Agent

- An all-rounder tower with the ability to store up cash and sabotage enemies!
- ―Store Description
Description
The Agent is an all-rounder tower with medium damage and average firerate. Given 2 abilities, the Agent acts as an economy tower who stores 20% of the enemies health as cash, allowing you to withdraw it with the Cash Out ability, whilst being able to sabotage enemies with the Jammer Sonar ability. Equipped with a silencer, the Agent has below average damage in earlier levels whilst getting better damage and firerate later on.
Upgrades





Abilities
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Stats Table==
To see all the previous statistics of this tower, see the (WOA) page, while for the statistics without the Firerate Bug, visit the Firerate Bug page.
| Level | Total Price | Damage | Firerate | Range | DPS |
|---|---|---|---|---|---|
| 0 | 3 | 1.208 | 13 | 2.48 | |
| 1 | 4 | 1.008 | 13 | 3.97 | |
| 2 | 7 | 1.008 | 15 | 6.94 | |
| 3 | 15 | 2.008 | 17 | 7.47 | |
| 4 | 5 | 0.108 | 17 | 49.3 | |
| 5 | 13 | 0.088 | 20 | 147.73 |
Ranking and Strategy
The Agent receives a solid 9/10. With incredible versatility and flexibility, the Agent can be used effectively throughout. However, it requires some skill to use it correctly, rewarding patience and requiring you to think ahead. As for utility:
- The Agent is amazing for early-game, proving especially effective when spammed.
- It can also work as a great economy troop, being an efficient alternative to the Farm or Cowboy.
- However, it is advised to wait for the Agent to rack up kills before using the Cash Out ability to earn optimal cash.
- For example, killing a Normal enemy with 4 hp will only give an extra 1 cash (rounded up), so it would be rather inefficient to do this.
- However, it is advised to wait for the Agent to rack up kills before using the Cash Out ability to earn optimal cash.
- It can also work as a great economy troop, being an efficient alternative to the Farm or Cowboy.
- The Agent is a great option for mid-game as well, as level 4 Agents can deal with most enemies efficiently.
- However, there are better options for this, such as the Crook Boss.
- The Agent can be rather expensive, so towers that can assist such as the DJ Booth can benefit immensely.
- However, with the Cash Out ability, this won't be much of a concern.
- The Agent shouldn't be fully relied on for late-game due to the placement limit of 10.
- It can still be reserved as a sub DPS option with a maximum DPS of 1477.3 and the Jammer Sonar ability.
Trivia
- Shhh...guess what, this tower doesn't even exist yet! (Key word: Y E T)
Update History
To make this concept real, see the approval page BelowNatural.
Nil (woa!)
Notes
- The Cash Out ability will still accumulate cash despite other towers killing the enemy.
- Jammer Sonar ability does not affect major bosses.











