To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.

Slime Trooper Update (8 May 2026) – Present

Base Stats

Toru
Level: Level 30 • Intermediate • Offense
Cost
Placement Footprint
Average (1.5)
Sell Price
Placement Type
Ground
Damage
Damage10
Damage Method
Single
Collision
Firerate
Firerate0.925
Hidden Detection
Hidden DetectionLevel 2+ (Tower & Tommy Goons)
Range
Range15
Lead Detection
Lead DetectionLevel 0+ (Collision only)
Placement Limit
Placement Limit5
Flying Detection
Flying DetectionLevel 0+
Spawnrate
Spawnrate45s
Toru
Level: Level 30 • Intermediate • Offense
Cost
Placement Footprint
Average (1.5)
Sell Price
Placement Type
Ground
Damage
Damage5
Damage Method
Single
Collision
Firerate
Firerate1.025
Hidden Detection
Hidden DetectionLevel 0+ (Units)
Hidden DetectionLevel 2+
Range
Range14
Lead Detection
Lead DetectionLevel 0+ (Collision only)
Placement Limit
Placement Limit5
Flying Detection
Flying DetectionLevel 0+ (Pistol Goon)
Flying DetectionLevel 2+ (Tower)
Spawnrate
Spawnrate50s

Upgrades

Quick Getaway
Level 1 • Cost:

+2 Damage Damage

0.925 > 0.625 Firerate Firerate


Sell Price changes to

Double Trouble
Level 2 • Cost:

+2.5 Range Range

+13 Damage Damage

+Hidden Detection Hidden Detection

Now spawns two Pistol Goons instead of one


Sell Price changes to

Tommy Goons
Level 3 • Cost:

0.625 > 0.2 Firerate Firerate

+4.5 Range Range

•32.5s Spawnrate Spawnrate

•5 Damage Damage

•0.2 Firerate Firerate

•18.5 Range Range

•175 Health Health

•150 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

The Godfather
Level 4 • Cost:

+20 Damage Damage

0.2 > 0.15 Firerate Firerate

Replaces Tommy Goon 1

•32.5s Spawnrate Spawnrate

•6 Damage Damage

•0.15 Firerate Firerate

•20 Range Range

•275 Health Health

•150 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

Quick Getaway
Level 1 • Cost:

+1 Damage Damage

1.025 > 0.625 Firerate Firerate


Sell Price changes to

Double Trouble
Level 2 • Cost:

+1 Range Range

+4 Damage Damage

+Hidden Detection Hidden Detection

+Flying Detection Flying Detection

Now spawns two Pistol Goons instead of one


Sell Price changes to

Tommy Goons
Level 3 • Cost:

0.625 > 0.225 Firerate Firerate

+1.5 Range Range

•50s Spawnrate Spawnrate

•5 Damage Damage

•0.275 Firerate Firerate

•20 Range Range

•125 Health Health

•200 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

The Godfather
Level 4 • Cost:

+8 Damage Damage

+1 Range Range

0.225 > 0.15 Firerate Firerate

Replaces Tommy Goon 1

•50s Spawnrate Spawnrate

•8 Damage Damage

•0.15 Firerate Firerate

•20 Range Range

•225 Health Health

•200 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

Stats Table

Disable Rate of Fire BugEnable Rate of Fire Bug
Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 10 0.90.925 15 11.1110.81
1 12 0.60.625 15 2019.2
2 25 0.60.625 17.5 41.6740
3 25 0.180.2 22 138.89125
4 45 0.120.15 22 375300
Goon Stats[2]
Level Goon Health Damage Spawnrate Firerate Lifespan Limit Range Detections Gun DPS Ram DPS Total DPS
0-4 Pistol Goon 30 3 45 0.60.625 200 10 17 Flying 54.8 0.67 5.675.47
3 Tommy Goon 1 175 5 32.5 0.180.2 150 3 18.5 Hidden 27.7825 5.38 33.1630.38
4 Tommy Goon 2 275 6 32.5 0.120.15 150 3 20 Hidden 5040 8.46 58.4648.46
Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 5 11.025 14 54.88
1 6 0.60.625 14 109.6
2 10 0.60.625 15 16.6716
3 10 0.20.225 16.5 5044.44
4 18 0.120.15 17.5 150120
Goon Stats[2]
Level Goon Health Damage Spawnrate Firerate Lifespan Limit Range Detections Gun DPS Ram DPS Total DPS
0-4 Pistol Goon 25 2 50 0.80.825 150 10 18 Hidden, Flying 2.52.42 0.5 32.92
3 Tommy Goon 1 125 5 50 0.250.275 200 4 20 Hidden 2018.18 2.5 22.520.68
4 Tommy Goon 2 225 8 50 0.120.15 200 4 20 Hidden 66.6753.33 4.5 71.1757.83

St. Patrick's Day 2026 Update (11 March 2026) – Slime Trooper Update (8 May 2026)

Base Stats

Toru
Level: Level 30 • Intermediate • Offense
Cost
Placement Footprint
Average (1.5)
Sell Price
Placement Type
Ground
Damage
Damage10
Damage Method
Single
Collision
Firerate
Firerate0.925
Hidden Detection
Hidden DetectionLevel 0+ (Units)
Hidden DetectionLevel 2+
Range
Range15
Lead Detection
Lead DetectionLevel 0+ (Collision only)
Placement Limit
Placement Limit5
Flying Detection
Flying DetectionLevel 0+
Spawnrate
Spawnrate45s
Toru
Level: Level 30 • Intermediate • Offense
Cost
Placement Footprint
Average (1.5)
Sell Price
Placement Type
Ground
Damage
Damage5
Damage Method
Single
Collision
Firerate
Firerate1.025
Hidden Detection
Hidden DetectionLevel 0+ (Units)
Hidden DetectionLevel 2+
Range
Range14
Lead Detection
Lead DetectionLevel 0+ (Collision only)
Placement Limit
Placement Limit5
Flying Detection
Flying DetectionLevel 0+ (Pistol Goon)
Flying DetectionLevel 2+ (Tower)
Spawnrate
Spawnrate50s

Upgrades

Quick Getaway
Level 1 • Cost: Quick Getaway -

+2 Damage Damage

0.925 > 0.625 Firerate Firerate


Sell Price changes to

Double Trouble
Level 2 • Cost: Double Trouble -

+2.5 Range Range

+13 Damage Damage

+Hidden Detection Hidden Detection

Now spawns two Pistol Goons instead of one


Sell Price changes to

Tommy Goons
Level 3 • Cost: Tommy Goons -

0.625 > 0.2 Firerate Firerate

+4.5 Range Range

•32.5s Spawnrate Spawnrate

•5 Damage Damage

•0.2 Firerate Firerate

•18.5 Range Range

•175 Health Health

•150 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

The Godfather
Level 4 • Cost: The Godfather -

+20 Damage Damage

0.2 > 0.15 Firerate Firerate

Replaces Tommy Goon 1

•32.5s Spawnrate Spawnrate

•6 Damage Damage

•0.15 Firerate Firerate

•20 Range Range

•275 Health Health

•150 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

Quick Getaway
Level 1 • Cost: Quick Getaway -

+1 Damage Damage

1.025 > 0.625 Firerate Firerate


Sell Price changes to

Double Trouble
Level 2 • Cost: Double Trouble -

+1 Range Range

+4 Damage Damage

+Hidden Detection Hidden Detection

+Flying Detection Flying Detection

Now spawns two Pistol Goons instead of one


Sell Price changes to

Tommy Goons
Level 3 • Cost: Tommy Goons -

0.625 > 0.225 Firerate Firerate

+1.5 Range Range

•50s Spawnrate Spawnrate

•5 Damage Damage

•0.275 Firerate Firerate

•20 Range Range

•125 Health Health

•200 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

The Godfather
Level 4 • Cost: The Godfather -

+8 Damage Damage

+1 Range Range

0.225 > 0.15 Firerate Firerate

Replaces Tommy Goon 1

•50s Spawnrate Spawnrate

•8 Damage Damage

•0.15 Firerate Firerate

•20 Range Range

•225 Health Health

•200 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

Stats Table

Disable Rate of Fire BugEnable Rate of Fire Bug
Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 10 0.90.925 15 11.1110.81
1 12 0.60.625 15 2019.2
2 25 0.60.625 17.5 41.6740
3 25 0.180.2 22 138.89125
4 45 0.120.15 22 375300
Goon Stats[2]
Level Goon Health Damage Spawnrate Firerate Lifespan Limit Range Detections Gun DPS Ram DPS Total DPS
0-4 Pistol Goon 30 3 45 0.60.625 200 10 17 Hidden, Flying 54.8 0.67 5.675.47
3 Tommy Goon 1 175 5 32.5 0.180.2 150 3 18.5 Hidden 27.7825 5.38 33.1630.38
4 Tommy Goon 2 275 6 32.5 0.120.15 150 3 20 Hidden 5040 8.46 58.4648.46
Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 5 11.025 14 54.88
1 6 0.60.625 14 109.6
2 10 0.60.625 15 16.6716
3 10 0.20.225 16.5 5044.44
4 18 0.120.15 17.5 150120
Goon Stats[2]
Level Goon Health Damage Spawnrate Firerate Lifespan Limit Range Detections Gun DPS Ram DPS Total DPS
0-4 Pistol Goon 25 2 50 0.80.825 150 10 18 Hidden, Flying 2.52.42 0.5 32.92
3 Tommy Goon 1 125 5 50 0.250.275 200 4 20 Hidden 2018.18 2.5 22.520.68
4 Tommy Goon 2 225 8 50 0.120.15 200 4 20 Hidden 66.6753.33 4.5 71.1757.83

Valentines 2026 Update (11 February 2026) – St. Patrick's Day 2026 Update (11 March 2026)

Base Stats

Toru
Level: Level 30 • Intermediate • Offense
Cost
Placement Footprint
Average (1.5)
Sell Price
Placement Type
Ground
Damage
Damage10
Damage Method
Single
Collision
Firerate
Firerate0.925
Hidden Detection
Hidden DetectionLevel 0+ (Units)
Hidden DetectionLevel 2+
Range
Range15
Lead Detection
Lead DetectionLevel 0+ (Collision only)
Placement Limit
Placement Limit5
Flying Detection
Flying DetectionLevel 0+
Spawnrate
Spawnrate45s
Toru
Level: Level 30 • Intermediate • Offense
Cost
Placement Footprint
Average (1.5)
Sell Price
Placement Type
Ground
Damage
Damage5
Damage Method
Single
Collision
Firerate
Firerate1.025
Hidden Detection
Hidden DetectionLevel 0+ (Units)
Hidden DetectionLevel 2+
Range
Range14
Lead Detection
Lead DetectionLevel 0+ (Collision only)
Placement Limit
Placement Limit5
Flying Detection
Flying DetectionLevel 0+ (Pistol Goon)
Flying DetectionLevel 2+ (Tower)
Spawnrate
Spawnrate50s

Upgrades

Quick Getaway
Level 1 • Cost:

+2 Damage Damage

0.925 > 0.6025 Firerate Firerate


Sell Price changes to

Double Trouble
Level 2 • Cost:

+2.5 Range Range

+13 Damage Damage

+Hidden Detection Hidden Detection

Now spawns two Pistol Goons instead of one


Sell Price changes to

Tommy Goons
Level 3 • Cost:

0.625 > 0.2 Firerate Firerate

+4.5 Range Range

•32.5s Spawnrate Spawnrate

•5 Damage Damage

•0.2 Firerate Firerate

•18.5 Range Range

•175 Health Health

•150 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

The Godfather
Level 4 • Cost:

+20 Damage Damage

0.2 > 0.15 Firerate Firerate

Replaces Tommy Goon 1

•32.5s Spawnrate Spawnrate

•6 Damage Damage

•0.15 Firerate Firerate

•20 Range Range

•275 Health Health

•150 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

Quick Getaway
Level 1 • Cost:

+1 Damage Damage

1.025 > 0.625 Firerate Firerate


Sell Price changes to

Double Trouble
Level 2 • Cost:

+1 Range Range

+4 Damage Damage

+Hidden Detection Hidden Detection

+Flying Detection Flying Detection

Now spawns two Pistol Goons instead of one


Sell Price changes to

Tommy Goons
Level 3 • Cost:

0.625 > 0.225 Firerate Firerate

+1.5 Range Range

•50s Spawnrate Spawnrate

•5 Damage Damage

•0.275 Firerate Firerate

•20 Range Range

•125 Health Health

•200 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

The Godfather
Level 4 • Cost:

+8 Damage Damage

+1 Range Range

0.225 > 0.15 Firerate Firerate

Replaces Tommy Goon 1

•50s Spawnrate Spawnrate

•8 Damage Damage

•0.15 Firerate Firerate

•20 Range Range

•225 Health Health

•200 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

Stats Table

Disable Rate of Fire BugEnable Rate of Fire Bug
Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 10 0.90.925 15 11.1110.81
1 12 0.60.625 15 2019.2
2 25 0.60.625 17.5 41.6740
3 25 0.180.2 22 138.89125
4 45 0.120.15 22 375300
Goon Stats[2]
Level Goon Health Damage Spawnrate Firerate Lifespan Limit Range Detections Gun DPS Ram DPS Total DPS
0-4 Pistol Goon 30 3 45 0.60.625 200 10 17 Hidden, Flying 54.8 0.67 5.675.47
3 Tommy Goon 1 175 5 32.5 0.180.2 150 3 18.5 Hidden 27.7825 5.38 33.1630.38
4 Tommy Goon 2 275 6 32.5 0.120.15 150 3 20 Hidden 5040 8.46 58.4648.46
Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 5 11.025 14 54.88
1 6 0.60.625 14 109.6
2 10 0.60.625 15 16.6716
3 10 0.20.225 16.5 5044.44
4 18 0.120.15 17.5 150120
Goon Stats[2]
Level Goon Health Damage Spawnrate Firerate Lifespan Limit Range Detections Gun DPS Ram DPS Total DPS
0-4 Pistol Goon 25 2 50 0.80.825 150 10 18 Hidden, Flying 2.52.42 0.5 32.92
3 Tommy Goon 1 125 5 50 0.250.275 200 4 20 Hidden 2018.18 2.5 22.520.68
4 Tommy Goon 2 225 8 50 0.120.15 200 4 20 Hidden 66.6753.33 4.5 71.1757.83

Shock and Awe Update (28 January 2026) – Valentines 2026 Update (11 February 2026)

Base Stats

Toru
Level: Level 30 • Intermediate • Offense
Cost
Placement Footprint
Average (1.5)
Sell Price
Placement Type
Ground
Damage
Damage10
Damage Method
Single
Collision
Firerate
Firerate0.925
Hidden Detection
Hidden DetectionLevel 0+ (Units)
Hidden DetectionLevel 2+
Range
Range14
Lead Detection
Lead DetectionLevel 0+ (Collision only)
Placement Limit
Placement Limit5
Flying Detection
Flying DetectionLevel 0+
Spawnrate
Spawnrate45s
Toru
Level: Level 30 • Intermediate • Offense
Cost
Placement Footprint
Average (1.5)
Sell Price
Placement Type
Ground
Damage
Damage5
Damage Method
Single
Collision
Firerate
Firerate1.025
Hidden Detection
Hidden DetectionLevel 0+ (Units)
Hidden DetectionLevel 2+
Range
Range14
Lead Detection
Lead DetectionLevel 0+ (Collision only)
Placement Limit
Placement Limit5
Flying Detection
Flying DetectionLevel 0+ (Pistol Goon)
Flying DetectionLevel 2+ (Tower)
Spawnrate
Spawnrate50s

Upgrades

Quick Getaway
Level 1 • Cost:

+2 Damage Damage

0.925 > 0.625 Firerate Firerate


Sell Price changes to

Double Trouble
Level 2 • Cost:

+3 Range Range

+12 Damage Damage

+Hidden Detection Hidden Detection

Now spawns two Pistol Goons instead of one


Sell Price changes to

Tommy Goons
Level 3 • Cost:

0.625 > 0.2 Firerate Firerate

+1.5 Range Range

•32.5s Spawnrate Spawnrate

•5 Damage Damage

•0.2 Firerate Firerate

•18.5 Range Range

•175 Health Health

•150 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

The Godfather
Level 4 • Cost:

+4 Damage Damage

0.2 > 0.15 Firerate Firerate

Replaces Tommy Goon 1

•32.5s Spawnrate Spawnrate

•6 Damage Damage

•0.15 Firerate Firerate

•20 Range Range

•275 Health Health

•150 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

Quick Getaway
Level 1 • Cost:

+1 Damage Damage

1.025 > 0.625 Firerate Firerate


Sell Price changes to

Double Trouble
Level 2 • Cost:

+1 Range Range

+4 Damage Damage

+Hidden Detection Hidden Detection

+Flying Detection Flying Detection

Now spawns two Pistol Goons instead of one


Sell Price changes to

Tommy Goons
Level 3 • Cost:

0.608 > 0.208 Firerate Firerate

+1.5 Range Range

•50s Spawnrate Spawnrate

•5 Damage Damage

•0.275 Firerate Firerate

•20 Range Range

•125 Health Health

•200 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

The Godfather
Level 4 • Cost:

+8 Damage Damage

+1 Range Range

0.225 > 0.15 Firerate Firerate

Replaces Tommy Goon 1

•50s Spawnrate Spawnrate

•8 Damage Damage

•0.15 Firerate Firerate

•20 Range Range

•225 Health Health

•200 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

Stats Table

Disable Rate of Fire BugEnable Rate of Fire Bug
Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 10 0.90.925 14 11.1110.81
1 12 0.60.625 14 2019.2
2 24 0.60.625 17 4038.4
3 24 0.180.2 18.5 133.33120
4 28 0.120.15 18.5 233.33186.67
Goon Stats[2]
Level Goon Health Damage Spawnrate Firerate Lifespan Limit Range Detections Gun DPS Ram DPS Total DPS
0-4 Pistol Goon 30 3 45 0.60.625 200 10 17 Hidden, Flying 54.8 0.67 5.675.47
3 Tommy Goon 1 175 5 32.5 0.180.2 150 3 18.5 Hidden 27.7825 5.38 33.1630.38
4 Tommy Goon 2 275 6 32.5 0.120.15 150 3 20 Hidden 5040 8.46 58.4648.46
Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 5 11.025 14 54.88
1 6 0.60.625 14 109.6
2 10 0.60.625 15 16.6716
3 10 0.20.225 16.5 5044.44
4 18 0.120.15 17.5 150120
Goon Stats[2]
Level Goon Health Damage Spawnrate Firerate Lifespan Limit Range Detections Gun DPS Ram DPS Total DPS
0-4 Pistol Goon 25 2 50 0.80.825 150 10 18 Hidden, Flying 2.52.42 0.5 32.92
3 Tommy Goon 1 125 5 50 0.250.275 200 4 20 Hidden 2018.18 2.5 22.520.68
4 Tommy Goon 2 225 8 50 0.120.15 200 4 20 Hidden 66.6753.33 4.5 71.1757.83

Assassin Update (6 August 2025) – Shock and Awe Update (28 January 2026)

Base Stats

Toru
Level: Level 30 • Intermediate • Offense
Cost
Placement Footprint
Average (1.5)
Sell Price
Placement Type
Ground
Damage
Damage3
Damage Method
Single
Collision
Firerate
Firerate0.925
Hidden Detection
Hidden DetectionLevel 0+ (Units)
Hidden DetectionLevel 2+
Range
Range12.5
Lead Detection
Lead DetectionLevel 0+ (Collision only)
Placement Limit
Placement Limit5
Flying Detection
Flying DetectionLevel 0+ (Pistol Goon)
Flying DetectionLevel 2+ (Tower)
Spawnrate
Spawnrate50s
Toru
Level: Level 30 • Intermediate • Offense
Cost
Placement Footprint
Average (1.5)
Sell Price
Placement Type
Ground
Damage
Damage5
Damage Method
Single
Collision
Firerate
Firerate1.025
Hidden Detection
Hidden DetectionLevel 0+ (Units)
Hidden DetectionLevel 2+
Range
Range14
Lead Detection
Lead DetectionLevel 0+ (Collision only)
Placement Limit
Placement Limit5
Flying Detection
Flying DetectionLevel 0+ (Pistol Goon)
Flying DetectionLevel 2+ (Tower)
Spawnrate
Spawnrate50s

Upgrades

Quick Getaway
Level 1 • Cost:

+1 Damage Damage

0.925 > 0.775 Firerate Firerate


Sell Price changes to

Double Trouble
Level 2 • Cost:

+1.5 Range Range

+2 Damage Damage

+Hidden Detection Hidden Detection

+Flying Detection Flying Detection

Now spawns two Pistol Goons instead of one


Sell Price changes to

Tommy Goons
Level 3 • Cost:

0.775 > 0.225 Firerate Firerate

+1 Range Range

•50s Spawnrate Spawnrate

•4 Damage Damage

•0.225 Firerate Firerate

•17 Range Range

•100 Health Health

•200 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

The Godfather
Level 4 • Cost:

+12 Damage Damage

+1.5 Range Range

0.225 > 0.15 Firerate Firerate

Replaces Tommy Goon 1

•50s Spawnrate Spawnrate

•10 Damage Damage

•0.15 Firerate Firerate

•18 Range Range

•175 Health Health

•200 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

Quick Getaway
Level 1 • Cost:

+1 Damage Damage

1.025 > 0.625 Firerate Firerate


Sell Price changes to

Double Trouble
Level 2 • Cost:

+1 Range Range

+4 Damage Damage

+Hidden Detection Hidden Detection

+Flying Detection Flying Detection

Now spawns two Pistol Goons instead of one


Sell Price changes to

Tommy Goons
Level 3 • Cost:

0.625 > 0.225 Firerate Firerate

+1.5 Range Range

•50s Spawnrate Spawnrate

•5 Damage Damage

•0.275 Firerate Firerate

•20 Range Range

•125 Health Health

•200 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

The Godfather
Level 4 • Cost:

+8 Damage Damage

+1 Range Range

0.225 > 0.15 Firerate Firerate

Replaces Tommy Goon 1

•50s Spawnrate Spawnrate

•8 Damage Damage

•0.15 Firerate Firerate

•20 Range Range

•225 Health Health

•200 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

Stats Table

Disable Rate of Fire BugEnable Rate of Fire Bug
Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 3 0.90.925 12.5 3.333.24
1 4 0.750.775 12.5 5.335.16
2 6 0.750.775 14 87.74
3 6 0.20.225 15 3026.67
4 18 0.120.15 16.5 150120
Goon Stats[2]
Level Goon Health Damage Spawnrate Firerate Lifespan Limit Range Detections Gun DPS Ram DPS Total DPS
0-4 Pistol Goon 15 3 50 11.025 150 10 20 Hidden, Flying 32.93 0.3 3.33.23
3 Tommy Goon 1 100 4 50 0.20.225 200 4 17 Hidden 2017.78 2 2219.78
4 Tommy Goon 2 175 10 50 0.120.15 200 4 18 Hidden 83.3366.67 3.5 86.8370.17
Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 5 11.025 14 54.88
1 6 0.60.625 14 109.6
2 10 0.60.625 15 16.6716
3 10 0.20.225 16.5 5044.44
4 18 0.120.15 17.5 150120
Goon Stats[2]
Level Goon Health Damage Spawnrate Firerate Lifespan Limit Range Detections Gun DPS Ram DPS Total DPS
0-4 Pistol Goon 25 2 50 0.80.825 150 10 18 Hidden, Flying 2.52.42 0.5 32.92
3 Tommy Goon 1 125 5 50 0.250.275 200 4 20 Hidden 2018.18 2.5 22.520.68
4 Tommy Goon 2 225 8 50 0.120.15 200 4 20 Hidden 66.6753.33 4.5 71.1757.83

PVP Update (23 July 2025) – Assassin Update (6 August 2025)

Base Stats

Toru
Level: Level 30 • Intermediate • Offense
Cost
Placement Footprint
Average (1.5)
Sell Price
Placement Type
Ground
Damage
Damage3
Damage Method
Single
Collision
Firerate
Firerate0.925
Hidden Detection
Hidden DetectionLevel 0+ (Units)
Hidden DetectionLevel 2+
Range
Range12.5
Lead Detection
Lead DetectionLevel 0+ (Collision only)
Placement Limit
Placement Limit5
Flying Detection
Flying DetectionLevel 0+ (Pistol Goon)
Flying DetectionLevel 2+ (Tower)
Spawnrate
Spawnrate50s
Toru
Level: Level 30 • Intermediate • Offense
Cost
Placement Footprint
Average (1.5)
Sell Price
Placement Type
Ground
Damage
Damage5
Damage Method
Single
Collision
Firerate
Firerate0.925
Hidden Detection
Hidden DetectionLevel 0+ (Units)
Hidden DetectionLevel 2+
Range
Range14
Lead Detection
Lead DetectionLevel 0+ (Collision only)
Placement Limit
Placement Limit5
Flying Detection
Flying DetectionLevel 0+ (Pistol Goon)
Flying DetectionLevel 2+ (Tower)
Spawnrate
Spawnrate50s

Upgrades

Quick Getaway
Level 1 • Cost:

+1 Damage Damage

0.925 > 0.775 Firerate Firerate


Sell Price changes to

Double Trouble
Level 2 • Cost:

+1.5 Range Range

+2 Damage Damage

+Hidden Detection Hidden Detection

+Flying Detection Flying Detection

Now spawns two Pistol Goons instead of one


Sell Price changes to

Tommy Goons
Level 3 • Cost:

0.775 > 0.225 Firerate Firerate

+1 Range Range

•50s Spawnrate Spawnrate

•4 Damage Damage

•0.225 Firerate Firerate

•17 Range Range

•100 Health Health

•200 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

The Godfather
Level 4 • Cost:

+12 Damage Damage

+1.5 Range Range

0.225 > 0.15 Firerate Firerate

Replaces Tommy Goon 1

•50s Spawnrate Spawnrate

•10 Damage Damage

•0.15 Firerate Firerate

•18 Range Range

•175 Health Health

•200 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

Quick Getaway
Level 1 • Cost:

+1 Damage Damage

0.925 > 0.625 Firerate Firerate


Sell Price changes to

Double Trouble
Level 2 • Cost:

+1 Range Range

+4 Damage Damage

+Hidden Detection Hidden Detection

+Flying Detection Flying Detection

Now spawns two Pistol Goons instead of one


Sell Price changes to

Tommy Goons
Level 3 • Cost:

0.625 > 0.225 Firerate Firerate

+1.5 Range Range

•50s Spawnrate Spawnrate

•5 Damage Damage

•0.275 Firerate Firerate

•17.5 Range Range

•125 Health Health

•200 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

The Godfather
Level 4 • Cost:

+8 Damage Damage

+1 Range Range

0.225 > 0.15 Firerate Firerate

Replaces Tommy Goon 1

•50s Spawnrate Spawnrate

•8 Damage Damage

•0.15 Firerate Firerate

•20 Range Range

•225 Health Health

•200 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

Stats Table

Disable Rate of Fire BugEnable Rate of Fire Bug
Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 3 0.90.925 12.5 3.333.24
1 4 0.750.775 12.5 5.335.16
2 6 0.750.775 14 87.74
3 6 0.20.225 15 3026.67
4 18 0.120.15 16.5 150120
Goon Stats[2]
Level Goon Health Damage Spawnrate Firerate Lifespan Limit Range Detections Gun DPS Ram DPS Total DPS
0-4 Pistol Goon 15 3 50 11.025 150 10 20 Hidden, Flying 32.93 0.3 3.33.23
3 Tommy Goon 1 100 4 50 0.20.225 200 4 17 Hidden 2017.78 2 2219.78
4 Tommy Goon 2 175 10 50 0.120.15 200 4 18 Hidden 83.3366.67 3.5 86.8370.17
Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 5 0.90.925 14 5.565.41
1 6 0.60.625 14 109.6
2 10 0.60.625 15 16.6716
3 10 0.20.225 16.5 5044.44
4 18 0.120.15 17.5 150120
Goon Stats[2]
Level Goon Health Damage Spawnrate Firerate Lifespan Limit Range Detections Gun DPS Ram DPS Total DPS
0-4 Pistol Goon 25 3 50 0.90.925 150 10 20 Hidden, Flying 3.333.24 0.5 3.833.74
3 Tommy Goon 1 125 5 50 0.250.275 200 4 17.5 Hidden 2018.18 2.5 22.520.68
4 Tommy Goon 2 225 8 50 0.120.15 200 4 20 Hidden 66.6753.33 4.5 71.1757.83

23 October 2024 – PVP Test (23 July 2025)

Base Stats

Toru
Level: Level 30 • Intermediate • Offense
Cost
Placement Footprint
Average (1.5)
Sell Price
Placement Type
Ground
Damage
Damage3
Damage Method
Single
Collision
Firerate
Firerate0.925
Hidden Detection
Hidden DetectionLevel 0+ (Units)
Hidden DetectionLevel 2+
Range
Range12.5
Lead Detection
Lead DetectionLevel 0+ (Collision only)
Placement Limit
Placement Limit5
Flying Detection
Flying DetectionLevel 0+ (Pistol Goon)
Flying DetectionLevel 2+ (Tower)
Spawnrate
Spawnrate50s

Upgrades

Quick Getaway
Level 1 • Cost:

+1 Damage Damage

0.925 > 0.775 Firerate Firerate


Sell Price changes to

Double Trouble
Level 2 • Cost:

+1.5 Range Range

+2 Damage Damage

+Hidden Detection Hidden Detection

+Flying Detection Flying Detection

Now spawns two Pistol Goons instead of one


Sell Price changes to

Tommy Goons
Level 3 • Cost:

0.775 > 0.225 Firerate Firerate

+1 Range Range

•50s Spawnrate Spawnrate

•4 Damage Damage

•0.225 Firerate Firerate

•17 Range Range

•100 Health Health

•200 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

The Godfather
Level 4 • Cost:

+12 Damage Damage

+1.5 Range Range

0.225 > 0.15 Firerate Firerate

Replaces Tommy Goon 1

•50s Spawnrate Spawnrate

•10 Damage Damage

•0.15 Firerate Firerate

•18 Range Range

•175 Health Health

•200 Lifespan Lifespan

•Hidden Detection Hidden Detection


Sell Price changes to

Stats Table

Disable Rate of Fire BugEnable Rate of Fire Bug
Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 3 0.90.925 12.5 3.333.24
1 4 0.750.775 12.5 5.335.16
2 6 0.750.775 14 87.74
3 6 0.20.225 15 3026.67
4 18 0.120.15 16.5 150120
Goon Stats[2]
Level Goon Health Damage Spawnrate Firerate Lifespan Limit Range Detections Gun DPS Ram DPS Total DPS
0-4 Pistol Goon 15 3 50 11.025 150 10 20 Hidden, Flying 32.93 0.3 3.33.23
3 Tommy Goon 1 100 4 50 0.20.225 200 4 17 Hidden 2017.78 2 2219.78
4 Tommy Goon 2 175 10 50 0.120.15 200 4 18 Hidden 83.3366.67 3.5 86.8370.17

11 September 2024 – 23 October 2024

Base Stats

Toru
Level: Level 30 • Intermediate
Cost
Placement Footprint
Average (1.5)
Sell Price
Placement Type
Ground
Damage
Damage3
Damage Method
Single
Collision
Firerate
Firerate0.925
Hidden Detection
Hidden DetectionLevel 0+ (Units)
Hidden DetectionLevel 2+
Range
Range12.5
Lead Detection
Lead DetectionLevel 0+ (Collision only)
Placement Limit
Placement Limit5
Flying Detection
Flying DetectionLevel 0+ (Pistol Goon)
Flying DetectionLevel 2+ (Tower)
Spawnrate
Spawnrate50s

Upgrades

Quick Getaway
Level 1 • Cost:

+1 Damage Damage

0.925 > 0.775 Firerate Firerate


Sell Price changes to

Double Trouble
Level 2 • Cost:

+1.5 Range Range

+2 Damage Damage

+Hidden Detection Hidden Detection

+Flying Detection Flying Detection

Now spawns two Pistol Goons instead of one


Sell Price changes to

Tommy Goons
Level 3 • Cost:

0.775 > 0.225 Firerate Firerate

+1 Range Range

•50s Spawnrate Spawnrate

•4 Damage Damage

•0.225 Firerate Firerate

•17 Range Range

•100 Health Health

•Hidden Detection Hidden Detection


Sell Price changes to

The Godfather
Level 4 • Cost:

+12 Damage Damage

+1.5 Range Range

0.225 > 0.15 Firerate Firerate

Replaces Tommy Goon

•50s Spawnrate Spawnrate

•10 Damage Damage

•0.15 Firerate Firerate

•18 Range Range

•175 Health Health

•Hidden Detection Hidden Detection


Sell Price changes to

Stats Table

Disable Rate of Fire BugEnable Rate of Fire Bug
Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 3 0.90.925 12.5 3.333.24
1 4 0.750.775 12.5 5.335.16
2 6 0.750.775 14 87.74
3 6 0.20.225 15 3026.67
4 18 0.120.15 16.5 150120
Goon Stats[2]
Level Goon Health Damage Spawnrate Firerate Range Detections Gun DPS Ram DPS Total DPS
0-4 Pistol Goon 15 3 50 11.025 20 Hidden, Flying 32.93 0.3 3.33.23
3 Tommy Goon 1 100 4 50 0.20.225 17 Hidden 2017.78 2 2219.78
4 Tommy Goon 2 175 10 50 0.120.15 18 Hidden 83.3366.67 3.5 86.8370.17

Intermediate Mode Update (3 May 2024) – 11 September 2024

Base Stats

Toru
Level: Level 30 • Intermediate
Cost
Placement Footprint
Average (1.5)
Sell Price
Placement Type
Ground
Damage
Damage4
Damage Method
Single
Collision
Firerate
Firerate1.275
Hidden Detection
Hidden DetectionLevel 2+
Range
Range10
Lead Detection
Lead DetectionLevel 0+ (Collision only)
Placement Limit
Placement Limit6
Flying Detection
N/A
Spawnrate
Spawnrate35s

Upgrades

Quick Getaway
Level 1 • Cost:

+2 Range Range

1.275 > 1.025 Firerate Firerate


Sell Price changes to

Double Trouble
Level 2 • Cost:

+2 Range Range

1.025 > 0.825 Firerate Firerate

+Hidden Detection Hidden Detection

Now spawns two Pistol Goons instead of one


Sell Price changes to

Tommy Goons
Level 3 • Cost:

0.825 > 0.175 Firerate Firerate

-1 Damage Damage

•30s Spawnrate Spawnrate

•3 Damage Damage

•0.275 Firerate Firerate

•17 Range Range

•35 Health Health

•Hidden Detection Hidden Detection


Sell Price changes to

The Godfather
Level 4 • Cost:

+3 Damage Damage

+2 Range Range

0.175 > 0.125 Firerate Firerate

Replaces Tommy Goon

•20s Spawnrate Spawnrate

•4 Damage Damage

•0.2 Firerate Firerate

•20 Range Range

•50 Health Health

•Hidden Detection Hidden Detection


Sell Price changes to

Stats Table

Disable Rate of Fire BugEnable Rate of Fire Bug
Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 4 1.21.225 10 3.333.27
1 4 11.025 12 43.9
2 4 0.80.825 14 54.85
3 3 0.150.175 14 2017.14
4 6 0.10.125 16 6048
Goon Stats[2]
Level Goon Health Damage Spawnrate Firerate Range Detections Gun DPS Ram DPS Total DPS
0-4 Pistol Goon 15 2 35 0.90.925 15 None 2.222.16 0.43 2.652.59
3 Tommy Goon 1 35 3 30 0.250.275 17 Hidden 1210.91 1.17 13.1712.08
4 Tommy Goon 2 50 4 20 0.180.2 18 Hidden 22.2220 2.5 24.7222.5

Mercenary Base Update (19 April 2024) – Intermediate Mode Update (3 May 2024)

Base Stats

Toru
Level: Level 30 • Intermediate
Cost
Placement Footprint
Average (1.5)
Sell Price
Placement Type
Ground
Damage
Damage4
Damage Method
Single
Collision
Firerate
Firerate1.258
Hidden Detection
Hidden DetectionLevel 2+
Range
Range10
Lead Detection
Lead DetectionLevel 0+ (Collision only)
Placement Limit
Placement Limit6
Flying Detection
N/A
Spawnrate
Spawnrate35s

Upgrades

Quick Getaway
Level 1 • Cost:

1.258 > 1.108 Firerate Firerate


Sell Price changes to

Double Trouble
Level 2 • Cost:

+2 Range Range

1.108 > 1.008 Firerate Firerate

+Hidden Detection Hidden Detection

Now spawns two Goon1s instead of one


Sell Price changes to

Tommy Goons
Level 3 • Cost:

+2 Range Range

1.008 > 0.158 Firerate Firerate

-1 Damage Damage

•30s Spawnrate Spawnrate

•3 Damage Damage

•0.258 Firerate Firerate

•16 Range Range

•35 Health Health

•Hidden Detection Hidden Detection


Sell Price changes to

The Godfather
Level 4 • Cost:

+3 Damage Damage

+1 Range Range

0.158 > 0.108 Firerate Firerate

Replaces Goon2

•20s Spawnrate Spawnrate

•4 Damage Damage

•0.188 Firerate Firerate

•18 Range Range

•50 Health Health

•Hidden Detection Hidden Detection


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 4 1.258 10 3.18
1 4 1.108 10 3.61
2 4 1.008 12 3.97
3 3 0.158 14 18.99
4 6 0.108 15 55.56


Goon Stats[3]
Level Goon Health Damage Spawnrate Firerate Aim Time Range Detections DPS Ram DPS[4]
0-4 Goon1 10 2 35 0.808 0.4 14 None 1.65 0.29
3 Goon2 35 3 30 0.258 N/A 16 Hidden 11.63 1.17
4 Goon3 50 4 20 0.188 N/A 18 Hidden 21.28 2.5

Mission Quests Update (5 April 2024) – Mercenary Base Update (19 April 2024)

Base Stats

Toru
Level: Level 30 • Intermediate
Cost
Placement Footprint
Average (1.5)
Sell Price
Placement Type
Ground
Damage
Damage4
Damage Method
Single
Collision
Firerate
Firerate1.258
Hidden Detection
Hidden DetectionLevel 2+
Range
Range10
Lead Detection
Lead DetectionLevel 0+ (Collision only)
Placement Limit
Placement Limit6
Flying Detection
N/A
Spawnrate
Spawnrate35s

Upgrades

Quick Getaway
Level 1 • Cost:

1.258 > 1.108 Firerate Firerate

35 > 25 Goon1 Spawnrate Spawnrate


Sell Price changes to

Double Trouble
Level 2 • Cost:

+2 Range Range

1.108 > 1.008 Firerate Firerate

+Hidden Detection Hidden Detection

Now spawns two Goon1s instead of one


Sell Price changes to

Tommy Goons
Level 3 • Cost:

+2 Range Range

1.008 > 0.158 Firerate Firerate

-1 Damage Damage

•30s Spawnrate Spawnrate

•3 Damage Damage

•0.258 Firerate Firerate

•16 Range Range

•35 Health Health

•Hidden Detection Hidden Detection


Sell Price changes to

The Godfather
Level 4 • Cost:

+3 Damage Damage

+1 Range Range

0.158 > 0.108 Firerate Firerate

Replaces Goon2

•20s Spawnrate Spawnrate

•4 Damage Damage

•0.188 Firerate Firerate

•18 Range Range

•50 Health Health

•Hidden Detection Hidden Detection


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 4 1.258 10 3.18
1 4 1.108 10 3.61
2 4 1.008 12 3.97
3 3 0.158 14 18.99
4 6 0.108 15 55.56


Goon Stats[3]
Level Goon Health Damage Spawnrate Firerate Aim Time Range Detections DPS Ram DPS[4]
0-4 Goon1 10 2 35 (Level 0)
25 (Level 1-4)
0.808 0.4 14 None 1.65 0.29 (Level 0)
0.4 (Level 1-4)
3 Goon2 35 3 30 0.258 N/A 16 Hidden 11.63 1.17
4 Goon3 50 4 20 0.188 N/A 18 Hidden 21.28 2.5

10 February 2024 – Mission Quests Update (5 April 2024)

Base Stats

Toru
Level: Level 30 • Intermediate
Cost
Placement Footprint
Average (1.5)
Sell Price
Placement Type
Ground
Damage
Damage4
Damage Method
Single
Collision
Firerate
Firerate1.258
Hidden Detection
Hidden DetectionLevel 2+
Range
Range10
Lead Detection
Lead DetectionLevel 0+ (Collision only)
Placement Limit
Placement Limit6
Flying Detection
Flying DetectionLevel 0+ (Goon1 only)
Spawnrate
Spawnrate35s

Upgrades

Quick Getaway
Level 1 • Cost:

1.258 > 1.108 Firerate Firerate

35 > 25 Goon1 Spawnrate Spawnrate


Sell Price changes to

Double Trouble
Level 2 • Cost:

+2 Range Range

1.108 > 1.008 Firerate Firerate

+Hidden Detection Hidden Detection

Now spawns two Goon1s instead of one


Sell Price changes to

Tommy Goons
Level 3 • Cost:

+2 Range Range

1.008 > 0.158 Firerate Firerate

-1 Damage Damage

•30s Spawnrate Spawnrate

•3 Damage Damage

•0.258 Firerate Firerate

•16 Range Range

•35 Health Health

•Hidden Detection Hidden Detection


Sell Price changes to

The Godfather
Level 4 • Cost:

+3 Damage Damage

+1 Range Range

0.158 > 0.108 Firerate Firerate

Replaces Goon2

•4 Damage Damage

•0.188 Firerate Firerate

•18 Range Range

•50 Health Health

•Hidden Detection Hidden Detection


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 4 1.258 10 3.18
1 4 1.108 10 3.61
2 4 1.008 12 3.97
3 3 0.158 14 18.99
4 6 0.108 15 55.56


Goon Stats[3]
Level Goon Health Damage Spawnrate Firerate Aim Time Range Detections DPS Ram DPS[4]
0-4 Goon1 10 2 35 (Level 0)
25 (Level 1-4)
0.808 0.4 14 Flying 1.65 0.29 (Level 0)
0.4 (Level 1-4)
3 Goon2 35 3 30 0.258 N/A 16 Hidden 11.63 1.17
4 Goon3 50 4 20 0.188 N/A 18 Hidden 21.28 2.5

Unwavering Tides Update (5 August 2023) – 10 February 2024

Base Stats

Toru
Level: Level 30 • Intermediate
Cost
Placement Footprint
Average (1.5)
Sell Price
Placement Type
Ground
Damage
Damage2
Damage Method
Single
Collision (Level 1+)
Firerate
Firerate0.758
Hidden Detection
Hidden DetectionLevel 2+
Range
Range10
Lead Detection
Lead DetectionLevel 2+ (Collision only)
Placement Limit
Placement Limit4
Flying Detection
N/A

Upgrades

Hired Help
Level 1 • Cost:

+1 Damage Damage

•60 Spawnrate Spawnrate

•2 Damage Damage

•1.008 Firerate Firerate

•20 Range Range

•10 Health Health


Sell Price changes to

Underground Eye
Level 2 • Cost:

+1 Range Range

+Hidden Detection Hidden Detection

0.758 > 0.558 Firerate Firerate

60 > 45 Spawnrate Spawnrate


Sell Price changes to

Tommy Gun
Level 3 • Cost:

+1 Range Range

0.558 > 0.158 Firerate Firerate

+1 Max Units

Replaces Body Guard

•45 Spawnrate Spawnrate

•2 Damage Damage

•0.508 Firerate Firerate

•20 Range Range

•10 Health Health


Sell Price changes to

Criminal Mastermind
Level 4 • Cost:

+2 Damage Damage

+3 Range Range

0.158 > 0.108 Firerate Firerate

45 > 40 Spawnrate Spawnrate

+1 Max Units

Replaces Body Guards 1

•40 Spawnrate Spawnrate

•2 Damage Damage

•0.208 Firerate Firerate

•25 Range Range

•50 Health Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage Firerate Range Max Units DPS Cost Efficiency[1]
0 2 0.758 10 N/A 2.64
1 3 0.758 10 1 3.96
2 3 0.558 11 1 5.38
3 3 0.158 12 2 18.99
4 5 0.108 15 3 46.3


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
1-2 Body Guard 10 2 60 (Level 1)
45 (Level 2)
1.008 20 1.98 0.17 (Level 1)
0.22 (Level 2)
3 Body Guards 1 10 2 45 0.508 20 3.94 0.22
4 Body Guards 2 50 2 40 0.208 25 9.62 1.25

21 March 2023 – Unwavering Tides Update (5 August 2023)

Base Stats

Toru
Level: Level 30 • Intermediate
Cost
Placement Footprint
Average (1.5)
Sell Price
Placement Type
Ground
Damage
Damage2
Damage Method
Single
Collision (Level 2+)
Firerate
Firerate0.808
Hidden Detection
Hidden DetectionLevel 2+
Range
Range10
Lead Detection
Lead DetectionLevel 2+ (Collision only)
Placement Limit
Placement Limit4
Flying Detection
N/A

Upgrades

9mm Caliber
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Eyes Everywhere
Level 2 • Cost:

+1 Range Range

+Hidden Detection Hidden Detection

•60 Spawnrate Spawnrate

•2 Damage Damage

•1.008 Firerate Firerate

•20 Range Range

•10 Health Health


Sell Price changes to

Better Armed
Level 3 • Cost:

+2 Range Range

0.808 > 0.208 Firerate Firerate

Replaces Body Guard

•45 Spawnrate Spawnrate

•2 Damage Damage

•0.508 Firerate Firerate

•20 Range Range

•10 Health Health


Sell Price changes to

Most Wanted
Level 4 • Cost:

+4 Damage Damage

+2 Range Range

0.208 > 0.158 Firerate Firerate

Replaces Body Guards 1

•45 Spawnrate Spawnrate

•2 Damage Damage

•0.208 Firerate Firerate

•25 Range Range

•50 Health Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 2 0.808 10 2.48
1 3 0.808 10 3.71
2 3 0.808 11 3.71
3 3 0.208 13 14.42
4 7 0.158 15 44.3


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
2 Body Guard 10 2 60 1.008 20 1.98 0.17
3 Body Guards 1 10 2 45 0.508 20 3.94 0.22
4 Body Guards 2 50 2 45 0.208 25 9.62 1.11

9 January 2023 – 21 March 2023

Base Stats

Toru
Level: Level 30 • Intermediate
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage2
Damage Method
Single
Collision (Level 2+)
Firerate
Firerate0.808
Hidden Detection
Hidden DetectionLevel 2+
Range
Range10
Lead Detection
Lead DetectionLevel 2+ (Collision only)
Placement Limit
Placement Limit4
Flying Detection
N/A

Upgrades

9mm Caliber
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Eyes Everywhere
Level 2 • Cost:

+1 Range Range

+Hidden Detection Hidden Detection

•45 Spawnrate Spawnrate

•2 Damage Damage

•1.008 Firerate Firerate

•20 Range Range

•10 Health Health


Sell Price changes to

Better Armed
Level 3 • Cost:

+2 Range Range

0.808 > 0.208 Firerate Firerate

Replaces Body Guard

•2 Damage Damage

•0.508 Firerate Firerate

•20 Range Range

•10 Health Health


Sell Price changes to

Most Wanted
Level 4 • Cost:

+4 Damage Damage

+2 Range Range

0.208 > 0.158 Firerate Firerate

Replaces Body Guards 1

•2 Damage Damage

•0.208 Firerate Firerate

•25 Range Range

•50 Health Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 2 0.808 10 2.48
1 3 0.808 10 3.71
2 3 0.808 11 3.71
3 3 0.208 13 14.42
4 7 0.158 15 44.3


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
2 Body Guard 10 2 45 1.008 20 1.98 0.22
3 Body Guards 1 10 2 45 0.508 20 3.94 0.22
4 Body Guards 2 50 2 45 0.208 25 9.62 1.11

Violent Night Update (21 December 2022) – 9 January 2023

Base Stats

Toru
Level: Level 30 • Intermediate
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage2
Damage Method
Single
Collision (Level 2+)
Firerate
Firerate0.808
Hidden Detection
Hidden DetectionLevel 2+
Range
Range10
Lead Detection
Lead DetectionLevel 2+ (Collision only)
Placement Limit
Placement Limit4
Flying Detection
N/A

Upgrades

9mm Caliber
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Eyes Everywhere
Level 2 • Cost:

+1 Range Range

+Hidden Detection Hidden Detection

•45 Spawnrate Spawnrate

•2 Damage Damage

•1.03 Firerate Firerate

•20 Range Range

•10 Health Health


Sell Price changes to

Better Armed
Level 3 • Cost:

+2 Range Range

0.808 > 0.208 Firerate Firerate

Replaces Body Guard

•2 Damage Damage

•0.53 Firerate Firerate

•20 Range Range

•10 Health Health


Sell Price changes to

Most Wanted
Level 4 • Cost:

+4 Damage Damage

+2 Range Range

0.208 > 0.158 Firerate Firerate

Replaces Body Guards 1

•2 Damage Damage

•0.23 Firerate Firerate

•25 Range Range

•50 Health Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 2 0.808 10 2.48
1 3 0.808 10 3.71
2 3 0.808 11 3.71
3 3 0.208 13 14.42
4 7 0.158 15 44.3


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
2 Body Guard 10 2 45 1.03 20 1.94 0.22
3 Body Guards 1 10 2 45 0.53 20 3.77 0.22
4 Body Guards 2 50 2 45 0.23 25 8.7 1.11

Entity System Update (12 March 2022) – Violent Night (21 December 2022)

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage2
Damage Method
Single
Collision (Level 2+)
Firerate
Firerate0.808
Hidden Detection
Hidden DetectionLevel 2+
Range
Range10
Lead Detection
Lead DetectionLevel 2+ (Collision only)
Placement Limit
Placement Limit4
Flying Detection
N/A

Upgrades

9mm Caliber
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Eyes Everywhere
Level 2 • Cost:

+1 Range Range

+Hidden Detection Hidden Detection

•60 Spawnrate Spawnrate

•2 Damage Damage

•1.008 Firerate Firerate

•20 Range Range

•10 Health Health


Sell Price changes to

Better Armed
Level 3 • Cost:

+2 Range Range

0.808 > 0.208 Firerate Firerate

Replaces Body Guard

•2 Damage Damage

•0.508 Firerate Firerate

•20 Range Range

•10 Health Health


Sell Price changes to

Most Wanted
Level 4 • Cost:

+4 Damage Damage

+2 Range Range

0.208 > 0.158 Firerate Firerate

Replaces Body Guards 1

•2 Damage Damage

•0.208 Firerate Firerate

•25 Range Range

•50 Health Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 2 0.808 10 2.48
1 3 0.808 10 3.71
2 3 0.808 11 3.71
3 3 0.208 13 14.42
4 7 0.158 15 44.3


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
2 Body Guard 10 2 60 1.008 20 1.98 0.17
3 Body Guards 1 10 2 60 0.508 20 3.94 0.17
4 Body Guards 2 50 2 60 0.208 25 9.62 0.83

Frost Invasion Update (8 May 2021) – Entity System Update (12 March 2022)

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage2
Damage Method
Single
Collision (Level 2+)
Firerate
Firerate0.83
Hidden Detection
Hidden DetectionLevel 2+
Range
Range10
Lead Detection
Lead DetectionLevel 2+ (Collision only)
Placement Limit
Placement Limit4
Flying Detection
N/A

Upgrades

9mm Caliber
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Eyes Everywhere
Level 2 • Cost:

+1 Range Range

+Hidden Detection Hidden Detection

•60 Spawnrate Spawnrate

•2 Damage Damage

•1.03 Firerate Firerate

•20 Range Range

•10 Health Health


Sell Price changes to

Better Armed
Level 3 • Cost:

+2 Range Range

0.83 > 0.23 Firerate Firerate

Replaces Body Guard

•2 Damage Damage

•0.53 Firerate Firerate

•20 Range Range

•10 Health Health


Sell Price changes to

Most Wanted
Level 4 • Cost:

+2 Range Range

+4 Damage Damage

0.23 > 0.18 Firerate Firerate

Replaces Body Guards 1

•2 Damage Damage

•0.23 Firerate Firerate

•25 Range Range

•50 Health Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 2 0.8 10 2.41
1 3 0.83 10 3.61
2 3 0.8 11 3.61
3 3 0.23 13 13.04
4 7 0.18 15 38.89


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
2 Body Guard 10 2 60 1.03 20 1.94 0.17
3 Body Guards 1 10 2 60 0.53 20 3.77 0.17
4 Body Guards 2 50 2 60 0.23 25 8.7 0.83

Overhaul Update (29 October 2020) – Frost Invasion Update (8 May 2021)

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage2
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.83
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Lead Detection
Lead DetectionLevel 4+ (Collision only)
Placement Limit
Placement Limit6
Flying Detection
N/A

Upgrades

Stronger Bullets
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Detect Hiddens
Level 2 • Cost:

+2 Range Range

+Hidden Detection Hidden Detection


Sell Price changes to

Drum Mag
Level 3 • Cost:

+2 Range Range

0.83 > 0.33 Firerate Firerate


Sell Price changes to

Body Guards
Level 4 • Cost:

+2 Damage Damage

•60 Spawnrate Minion Spawn

•1 Damage Damage

•0.33 Firerate Firerate

•25 Range Range

•25 Health


Sell Price changes to

CEO of Crime
Level 5 • Cost:

+2 Range Range

+2 Damage Damage

0.33 > 0.18 Firerate Firerate

Replaces the Crook

•60 Spawnrate Minion Spawn

•3 Damage Damage

•0.18 Firerate Firerate

•25 Range Range

•50 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 2 0.83 9 2.41
1 3 0.83 9 3.61
2 3 0.83 11 3.61
3 3 0.33 13 9.09
4 5 0.33 13 15.15
5 7 0.18 15 38.89


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Crook 25 1 60 0.33 25 3.03 0.42
5 Mafia 50 3 60 0.18 25 16.67 0.83

Hardcore Testing (28 August 2020 – 29 October 2020)

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage2
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.83
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Lead Detection
Lead DetectionLevel 4+ (Collision only)
Placement Limit
Placement Limit6
Flying Detection
N/A

Upgrades

Stronger Bullets
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Detect Hiddens
Level 2 • Cost:

+2 Range Range

+1 Damage Damage

0.83 > 0.63 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to

Drum Mag
Level 3 • Cost:

+2 Range Range

+1 Damage Damage

0.63 > 0.33 Firerate Firerate


Sell Price changes to

Body Guards
Level 4 • Cost:

+1 Range Range

+2 Damage Damage

•60 Spawnrate Minion Spawn

•1 Damage Damage

•0.33 Firerate Firerate

•25 Range Range

•25 Health


Sell Price changes to

CEO of Crime
Level 5 • Cost:

+2 Range Range

+2 Damage Damage

0.33 > 0.18 Firerate Firerate

Replaces the Crook

•60 Spawnrate Minion Spawn

•3 Damage Damage

•0.15 Firerate Firerate

•25 Range Range

•50 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 2 0.83 9 2.41
1 3 0.83 9 3.61
2 4 0.63 11 6.35
3 5 0.33 13 15.15
4 7 0.33 14 21.21
5 9 0.18 16 50


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Crook 25 1 60 0.3 25 3.03 0.42
5 Mafia 50 3 60 0.15 25 16.67 0.83

4 March 2020 – Overhaul Update (29 October 2020)

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage2
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.85
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Placement Limit
Placement Limit6

Upgrades

Stronger Bullets
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Detect Hiddens
Level 2 • Cost:

+2 Range Range

+1 Damage Damage

0.85 > 0.65 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to

Drum Mag
Level 3 • Cost:

+2 Range Range

+1 Damage Damage

0.65 > 0.35 Firerate Firerate


Sell Price changes to

Body Guards
Level 4 • Cost:

+1 Range Range

+2 Damage Damage

•60 Spawnrate Minion Spawn

•1 Damage Damage

•0.45 Firerate Firerate

•20 Range Range

•25 Health


Sell Price changes to

CEO of Crime
Level 5 • Cost:

+2 Range Range

+2 Damage Damage

0.35 > 0.2 Firerate Firerate

Replaces the Crook

•60 Spawnrate Minion Spawn

•3 Damage Damage

•0.25 Firerate Firerate

•24 Range Range

•50 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 2 0.85 9 2.35
1 3 0.85 9 3.53
2 4 0.65 11 6.15
3 5 0.35 13 14.29
4 7 0.35 14 20
5 9 0.2 16 45


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Crook 25 1 60 0.45 20 2.22 0.42
5 Mafia 50 3 60 0.25 24 12 0.83

13 January 2020 – 4 March 2020

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage2
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.85
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Placement Limit
Placement Limit6

Upgrades

Stronger Bullets
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Detect Hiddens
Level 2 • Cost:

+2 Range Range

+1 Damage Damage

0.85 > 0.65 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to

Drum Mag
Level 3 • Cost:

+2 Range Range

+1 Damage Damage

0.65 > 0.35 Firerate Firerate


Sell Price changes to

Body Guards
Level 4 • Cost:

+1 Range Range

+2 Damage Damage

•60 Spawnrate Minion Spawn

•1 Damage Damage

•0.45 Firerate Firerate

•20 Range Range

•25 Health


Sell Price changes to

CEO of Crime
Level 5 • Cost:

+2 Range Range

+2 Damage Damage

0.35 > 0.2 Firerate Firerate

Replaces the Crook

•60 Spawnrate Minion Spawn

•3 Damage Damage

•0.25 Firerate Firerate

•24 Range Range

•50 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 2 0.85 9 2.35
1 3 0.85 9 3.53
2 4 0.65 11 6.15
3 5 0.35 13 14.29
4 7 0.35 14 20
5 9 0.2 16 45


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Crook 25 1 60 0.45 20 2.22 0.43
5 Mafia 50 3 60 0.25 24 12 0.83

12 January 2020 – 13 January 2020

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage2
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.85
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Placement Limit
Placement Limit7

Upgrades

Stronger Bullets
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Detect Hiddens
Level 2 • Cost:

+2 Range Range

+1 Damage Damage

0.85 > 0.65 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to

Drum Mag
Level 3 • Cost:

+2 Range Range

+1 Damage Damage

0.65 > 0.35 Firerate Firerate


Sell Price changes to

Body Guards
Level 4 • Cost:

+1 Range Range

+2 Damage Damage

•60 Spawnrate Minion Spawn

•1 Damage Damage

•0.45 Firerate Firerate

•20 Range Range

•25 Health


Sell Price changes to

CEO of Crime
Level 5 • Cost:

+2 Range Range

+2 Damage Damage

0.35 > 0.2 Firerate Firerate

Replaces the Crook

•60 Spawnrate Minion Spawn

•3 Damage Damage

•0.25 Firerate Firerate

•24 Range Range

•50 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 2 0.85 9 2.35
1 3 0.85 9 3.53
2 4 0.65 11 6.15
3 5 0.35 13 14.29
4 7 0.35 14 20
5 9 0.2 16 45


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Crook 25 1 60 0.45 20 2.22 0.43
5 Mafia 50 3 60 0.25 24 12 0.83

9 November 2019 – 12 January 2020

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage1
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.7
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Placement Limit
Placement Limit6

Upgrades

Gamer Fedora
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Epic Shades
Level 2 • Cost:

+2 Range Range

+1 Damage Damage

0.7 > 0.55 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to

Drum Mag
Level 3 • Cost:

+2 Range Range

+1 Damage Damage

0.55 > 0.325 Firerate Firerate


Sell Price changes to

Intelligence
Level 4 • Cost:

+1 Range Range

+1 Damage Damage

•60 Spawnrate Minion Spawn

•2 Damage Damage

•0.45 Firerate Firerate

•13 Range Range

•10 Health


Sell Price changes to

Lv. 100 BOSS
Level 5 • Cost:

+2 Range Range

+2 Damage Damage

0.325 > 0.2 Firerate Firerate

Replaces the Crook

•60 Spawnrate Minion Spawn

•3 Damage Damage

•0.25 Firerate Firerate

•15 Range Range

•10 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 1 0.7 9 1.43
1 2 0.7 9 2.86
2 3 0.55 11 5.45
3 4 0.325 13 12.31
4 5 0.325 14 15.38
5 7 0.15 16 35


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Crook 10 2 60 0.45 13 4.44 0.17
5 Mafia 10 3 60 0.2 15 12 0.17

18 October 2019 – 9 November 2019

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage1
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.7
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Placement Limit
Placement Limit6

Upgrades

Gamer Fedora
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Epic Shades
Level 2 • Cost:

+2 Range Range

+1 Damage Damage

0.7 > 0.55 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to

Drum Mag
Level 3 • Cost:

+2 Range Range

+1 Damage Damage

0.55 > 0.325 Firerate Firerate


Sell Price changes to

Intelligence
Level 4 • Cost:

+1 Range Range

+1 Damage Damage

•60 Spawnrate Minion Spawn

•2 Damage Damage

•0.45 Firerate Firerate

•13 Range Range

•10 Health


Sell Price changes to

Lv. 100 BOSS
Level 5 • Cost:

+2 Range Range

+2 Damage Damage

0.325 > 0.2 Firerate Firerate

Replaces the Crook

•60 Spawnrate Minion Spawn

•2 Damage Damage

•0.25 Firerate Firerate

•15 Range Range

•10 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 1 0.7 9 1.43
1 2 0.7 9 2.86
2 3 0.55 11 5.45
3 4 0.325 13 12.31
4 5 0.275 14 15.38
5 7 0.15 16 35


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Crook 10 2 60 0.45 13 4.44 0.17
5 Mafia 10 2 60 0.25 15 8 0.17

MEGA Update (13 October 2019) – 18 October 2019

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage1
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.7
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Placement Limit
Placement Limit10

Upgrades

Gamer Fedora
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Epic Shades
Level 2 • Cost:

+2 Range Range

+1 Damage Damage

0.7 > 0.55 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to

Drum Mag
Level 3 • Cost:

+2 Range Range

+1 Damage Damage

0.55 > 0.325 Firerate Firerate


Sell Price changes to

Intelligence
Level 4 • Cost:

+1 Range Range

+1 Damage Damage

•60 Spawnrate Minion Spawn

•2 Damage Damage

•0.45 Firerate Firerate

•13 Range Range

•10 Health


Sell Price changes to

Lv. 100 BOSS
Level 5 • Cost:

+2 Range Range

+2 Damage Damage

0.325 > 0.2 Firerate Firerate

Replaces the Crook

•60 Spawnrate Minion Spawn

•2 Damage Damage

•0.25 Firerate Firerate

•15 Range Range

•10 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 1 0.7 9 1.43
1 2 0.7 9 2.86
2 3 0.55 11 5.45
3 4 0.325 13 12.31
4 5 0.325 14 15.38
5 7 0.2 16 35


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Crook 10 2 60 0.45 13 4.44 0.17
5 Mafia 10 2 60 0.25 15 8 0.17

3 August 2019 – MEGA Update (13 October 2019)

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage1
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.7
Hidden Detection
Hidden DetectionLevel 3+
Range
Range9
Placement Limit
Placement Limit4

Upgrades

Lvl. 1 Broke
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Lvl. 2 Normie
Level 2 • Cost:

+2 Range Range

+1 Damage Damage

0.7 > 0.55 Firerate Firerate


Sell Price changes to

Lvl. 3 Gamer
Level 3 • Cost:

+2 Range Range

+1 Damage Damage

0.55 > 0.325 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to

Lvl. 4 Intellectual
Level 4 • Cost:

+1 Range Range

+1 Damage Damage

•60 Spawnrate Minion Spawn

•4 Damage Damage

•0.45 Firerate Firerate

•13 Range Range

•10 Health


Sell Price changes to

Lvl. 5 BOSS
Level 5 • Cost:

+2 Range Range

+2 Damage Damage

0.325 > 0.2 Firerate Firerate

Replaces the Crook 1

•60 Spawnrate Minion Spawn

•10 Damage Damage

•0.25 Firerate Firerate

•15 Range Range

•15 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 1 0.7 9 1.43
1 2 0.7 9 2.86
2 3 0.55 11 5.45
3 4 0.325 13 12.31
4 5 0.325 14 15.38
5 7 0.2 16 35


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Crook 1 10 4 60 0.45 13 8.89 0.17
5 Crook 2 15 10 60 0.25 15 40 0.25

2 August 2019 – 3 August 2019

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage1
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.7
Hidden Detection
N/A
Range
Range9
Placement Limit
Placement Limit4

Upgrades

Lvl. 1 Broke
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Lvl. 2 Normie
Level 2 • Cost:

+2 Range Range

+1 Damage Damage

0.7 > 0.6 Firerate Firerate


Sell Price changes to

Lvl. 3 Gamer
Level 3 • Cost:

+2 Range Range

+1 Damage Damage

0.6 > 0.325 Firerate Firerate


Sell Price changes to

Lvl. 4 Intellectual
Level 4 • Cost:

+1 Range Range

+1 Damage Damage

•60 Spawnrate Minion Spawn

•4 Damage Damage

•0.45 Firerate Firerate

•13 Range Range

•10 Health


Sell Price changes to

Lvl. 5 BOSS
Level 5 • Cost:

+2 Range Range

+2 Damage Damage

0.325 > 0.2 Firerate Firerate

Replaces the Crook 1

•60 Spawnrate Minion Spawn

•10 Damage Damage

•0.25 Firerate Firerate

•15 Range Range

•15 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 1 0.7 9 1.43
1 2 0.7 9 2.86
2 3 0.6 11 5
3 4 0.325 13 12.31
4 5 0.325 14 15.38
5 7 0.2 16 35


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Crook 1 10 4 60 0.45 13 8.89 0.17
5 Crook 2 15 10 60 0.25 15 40 0.25

14 July 2019 – 2 August 2019

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage1
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.6
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Placement Limit
Placement Limit4

Upgrades

Lvl. 1 Broke
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Lvl. 2 Normie
Level 2 • Cost:

+2 Range Range

+1 Damage Damage

0.6 > 0.45 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to

Lvl. 3 Gamer
Level 3 • Cost:

+2 Range Range

+1 Damage Damage

0.45 > 0.25 Firerate Firerate


Sell Price changes to

Lvl. 4 Intellectual
Level 4 • Cost:

+1 Range Range

+2 Damage Damage

•60 Spawnrate Minion Spawn

•4 Damage Damage

•0.45 Firerate Firerate

•13 Range Range

•10 Health


Sell Price changes to

Lvl. 5 BOSS
Level 5 • Cost:

+2 Range Range

+2 Damage Damage

0.25 > 0.175 Firerate Firerate

Replaces the Crook 1

•60 Spawnrate Minion Spawn

•10 Damage Damage

•0.25 Firerate Firerate

•15 Range Range

•15 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 1 0.6 9 1.67
1 2 0.6 9 3.3
2 3 0.45 11 6.67
3 4 0.25 13 16
4 6 0.25 14 24
5 8 0.175 16 45.71


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Crook 1 10 4 60 0.45 13 8.89 0.17
5 Crook 2 15 10 60 0.25 15 40 0.25

10 July 2019 – 14 July 2019

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage1
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.6
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Placement Limit
N/A

Upgrades

Lvl. 1 Broke
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Lvl. 2 Normie
Level 2 • Cost:

+2 Range Range

+1 Damage Damage

0.6 > 0.45 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to

Lvl. 3 Gamer
Level 3 • Cost:

+2 Range Range

+1 Damage Damage

0.45 > 0.25 Firerate Firerate


Sell Price changes to

Lvl. 4 Intellectual
Level 4 • Cost:

+1 Range Range

+2 Damage Damage

•60 Spawnrate Minion Spawn

•4 Damage Damage

•0.45 Firerate Firerate

•13 Range Range

•10 Health


Sell Price changes to

Lvl. 5 BOSS
Level 5 • Cost:

+2 Range Range

+2 Damage Damage

0.25 > 0.175 Firerate Firerate

Replaces the Crook 1

•60 Spawnrate Minion Spawn

•10 Damage Damage

•0.25 Firerate Firerate

•15 Range Range

•15 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 1 0.6 9 1.67
1 2 0.6 9 3.3
2 3 0.45 11 6.67
3 4 0.25 13 16
4 6 0.25 14 24
5 8 0.175 16 45.71


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Crook 1 10 4 60 0.45 13 8.89 0.17
5 Crook 2 15 10 60 0.25 15 40 0.25
Entity System Update (12 March 2022) – 13 May 2022

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage2[5]
Damage Method
Single
Collision (Level 2+)
Firerate
Firerate0.808
Hidden Detection
Hidden DetectionLevel 2+
Range
Range10
Lead Detection
Lead DetectionLevel 2+ (Collision only)
Placement Limit
Placement Limit4
Flying Detection
N/A

Upgrades

9mm Caliber
Level 1 • Cost:

+2 Damage Damage


Sell Price changes to

Eyes Everywhere
Level 2 • Cost:

+1 Range Range

+Hidden Detection Hidden Detection

•60 Spawnrate Minion Spawn

•2 Damage Damage

•0.308 Firerate Firerate

•25 Range Range

•25 Health


Sell Price changes to

Better Armed
Level 3 • Cost:

+2 Range Range

0.808 > 0.208 Firerate Firerate


Sell Price changes to

Most Wanted
Level 4 • Cost:

+5 Damage Damage

+2 Range Range

0.208 > 0.158 Firerate Firerate

Replaces the Golden Crook

•60 Spawnrate Minion Spawn

•5 Damage Damage

•0.158 Firerate Firerate

•25 Range Range

•50 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage[5] Firerate Range DPS Cost Efficiency[1]
0 2 0.808 10 2.48
1 4 0.808 10 4.95
2 4 0.808 11 4.95
3 4 0.208 13 19.23
4 9 0.158 15 56.96


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
2-3 Golden Crook 25 2 60 0.308 25 6.49 0.42
4 Golden Mafia 50 5 60 0.158 25 31.65 0.83

Frost Invasion Update (8 May 2021) – Entity System Update (12 March 2022)

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage2[5]
Damage Method
Single
Collision (Level 2+)
Firerate
Firerate0.83
Hidden Detection
Hidden DetectionLevel 2+
Range
Range10
Lead Detection
Lead DetectionLevel 2+ (Collision only)
Placement Limit
Placement Limit4
Flying Detection
N/A

Upgrades

9mm Caliber
Level 1 • Cost:

+2 Damage Damage


Sell Price changes to

Eyes Everywhere
Level 2 • Cost:

+1 Range Range

+Hidden Detection Hidden Detection

•60 Spawnrate Minion Spawn

•2 Damage Damage

•0.33 Firerate Firerate

•25 Range Range

•25 Health


Sell Price changes to

Better Armed
Level 3 • Cost:

+2 Range Range

0.83 > 0.23 Firerate Firerate


Sell Price changes to

Most Wanted
Level 4 • Cost:

+5 Damage Damage

+2 Range Range

0.23 > 0.18 Firerate Firerate

Replaces the Golden Crook

•60 Spawnrate Minion Spawn

•5 Damage Damage

•0.18 Firerate Firerate

•25 Range Range

•50 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage[5] Firerate Range DPS Cost Efficiency[1]
0 2 0.83 10 2.41
1 4 0.83 10 4.82
2 4 0.83 11 4.82
3 4 0.23 13 17.39
4 9 0.15 15 50


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
2-3 Golden Crook 25 2 60 0.3 25 6.06 0.42
4 Golden Mafia 50 5 60 0.15 25 27.78 0.83

Overhaul Update (29 October 2020) – Frost Invasion Update (8 May 2021)

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage2[5]
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.83
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Lead Detection
Lead DetectionLevel 4+ (Collision only)
Placement Limit
Placement Limit6
Flying Detection
N/A

Upgrades

Stronger Bullets
Level 1 • Cost:

+2 Damage Damage


Sell Price changes to

Detect Hiddens
Level 2 • Cost:

+2 Range Range

+Hidden Detection Hidden Detection


Sell Price changes to

Drum Mag
Level 3 • Cost:

+2 Range Range

0.83 > 0.33 Firerate Firerate


Sell Price changes to

Body Guards
Level 4 • Cost:

+3 Damage Damage

•60 Spawnrate Minion Spawn

•2 Damage Damage

•0.33 Firerate Firerate

•25 Range Range

•25 Health


Sell Price changes to

CEO of Crime
Level 5 • Cost:

+2 Range Range

+2 Damage Damage

0.33 > 0.18 Firerate Firerate

Replaces the Golden Crook

•60 Spawnrate Minion Spawn

•5 Damage Damage

•0.18 Firerate Firerate

•25 Range Range

•50 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage[5] Firerate Range DPS Cost Efficiency[1]
0 2 0.83 9 2.41
1 4 0.83 9 4.82
2 4 0.83 11 4.82
3 4 0.33 13 12.12
4 7 0.3 13 21.21
5 9 0.18 1 50


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Golden Crook 25 2 60 0.33 25 6.06 0.42
5 Golden Mafia 50 5 60 0.18 25 27.78 0.83

Hardcore Testing (28 August 2020 – 29 October 2020)

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage2[5]
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.83
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Lead Detection
Lead DetectionLevel 4+ (Collision only)
Placement Limit
Placement Limit6
Flying Detection
N/A

Upgrades

Stronger Bullets
Level 1 • Cost:

+2 Damage Damage


Sell Price changes to

Detect Hiddens
Level 2 • Cost:

+2 Range Range

+1 Damage Damage

0.83 > 0.63 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to

Drum Mag
Level 3 • Cost:

+2 Range Range

+2 Damage Damage

0.63 > 0.33 Firerate Firerate


Sell Price changes to

Body Guards
Level 4 • Cost:

+1 Range Range

+2 Damage Damage

•60 Spawnrate Minion Spawn

•2 Damage Damage

•0.33 Firerate Firerate

•25 Range Range

•25 Health


Sell Price changes to

CEO of Crime
Level 5 • Cost:

+2 Range Range

+3 Damage Damage

0.33 > 0.18 Firerate Firerate

Replaces the Golden Crook

•60 Spawnrate Minion Spawn

•5 Damage Damage

•0.18 Firerate Firerate

•25 Range Range

•50 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage[5] Firerate Range DPS Cost Efficiency[1]
0 2 0.83 9 2.41
1 4 0.83 9 4.82
2 5 0.63 11 7.94
3 7 0.33 13 21.21
4 9 0.33 14 27.27
5 12 0.18 16 66.67


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Golden Crook 25 2 60 0.33 25 6.06 0.42
5 Golden Mafia 50 5 60 0.18 25 27.78 0.83

4 March 2020 – Overhaul Update (29 October 2020)

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage2[5]
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.85
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Placement Limit
Placement Limit6

Upgrades

Stronger Bullets
Level 1 • Cost:

+2 Damage Damage


Sell Price changes to

Detect Hiddens
Level 2 • Cost:

+2 Range Range

+1 Damage Damage

0.85 > 0.65 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to

Drum Mag
Level 3 • Cost:

+2 Range Range

+2 Damage Damage

0.65 > 0.35 Firerate Firerate


Sell Price changes to

Body Guards
Level 4 • Cost:

+1 Range Range

+2 Damage Damage

•60 Spawnrate Minion Spawn

•2 Damage Damage

•0.45 Firerate Firerate

•20 Range Range

•25 Health


Sell Price changes to

CEO of Crime
Level 5 • Cost:

+2 Range Range

+3 Damage Damage

0.35 > 0.2 Firerate Firerate

Replaces the Golden Crook

•60 Spawnrate Minion Spawn

•5 Damage Damage

•0.25 Firerate Firerate

•24 Range Range

•50 Health


Sell Price changes to

Stats Table

Level Total Price Damage[5] Firerate Range DPS Cost Efficiency[1]
0 2 0.85 9 2.35
1 4 0.85 9 4.71
2 5 0.65 11 7.69
3 7 0.35 13 20
4 9 0.35 14 25.71
5 12 0.2 16 60


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Golden Crook 25 2 60 0.45 20 4.44 0.42
5 Golden Mafia 50 5 60 0.25 24 20 0.83

13 January 2020 – 4 March 2020

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage2[5]
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.85
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Placement Limit
Placement Limit6

Upgrades

Stronger Bullets
Level 1 • Cost:

+2 Damage Damage


Sell Price changes to

Detect Hiddens
Level 2 • Cost:

+2 Range Range

+1 Damage Damage

0.85 > 0.65 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to

Drum Mag
Level 3 • Cost:

+2 Range Range

+2 Damage Damage

0.65 > 0.35 Firerate Firerate


Sell Price changes to

Body Guards
Level 4 • Cost:

+1 Range Range

+2 Damage Damage

•60 Spawnrate Minion Spawn

•2 Damage Damage

•0.45 Firerate Firerate

•20 Range Range

•25 Health


Sell Price changes to

CEO of Crime
Level 5 • Cost:

+2 Range Range

+3 Damage Damage

0.35 > 0.2 Firerate Firerate

Replaces the Golden Crook

•60 Spawnrate Minion Spawn

•5 Damage Damage

•0.25 Firerate Firerate

•24 Range Range

•50 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage[5] Firerate Range DPS Cost Efficiency[1]
0 2 0.85 9 2.35
1 4 0.85 9 4.71
2 5 0.65 11 7.69
3 7 0.35 13 20
4 9 0.35 14 25.71
5 12 0.2 16 60


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Golden Crook 25 2 60 0.45 20 4.44 0.42
5 Golden Mafia 50 5 60 0.25 24 20 0.83

12 January 2020 – 13 January 2020

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage2[5]
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.85
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Placement Limit
Placement Limit7

Upgrades

Stronger Bullets
Level 1 • Cost:

+2 Damage Damage


Sell Price changes to

Detect Hiddens
Level 2 • Cost:

+2 Range Range

+1 Damage Damage

0.85 > 0.65 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to

Drum Mag
Level 3 • Cost:

+2 Range Range

+2 Damage Damage

0.65 > 0.35 Firerate Firerate


Sell Price changes to

Body Guards
Level 4 • Cost:

+1 Range Range

+2 Damage Damage

•60 Spawnrate Minion Spawn

•2 Damage Damage

•0.45 Firerate Firerate

•20 Range Range

•25 Health


Sell Price changes to

CEO of Crime
Level 5 • Cost:

+2 Range Range

+3 Damage Damage

0.35 > 0.2 Firerate Firerate

Replaces the Golden Crook

•60 Spawnrate Minion Spawn

•5 Damage Damage

•0.25 Firerate Firerate

•24 Range Range

•50 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage[5] Firerate Range DPS Cost Efficiency[1]
0 2 0.85 9 2.35
1 4 0.85 9 4.71
2 5 0.65 11 7.69
3 7 0.35 13 20
4 9 0.35 14 25.71
5 12 0.2 16 60


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Golden Crook 25 2 60 0.45 20 4.44 0.42
5 Golden Mafia 50 5 60 0.25 24 20 0.83

8 December 2019 – 12 January 2020

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage1[5]
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.6
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Placement Limit
Placement Limit6

Upgrades

Gamer Fedora
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Epic Shades
Level 2 • Cost:

+2 Range Range

+2 Damage Damage

0.6 > 0.55 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to

Drum Mag
Level 3 • Cost:

+2 Range Range

+1 Damage Damage

0.55 > 0.325 Firerate Firerate


Sell Price changes to

Intelligence
Level 4 • Cost:

+1 Range Range

+2 Damage Damage

•60 Spawnrate Minion Spawn

•2 Damage Damage

•0.45 Firerate Firerate

•13 Range Range

•10 Health


Sell Price changes to

Lv. 100 BOSS
Level 5 • Cost:

+2 Range Range

+2 Damage Damage

0.325 > 0.2 Firerate Firerate

Replaces the Crook

•60 Spawnrate Minion Spawn

•3 Damage Damage

•0.25 Firerate Firerate

•15 Range Range

•10 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage[5] Firerate Range DPS Cost Efficiency[1]
0 1 0.7 9 1.43
1 2 0.7 9 2.86
2 4 0.55 11 7.27
3 5 0.325 13 15.38
4 7 0.325 14 21.54
5 9 0.2 16 45


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Crook 10 2 60 0.45 13 4.44 0.17
5 Mafia 10 3 60 0.25 15 12 0.17

9 November 2019 – 8 December 2019

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage1[6]
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.7
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Placement Limit
Placement Limit6

Upgrades

Gamer Fedora
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Epic Shades
Level 2 • Cost:

+2 Range Range

+1 Damage Damage

0.7 > 0.55 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to

Drum Mag
Level 3 • Cost:

+2 Range Range

+2 Damage Damage

0.55 > 0.325 Firerate Firerate


Sell Price changes to

Intelligence
Level 4 • Cost:

+1 Range Range

+1 Damage Damage

•60 Spawnrate Minion Spawn

•2 Damage Damage

•0.45 Firerate Firerate

•13 Range Range

•10 Health


Sell Price changes to

Lv. 100 BOSS
Level 5 • Cost:

+2 Range Range

+2 Damage Damage

0.325 > 0.2 Firerate Firerate

Replaces the Crook

•60 Spawnrate Minion Spawn

•3 Damage Damage

•0.25 Firerate Firerate

•15 Range Range

•10 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage[6] Firerate Range DPS Cost Efficiency[1]
0 1 0.7 9 1.43
1 2 0.65 9 2.86
2 3 0.55 11 5.45
3 5 0.325 13 15.38
4 6 0.325 14 18.46
5 8 0.2 16 40


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Crook 10 2 60 0.45 13 4.44 0.17
5 Mafia 10 3 60 0.5 15 12 0.17

27 October 2019 – 9 November 2019

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage1[6]
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.7
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Placement Limit
Placement Limit6

Upgrades

Gamer Fedora
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Epic Shades
Level 2 • Cost:

+2 Range Range

+1 Damage Damage

0.7 > 0.55 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to

Drum Mag
Level 3 • Cost:

+2 Range Range

+2 Damage Damage

0.55 > 0.325 Firerate Firerate


Sell Price changes to

Intelligence
Level 4 • Cost:

+1 Range Range

+1 Damage Damage

•60 Spawnrate Minion Spawn

•2 Damage Damage

•0.45 Firerate Firerate

•13 Range Range

•10 Health


Sell Price changes to

Lv. 100 BOSS
Level 5 • Cost:

+2 Range Range

+2 Damage Damage

0.325 > 0.2 Firerate Firerate

Replaces the Crook

•60 Spawnrate Minion Spawn

•2 Damage Damage

•0.25 Firerate Firerate

•15 Range Range

•10 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage[6] Firerate Range DPS Cost Efficiency[1]
0 1 0.7 9 1.43
1 2 0.65 9 2.86
2 3 0.55 11 5.45
3 5 0.325 13 15.38
4 6 0.325 14 18.46
5 8 0.2 16 40


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Crook 10 2 60 0.45 13 4.44 0.17
5 Mafia 10 2 60 0.25 15 8 0.17

18 October 2019 – 27 October 2019

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage1[7]
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.7
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Placement Limit
Placement Limit6

Upgrades

Gamer Fedora
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Epic Shades
Level 2 • Cost:

+2 Range Range

+1 Damage Damage

0.7 > 0.55 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to

Drum Mag
Level 3 • Cost:

+2 Range Range

+1 Damage Damage

0.55 > 0.325 Firerate Firerate


Sell Price changes to

Intelligence
Level 4 • Cost:

+1 Range Range

+1 Damage Damage

•60 Spawnrate Minion Spawn

•2 Damage Damage

•0.45 Firerate Firerate

•13 Range Range

•10 Health


Sell Price changes to

Lv. 100 BOSS
Level 5 • Cost:

+2 Range Range

+2 Damage Damage

0.325 > 0.2 Firerate Firerate

Replaces the Crook

•60 Spawnrate Minion Spawn

•2 Damage Damage

•0.25 Firerate Firerate

•15 Range Range

•10 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage[7] Firerate Range DPS Cost Efficiency[1]
0 1 0.7 9 1.43
1 2 0.7 9 2.86
2 3 0.55 11 5.45
3 4 0.325 13 12.31
4 5 0.275 14 15.38
5 7 0.2 16 35


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Crook 10 2 60 0.45 13 4.44 0.17
5 Mafia 10 2 60 0.2 15 8 0.17

MEGA Update (13 October 2019) – 18 October 2019

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage1
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.7
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Placement Limit
Placement Limit10

Upgrades

Gamer Fedora
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Epic Shades
Level 2 • Cost:

+2 Range Range

+1 Damage Damage

0.7 > 0.55 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to

Drum Mag
Level 3 • Cost:

+2 Range Range

+1 Damage Damage

0.55 > 0.325 Firerate Firerate


Sell Price changes to

Intelligence
Level 4 • Cost:

+1 Range Range

+1 Damage Damage

•60 Spawnrate Minion Spawn

•2 Damage Damage

•0.45 Firerate Firerate

•13 Range Range

•10 Health


Sell Price changes to

Lv. 100 BOSS
Level 5 • Cost:

+2 Range Range

+2 Damage Damage

0.325 > 0.2 Firerate Firerate

Replaces the Crook

•60 Spawnrate Minion Spawn

•2 Damage Damage

•0.25 Firerate Firerate

•15 Range Range

•10 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 1 0.7 9 1.43
1 2 0.7 9 2.86
2 3 0.55 11 5.45
3 4 0.325 13 12.31
4 5 0.325 14 15.38
5 7 0.2 16 35


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Crook 10 2 60 0.45 13 4.44 0.17
5 Mafia 10 2 60 0.25 15 8 0.17
Overhaul Update (29 October 2020) – Frost Invasion Update (8 May 2021)

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage2[8]
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.83
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Lead Detection
Lead DetectionLevel 4+ (Collision only)
Placement Limit
Placement Limit6
Flying Detection
N/A

Upgrades

Stronger Bullets
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Detect Hiddens
Level 2 • Cost:

+2 Range Range

+Hidden Detection Hidden Detection


Sell Price changes to

Drum Mag
Level 3 • Cost:

+2 Range Range

0.83 > 0.33 Firerate Firerate


Sell Price changes to

Body Guards
Level 4 • Cost:

+3 Damage Damage

•60 Spawnrate Minion Spawn

•1 Damage Damage

•0.33 Firerate Firerate

•25 Range Range

•25 Health


Sell Price changes to

CEO of Crime
Level 5 • Cost:

+2 Range Range

+2 Damage Damage

0.33 > 0.18 Firerate Firerate

Replaces the Crook

•60 Spawnrate Minion Spawn

•3 Damage Damage

•0.18 Firerate Firerate

•25 Range Range

•50 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage[8] Firerate Range DPS Cost Efficiency[1]
0 2 0.8 9 2.41
1 3 0.83 9 3.61
2 3 0.83 11 3.61
3 3 0.33 13 9.09
4 6 0.33 13 18.18
5 8 0.18 15 44.44


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Crook 25 1 60 0.33 25 3.03 0.42
5 Mafia 50 3 60 0.18 25 16.67 0.83

Hardcore Testing (28 August 2020 – 29 October 2020)

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage2[8]
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.83
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Lead Detection
Lead DetectionLevel 4+ (Collision only)
Placement Limit
Placement Limit6
Flying Detection
N/A

Upgrades

Stronger Bullets
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Detect Hiddens
Level 2 • Cost:

+2 Range Range

+1 Damage Damage

0.83 > 0.63 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to

Drum Mag
Level 3 • Cost:

+2 Range Range

+2 Damage Damage

0.63 > 0.33 Firerate Firerate


Sell Price changes to

Body Guards
Level 4 • Cost:

+1 Range Range

+2 Damage Damage

•60 Spawnrate Minion Spawn

•1 Damage Damage

•0.33 Firerate Firerate

•25 Range Range

•25 Health


Sell Price changes to

CEO of Crime
Level 5 • Cost:

+2 Range Range

+2 Damage Damage

0.33 > 0.18 Firerate Firerate

Replaces the Crook

•60 Spawnrate Minion Spawn

•3 Damage Damage

•0.18 Firerate Firerate

•25 Range Range

•50 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage[8] Firerate Range DPS Cost Efficiency[1]
0 2 0.83 9 2.41
1 3 0.8 9 3.61
2 4 0.63 11 6.35
3 6 0.33 13 18.18
4 8 0.33 14 24.24
5 10 0.18 16 55.56


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Crook 25 1 60 0.33 25 3.03 0.42
5 Mafia 50 3 60 0.15 25 16.67 0.83

4 March 2020 – Overhaul Update (29 October 2020)

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage2[8]
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.85
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Placement Limit
Placement Limit6

Upgrades

Stronger Bullets
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Detect Hiddens
Level 2 • Cost:

+2 Range Range

+1 Damage Damage

0.85 > 0.65 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to

Drum Mag
Level 3 • Cost:

+2 Range Range

+2 Damage Damage

0.65 > 0.35 Firerate Firerate


Sell Price changes to

Body Guards
Level 4 • Cost:

+1 Range Range

+2 Damage Damage

•60 Spawnrate Minion Spawn

•1 Damage Damage

•0.45 Firerate Firerate

•20 Range Range

•25 Health


Sell Price changes to

CEO of Crime
Level 5 • Cost:

+2 Range Range

+2 Damage Damage

0.3 > 0.15 Firerate Firerate

Replaces the Crook

•60 Spawnrate Minion Spawn

•3 Damage Damage

•0.25 Firerate Firerate

•24 Range Range

•50 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage[8] Firerate Range DPS Cost Efficiency[1]
0 2 0.85 9 2.35
1 3 0.85 9 3.53
2 4 0.65 11 6.15
3 6 0.35 13 17.14
4 8 0.35 14 22.86
5 10 0.2 16 50


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Crook 25 1 60 0.45 20 2.22 0.42
5 Mafia 50 3 60 0.25 24 12 0.83

13 January 2020 – 4 March 2020

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage2[8]
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.85
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Placement Limit
Placement Limit6

Upgrades

Stronger Bullets
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Detect Hiddens
Level 2 • Cost:

+2 Range Range

+1 Damage Damage

0.85 > 0.65 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to

Drum Mag
Level 3 • Cost:

+2 Range Range

+2 Damage Damage

0.65 > 0.35 Firerate Firerate


Sell Price changes to

Body Guards
Level 4 • Cost:

+1 Range Range

+2 Damage Damage

•60 Spawnrate Minion Spawn

•1 Damage Damage

•0.45 Firerate Firerate

•20 Range Range

•25 Health


Sell Price changes to

CEO of Crime
Level 5 • Cost:

+2 Range Range

+2 Damage Damage

0.35 > 0.2 Firerate Firerate

Replaces the Crook

•60 Spawnrate Minion Spawn

•3 Damage Damage

•0.25 Firerate Firerate

•24 Range Range

•50 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage[8] Firerate Range DPS Cost Efficiency[1]
0 2 0.85 9 2.35
1 3 0.85 9 3.53
2 4 0.65 11 6.15
3 6 0.35 13 17.14
4 8 0.35 14 22.86
5 10 0.2 16 50


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Crook 25 1 60 0.45 20 2.22 0.42
5 Mafia 50 3 60 0.25 24 12 0.83

12 January 2020 – 13 January 2020

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage2[8]
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.85
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Placement Limit
Placement Limit7

Upgrades

Stronger Bullets
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Detect Hiddens
Level 2 • Cost:

+2 Range Range

+1 Damage Damage

0.85 > 0.65 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to

Drum Mag
Level 3 • Cost:

+2 Range Range

+2 Damage Damage

0.65 > 0.35 Firerate Firerate


Sell Price changes to

Body Guards
Level 4 • Cost:

+1 Range Range

+2 Damage Damage

•60 Spawnrate Minion Spawn

•1 Damage Damage

•0.45 Firerate Firerate

•20 Range Range

•25 Health


Sell Price changes to

CEO of Crime
Level 5 • Cost:

+2 Range Range

+2 Damage Damage

0.35 > 0.2 Firerate Firerate

Replaces the Crook

•60 Spawnrate Minion Spawn

•3 Damage Damage

•0.25 Firerate Firerate

•24 Range Range

•50 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage[8] Firerate Range DPS Cost Efficiency[1]
0 2 0.85 9 2.35
1 3 0.85 9 3.53
2 4 0.65 11 6.15
3 6 0.35 13 17.14
4 8 0.35 14 22.86
5 10 0.2 16 50


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Crook 25 1 60 0.45 20 2.22 0.42
5 Mafia 50 3 60 0.25 24 12 0.83

8 December 2019 – 12 January 2020

Base Stats

Toru
Level: Level 30
Cost
Placement Footprint
Average
Sell Price
Placement Type
Ground
Damage
Damage1[8]
Damage Method
Single
Collision (Level 4+)
Firerate
Firerate0.7
Hidden Detection
Hidden DetectionLevel 2+
Range
Range9
Placement Limit
Placement Limit6

Upgrades

Gamer Fedora
Level 1 • Cost:

+1 Damage Damage


Sell Price changes to

Epic Shades
Level 2 • Cost:

+2 Range Range

+1 Damage Damage

0.7 > 0.55 Firerate Firerate

+Hidden Detection Hidden Detection


Sell Price changes to

Drum Mag
Level 3 • Cost:

+2 Range Range

+1 Damage Damage

0.55 > 0.325 Firerate Firerate


Sell Price changes to

Intelligence
Level 4 • Cost:

+1 Range Range

+2 Damage Damage

•60 Spawnrate Minion Spawn

•2 Damage Damage

•0.45 Firerate Firerate

•13 Range Range

•10 Health


Sell Price changes to

Lv. 100 BOSS
Level 5 • Cost:

+2 Range Range

+2 Damage Damage

0.325 > 0.2 Firerate Firerate

Replaces the Crook

•60 Spawnrate Minion Spawn

•3 Damage Damage

•0.25 Firerate Firerate

•15 Range Range

•10 Health


Sell Price changes to

Stats Table

Crook Boss Stats
Level Total Price Damage[8] Firerate Range DPS Cost Efficiency[1]
0 1 0.7 9 1.43
1 2 0.7 9 2.86
2 3 0.55 11 5.45
3 4 0.325 13 12.31
4 6 0.325 14 17.42
5 8 0.2 16 40


Minion Stats[3]
Level Minion Health Damage Spawnrate Firerate Range DPS Ram DPS[4]
4 Crook 10 2 60 0.45 13 4.44 0.17
5 Mafia 10 3 60 0.25 15 12 0.17

Notes

  1. ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 1.22 1.23 1.24 1.25 1.26 1.27 1.28 1.29 1.30 1.31 1.32 1.33 1.34 1.35 1.36 1.37 1.38 1.39 1.40 1.41 1.42 1.43 1.44 1.45 1.46 1.47 1.48 1.49 1.50 1.51 1.52 1.53 Does not account for unit DPS.
  2. ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 Goons are not affected by any buffs or debuffs.
  3. ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 3.19 3.20 3.21 3.22 3.23 3.24 3.25 3.26 3.27 3.28 3.29 3.30 3.31 3.32 3.33 3.34 3.35 3.36 3.37 3.38 Minions are not affected by buffs given by other towers.
  4. ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 4.17 4.18 4.19 4.20 4.21 4.22 4.23 4.24 4.25 4.26 4.27 4.28 4.29 4.30 4.31 4.32 4.33 4.34 4.35 4.36 4.37 4.38 Cite error: Invalid <ref> tag; no text was provided for refs named ramdps
  5. ↑ 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 5.12 5.13 5.14 5.15 Damage is increased by 40% Damage
  6. ↑ 6.0 6.1 6.2 6.3 Damage is increased by 25% Damage
  7. ↑ 7.0 7.1 Damage is increased by 10% Damage
  8. ↑ 8.00 8.01 8.02 8.03 8.04 8.05 8.06 8.07 8.08 8.09 8.10 8.11 Damage is increased by 20% Damage


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