate|[[Hidden]]|Wave 10|Breaker2|Wave 12|[[Bolt]]|Wave 13}} |
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{{Fallen|[[Fallen Squire]]|Wave 9|Breaker2|Wave 10|[[Fallen Soul]]|Wave 12}} |
{{Fallen|[[Fallen Squire]]|Wave 9|Breaker2|Wave 10|[[Fallen Soul]]|Wave 12}} |
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{{ChallengeTrials|[[Elite Abnormal]]|Wave 7|Breaker2|Wave 10|[[Armored]]|Wave 11}} |
{{ChallengeTrials|[[Elite Abnormal]]|Wave 7|Breaker2|Wave 10|[[Armored]]|Wave 11}} |
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{{HardcoreBeta|[[Lead Boss]]|Wave 16|Breaker2|Wave 17|[[Mega Slow]]|Wave 19}} |
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{{Badlands|[[Fallen Skeleton]]|Wave 10|Breaker2|Wave 11|[[Husk]]|Wave 13}} |
{{Badlands|[[Fallen Skeleton]]|Wave 10|Breaker2|Wave 11|[[Husk]]|Wave 13}} |
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{{PizzaParty|[[Scout (Pizza Party)|Scout]]|Wave 10|Breaker2|Wave 12|[[Citizen Plush]]|Wave 14}} |
{{PizzaParty|[[Scout (Pizza Party)|Scout]]|Wave 10|Breaker2|Wave 12|[[Citizen Plush]]|Wave 14}} |
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Latest revision as of 13:54, 23 August 2026
<infobox>
<title source="title1"><default>Breaker2</default></title>
<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group collapse="open"> <header>Statistics</header> <panel> <section> <label>Modern</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedSlightly Fast (4.5) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Legacy</label> <label>Legacy</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedSlightly Fast (5) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <header>Ability</header> <panel> <section> <label>Modern</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Legacy</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>
Description
[edit]The Breaker2 is an enemy that appears in Easy, Casual, Intermediate, Molten, Fallen, Challenge Trials, Pizza Party, Badlands II and PVP modes. While it appears in all PVP ranks, it can only be sent by a player in Basic Arena PVP. It has a decent amount of health and a slightly fast speed, being slightly faster than the Hidden. Upon death, it will spawn one Breaker, which has less health but is faster. The Breaker, when spawned, is temporarily invulnerable to all forms of damage. Because of this, the Breaker2 can easily overwhelm unprepared players.
The Breaker2 is spawned by the Breaker3 upon its death, and is temporarily invulnerable to all forms of damage. The Grave Digger (both the regular and legacy version) also has a chance to spawn the Breaker2 with its Triumphing Sheol ability on Easy mode, as well as on Hardcore mode if the Enemies Beta modifier is active. It can/could also be spawned by the Mystery Summoner, Summoner Boss, Hardcore mode's Necromancer Boss and Void Reaver if the Enemies Beta modifier is active.
The Breaker2 also appeared as part of the The Classic Event, Tower Defense Simulator x PLS DONATE Event and The Takeover Event.
The Breaker2 was replaced by the Png Bot2 in Headache Headquarters. The Breaker2 replaces the Mystery in any map with the Enemies Beta modifier active.
Appearance
[edit]Lua error in package.lua at line 80: module 'Dev:Tabber' not found.
Strategy
[edit]- The Breaker2 can prove to be quite dangerous due to its high health, speed and its ability to spawn a Breaker.
- Fairly cheap high DPS towers like the Minigunner or Golden Crook Boss are very useful.
- Strong early game towers like the Golden Scout, Ace Pilot, Assassin or Militant are effective, though weaker ones like the Scout or Soldier may falter.
- Setting your towers to Strongest targeting can help against Breaker2s as it avoids the Breaker's invincibility frames.
- As these spawn in hordes, area of effect towers like the Demoman, Assassin, Pyromancer or the Shotgunner can be quite useful against them.
- Later on in the game, natural Breaker2 spawns are not as threatening, though it can be dangerous because of the Breaker4.
- Stronger area of effect towers, like the Electroshocker, Golden Pyromancer, Rocketeer or Mortar are effective against all forms of breakers.
- Be aware that you do not earn any cash from damaging the Breaker that the Breaker2 spawns in every mode.
- The Breaker that spawns from the Breaker2 does not need to be killed for wave progression to occur.
- The Frost Blaster, Freezer and Electroshocker can be quite efficient at slowing these down while also dealing decent damage to them.
Sounds
[edit]| Sound | Description |
|---|---|
| Spawning | |
| File:BreakerJump.ogg | When the Breaker2 spawns |
| Abilities | |
| File:BreakerDeath.ogg | When the Breaker2 dies |
Gallery
[edit]Animations (Modern)
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Current walk animation (2 August 2024 – Present)
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Current spawning animation (2 August 2024 – Present)
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Current stun animation (2 August 2024 – Present)
Animations (Legacy)
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Current walk animation (30 September 2022 – Present)
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Current stun animation (30 September 2022 – Present)
Converted Variants (Modern)
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Green variant, current version (11 June 2025 – Present)
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Overclock variant, current version (11 June 2025 – Present)
Corpse Variants (Modern)
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Second Corpse variant, current version (12 March 2025 – Present)
Corpse Variants (Legacy)
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Second Corpse variant, current version (12 March 2025 – Present)
Promotional Videos
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Breaker2 on a promotional video.
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Breaker2 on a promotional video.
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Breaker2 on a promotional video.
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Breaker2 on a promotional video.
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Breaker2 on a promotional video.
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Breaker2 on a promotional video.
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Breaker2 on a promotional video.
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Breaker2 on a promotional video.
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Breaker2 on a promotional video.
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Breaker2 on a promotional video.
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Breaker2 on a promotional video.
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Breaker2 on a promotional video.
Trailers
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Breaker2 in the game trailer.
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Breaker2 in the game trailer.
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Breaker2 in the game trailer.
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Breaker2 in the game trailer.
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Breaker2 in the game trailer.
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Breaker2 in the game trailer.
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Breaker2 in the game trailer.
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Breaker2 in the game trailer.
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Breaker2 in the game trailer.
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Breaker2 in the game trailer.
Miscellaneous
Trivia
[edit]- The Breaker2's animation when spawning from a Breaker3 is a reference to Mario from the Super Mario Bros franchise.
- The Breaker2 has the most gamemode appearances, appearing in twelve gamemodes total, alongside the Breaker, Breaker3, and Necromancer.
- The functionality of this enemy is very similar to the Solar Shard, Lunar Shard and Dust from the Solar Eclipse Event.
- The appearance of this enemy parallels the Mystery, and its first appearance greatly resembles the Enemies Beta appearance of it.
- The Commander improperly called this enemy a Mystery in legacy Hardcore mode. This was due to the regular mode dialogue being unchanged to account for the Enemies Beta modifier.
- There was a bug where units would instantly be destroyed upon collision with a Breaker2, regardless of the unit's or the enemy's health.
- The legacy Breaker2, along the Breaker, Breaker3 and Breaker4, will turn into a opaque recolored version of itself when turned into a unit by the Hacker.
- While the Legacy version of the Breaker2 can drop a Logbook, getting it will only give the player the modern Breaker2 in the Index.
Update History
[edit]- 30 September 2022 - v1.4.0
- Breaker2 added.
- 31 October 2022 - v1.4.2
- Now appears in any map with the Enemies Beta modifier active, replacing the Mystery.
- Health now depends on gamemode.
- Now has 15 health in Enemies Beta Normal mode.
- Now has 30 health in Enemies Beta Molten mode.
- Now has 50 health in Enemies Beta Fallen mode, Enemies Beta Hardcore mode, Polluted Wasteland II, Badlands II and Pizza Party.
- Death sound changed.
- 24 February 2024 - v1.14.0
- 29 March 2024 - v1.17.0
- Invincibility frames from spawned Breaker2s are now ignored by units, who will simply phase through them instead.
- 3 May 2024 - v1.20.0
- Now appears in Intermediate mode.
- Has 50 health in Intermediate mode.
- Gives Cash$15 upon death in Intermediate mode.
- Now appears in Intermediate mode.
- 6 May 2024 - v1.20.1
- Health decreased from 50 to 30 in Intermediate mode.
- Cash given on death increased from Cash$15 to Cash$25 in Easy and Intermediate modes.
- 18 May 2024 - v1.22.0
- 23 May 2024 - v1.23.0
- Speed slightly decreased (5 to 4.5) in Molten mode, Fallen mode and special maps.
- Now appears in Classic Candy Cane Lane, Classic Winter, Classic Forest Camp, Classic Island Chaos and Classic Castle.
- Has 15 health in Classic Candy Cane Lane, 20 in Classic Winter, 30 in Classic Forest Camp and Classic Island Chaos, and 50 in Classic Castle.
- 28 May 2024 - v1.23.3
- No longer appears in Classic Candy Cane Lane, Classic Winter, Classic Forest Camp, Classic Island Chaos and Classic Castle, as they have been removed.
- 29 May 2024 - v1.23.4
- 21 June 2024 - v1.25.0
- 19 July 2024 - v1.26.0
- Send cooldown removed.
- 2 August 2024 - v1.27.0
- 11 September 2024 - v1.31.0
- Health increased from 30 to 40 in Intermediate mode.
- First wave appearance changed from 12 to 13 in Intermediate mode.
- 25 September 2024 - v1.33.0
- Health increased from 15 to 20 in Easy mode.
- 13 November 2024 - v1.41.0
- Now appears in Pls Donate.
- Has 30 health in the Easy difficulty and 80 health in the Hard difficulty.
- Now appears in Pls Donate.
- 4 December 2024 - v1.44.0
- No longer appears in Pls Donate, as it has been removed.
- 11 December 2024 - v1.45.0
- 16 December 2024 - v1.46.0
- No longer appears in Polluted Wasteland II due to Enemies Beta being removed.
- Bug: Legacy Breaker2 summons nothing on death in Sandbox mode.
- 22 January 2025 - v1.50.0
- Health increased from 50 to 100 in Pizza Party.
- 29 January 2025 - v1.51.0
- Cash given is now mode dependent.
- Cash$25 on death in Easy mode, Casual mode, Intermediate mode, Molten mode and Fallen mode.
- Cash$100 on death in Pizza Party.
- Cash$5 on death if no value is set.
- Cash given is now mode dependent.
- 5 February 2025 - v1.52.0
- Health increased from 50 to 80 in Badlands II.
- Now gives Cash$120 on death in Badlands II.
- 12 February 2025 - v1.53.0
- Legacy version now uses the correct statistics in Sandbox mode.
- 19 February 2025 - v1.54.0
- Now appears in Polluted Wasteland II.
- Has 150 health in Polluted Wasteland II.
- Gives Cash$200 on death in Polluted Wasteland II.
- Now appears in Polluted Wasteland II.
- 9 April 2025 - v1.60.0
- Now appears in Low Rank, Mid Rank and High Rank PVP Test.
- 23 April 2025 - v1.62.0
- No longer appears in the PVP Test as it has been removed.
- 30 April 2025 - v1.63.0
- Bug: Legacy Breaker2 no longer uses the death sound effect.
- 11 June 2025 - v1.67.0
- 23 July 2025 - v1.71.0
- 12 September 2025 - v1.74.3a
- Now appears in Sk8 P4rk Noob, Pro, Master and Extreme difficulties as part of The Takeover Event.
- Has 40 health in Noob difficulty, 80 health in Pro difficulty, 100 health in Master and Extreme difficulties in Sk8 P4rk.
- Gives Cash$40 upon death in Noob difficulty, Cash$80 upon death in Pro difficulty and Cash$100 upon death in Master and Extreme difficulty of Sk8 P4rk.
- Now appears in Sk8 P4rk Noob, Pro, Master and Extreme difficulties as part of The Takeover Event.
- 22 September 2025 - v1.74.3g
- No longer appears in Sk8 P4rk, as it has been removed.
- 24 September 2025 - v1.75.0
- Now appears in Challenge Trials.
- Has 150 health.
- Gives Cash$75 on death.
- Now appears in Challenge Trials.
- 4 October 2025 - v1.76.2b
- Breaker2 now appears in Nil Zone as part of the Halloween 2025 Live Events.
- Has 80 health.
- Gives Cash$120 on death.
- Breaker2 now appears in Nil Zone as part of the Halloween 2025 Live Events.
- 4 October 2025 - v1.76.2d
- Breaker2 no longer spawns in Nil Zone, as the Halloween 2025 Live Event has ended.
- 11 October 2025 - v1.76.4a
- Breaker2 now appears in Nil Zone as part of the Halloween 2025 Live Events.
- 12 October 2025 - v1.76.4b
- Breaker2 no longer spawns in Nil Zone, as the Halloween 2025 Live Event has ended.
- 28 January 2026 - v1.84.0
- First wave appearance changed from 11 to 10 in Easy mode.
- First wave appearance changed from 13 to 12 in Intermediate mode.
- Health increased from 80 to 100 in Fallen mode.
- 5 June 2026 - v2.0.0
- No longer appears in Hardcore mode.
- 2 July 2026 - v2.1.7
- 31 July 2026 - v2.4.0
- Now appears in Live Fire and Brute Force.
- Has 20 health in Live Fire.
- Has 15 health in Brute Force.
- Gives Cash$5 on death in Breach Protocol and Brute Force.
- Now appears in Live Fire and Brute Force.
- 7 August 2026 - v2.5.0
- Now appears in Surface Tension and Lights Out.
- Has 50 health in Surface Tension.
- Has 35 health in Lights Out.
- Gives Cash$75 on death in Surface Tension.
- Gives Cash$90 on death in Lights Out.
- Now appears in Surface Tension and Lights Out.
| File:BeginnersHardcoreIcon.png Easy | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Hidden Wave 8 |
Breaker2 Wave 10 |
Necromancer Wave 12 |
| Casual | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Hidden Wave 9 |
Breaker2 Wave 11 |
Armored Wave 13 |
| Intermediate | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Hidden Wave 10 |
Breaker2 Wave 12 |
Bolt Wave 13 |
| File:FallenHardcoreIcon.png Fallen | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Fallen Squire Wave 9 |
Breaker2 Wave 10 |
Fallen Soul Wave 12 |
| Challenge Trials | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Elite Abnormal Wave 7 |
Breaker2 Wave 10 |
Armored Wave 11 |
| Western (Badlands II) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Fallen Skeleton Wave 10 |
Breaker2 Wave 11 |
Husk Wave 13 |
| Pizzeria (Pizza Party) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Scout Wave 10 |
Breaker2 Wave 12 |
Citizen Plush Wave 14 |
| Basic Arena PVP | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Hidden Wave 9 |
Breaker2 Wave 11 |
Necromancer Wave 13 |
| Molten Arena PVP | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Hidden Wave 9 |
Breaker2 Wave 10 |
Enraged & Armored Wave 11 |
| Fallen Arena PVP | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Fallen Giant Wave 15 |
Breaker2 Wave 16 |
Fallen Necromancer Wave 17 |
| Classic Candy Cane Lane (The Classic Event, Mission 1) (23 May 2024 – 28 May 2024) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Hidden & Normal Boss Wave 4 |
Breaker2 Wave 5 |
Redcliff Traitor Wave 6 |
| Classic Winter (The Classic Event, Mission 2) (23 May 2024 – 28 May 2024) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Korblox Warrior Wave 4 |
Breaker2 & Redcliff Traitor Wave 6 |
Necromancer Wave 8 |
| Classic Forest Camp (The Classic Event, Mission 3) (23 May 2024 – 28 May 2024) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Hidden & Normal Boss Wave 3 |
Breaker2 Wave 5 |
Hidden Boss & Necromancer Wave 7 |
| Classic Island Chaos (The Classic Event, Mission 4) (23 May 2024 – 28 May 2024) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Redcliff Traitor & Korblox General Wave 8 |
Breaker2 & Breaker4 Wave 10 |
Korblox Deathwalker Wave 12 |
| Classic Castle (The Classic Event, Mission 5) (23 May 2024 – 28 May 2024) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Korblox Undead & Normal Boss Wave 3 |
Korblox Seeker & Breaker2 Wave 4 |
Korblox Soul & Korblox Warrior Wave 5 |
| Pls Donate (Tower Defense Simulator x PLS DONATE Event) (13 November 2024 – 4 December 2024) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Cat Wave 10 |
Breaker2 Wave 11 |
Necromancer Wave 13 |
| Noob (The Takeover) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Normal Boss Wave 3 |
Breaker2 Wave 5 |
Necromancer Wave 6 |
| Pro (The Takeover) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Armored Wave 6 |
Breaker2 Wave 7 |
Reaver & Necromancer Wave 9 |
| Master (The Takeover) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Elite Abnormal Wave 4 |
Breaker2 Wave 5 |
Molten Wave 7 |
| Extreme (The Takeover) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Fallen Squire Wave 4 |
Breaker2 Wave 7 |
Fallen Wave 8 |
| Nil Zone (Halloween 2025 Live Events) (11 October 2025 – 12 October 2025) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Hidden Wave 4 |
Breaker2 & Corrupted Terror Wave 6 |
Necromancer Wave 7 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |
- Pages with script errors
- Pages with broken file links
- Enemies
- Easy
- Casual
- Intermediate
- Fallen
- Challenge Trials
- Badlands II
- Pizza Party
- Basic Arena PVP
- Molten Arena PVP
- Fallen Arena PVP
- The Classic
- Classic Candy Cane Lane
- Classic Winter
- Classic Forest Camp
- Classic Island Chaos
- Classic Castle
- Pls Donate
- The Takeover Event
- Halloween 2025 Live Events
- Molten
- Polluted Wasteland II
- Early-Game
- Mid-Game