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|-|Enemies Beta = [[File:BetaNormal.png]]
|-|Enemies Beta = [[File:BetaNormal.png]]
</tabber>
</tabber>
|mode_appearance = [[Easy Mode|{{Color|EasyMode}}]]<br/>[[Casual Mode|{{Color|CasualMode}}]]<br/>[[Challenge Trials|{{Color|TrialMode}}]]<br/>[[Legacy Molten Mode|{{Color|LegacyMoltenMode}}]]<br/>[[Intermediate Mode|{{Color|IntermediateMode}}]]<br/>[[PVP|{{Color|BasicArena}}]]<br/>[[PVP|{{Color|MoltenArena}}]]<br/>[[Tutorial|{{Color|TutorialMode}}]]{{InfoboxContainer|Challenges|*[[Juggernaut (Challenge)|Juggernaut]]
|mode_appearance = [[Easy Mode|{{Color|EasyMode}}]]<br/>[[Casual Mode|{{Color|CasualMode}}]]<br/>[[Challenge Trials|{{Color|TrialMode}}]]<br/>[[Legacy Molten Mode|{{Color|LegacyMoltenMode}}]]<br/>[[Intermediate Mode|{{Color|IntermediateMode}}]]<br/>[[PVP|{{Color|BasicArena}}]]<br/>[[PVP|{{Color|MoltenArena}}]]<br/>{{InfoboxContainer|[[Story Mode|Story]] Missions|*[[Boot Camp]]
*[[Live Fire]]
*[[Boss Rush]]}}{{InfoboxContainer|Events|*[[The Heights|SFOTH]]
*[[Breach Protocol]]
*[[Brute Force]]
*[[Ghost Town]]
*[[Radio Silence]]
*[[Off The Rails]]
*[[Burning Bridges]]
*[[Derailed]]
*[[Rock Bottom]]
*[[Surface Tension]]
*[[Lights Out]]}}
{{InfoboxContainer|Challenges|*[[Juggernaut (Challenge)|Juggernaut]]
*[[Boss Rush]]}}
{{InfoboxContainer|Events|*[[The Heights|SFOTH]]
*[[Cyber City|Metaverse Champions]]
*[[Cyber City|Metaverse Champions]]
*[[Classic Candy Cane Lane|The Classic Mission 1]]
*[[Classic Candy Cane Lane|The Classic Mission 1]]
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----
----
Originally:<br/>3 ([[The Heights]])
Originally:<br/>3 ([[The Heights]])
|base_hp = [[File:HealthIcon.png|20px|Health]]2 (Tutorial)<br/>[[File:HealthIcon.png|20px|Health]]4 (Easy & Basic Arena PVP)<br>[[File:HealthIcon.png|20px|Health]]5 (Intermediate & Casual)<br/>[[File:HealthIcon.png|20px|Health]]6 (Challenge Trials, Molten Arena PVP & Sandbox)<br/>{{InfoboxContainer|Challenges|*[[File:HealthIcon.png|20px|Health]]12 ([[Juggernaut (Challenge)|Juggernaut]])
|base_hp = [[File:HealthIcon.png|20px|Health]]2 (Tutorial)<br/>[[File:HealthIcon.png|20px|Health]]4 (Easy & Basic Arena PVP)<br>[[File:HealthIcon.png|20px|Health]]5 (Intermediate & Casual)<br/>[[File:HealthIcon.png|20px|Health]]6 (Challenge Trials, Molten Arena PVP & Sandbox)<br/>{{InfoboxContainer|[[Story Mode|Story]] Missions|*[[File:HealthIcon.png|20px|Health]]4 ([[Boot Camp]])
*[[File:HealthIcon.png|20px|Health]]6 ([[Live Fire]], [[Breach Protocol]], [[Brute Force]], [[Ghost Town]], [[Radio Silence]], [[Off The Rails]], [[Burning Bridges]], [[Derailed]] & [[Surface Tension]])
*[[File:HealthIcon.png|20px|Health]]8 ([[Rock Bottom]])
*[[File:HealthIcon.png|20px|Health]]10 ([[Lights Out]])}}
{{InfoboxContainer|Challenges|*[[File:HealthIcon.png|20px|Health]]12 ([[Juggernaut (Challenge)|Juggernaut]])
*[[File:HealthIcon.png|20px|Health]]6 ([[Boss Rush]])}}
*[[File:HealthIcon.png|20px|Health]]6 ([[Boss Rush]])}}
|speed = [[File:SpeedIcon.png|20px|Speed]]Below Average (2.7)
|speed = [[File:SpeedIcon.png|20px|Speed]]Below Average (2.7)
|cash = {{Money|5}} on death<br/>{{InfoboxContainer|[[Story Mode|Story]] Missions|*{{Money|5}} on death ([[Boot Camp]], [[Live Fire]], [[Breach Protocol]], [[Brute Force]], [[Ghost Town]] & [[Radio Silence]])
|cash = {{Money|5}} on death
*{{Money|10}} on death ([[Off The Rails]], [[Burning Bridges]] & [[Derailed]])
*{{Money|12}} on death ([[Rock Bottom]] & [[Surface Tension]])
*{{Money|15}} on death ([[Lights Out]])}}
|spawned_by = *[[Grave Digger]] (Default summon)
|spawned_by = *[[Grave Digger]] (Default summon)
*[[Mystery]] (Legacy Molten & challenges only)
*[[Mystery]] (Legacy Molten & challenges only)
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__TOC__
__TOC__
==Description==
==Description==
The '''Normal''' is the first [[Enemies|enemy]] in the [[Easy Mode|Easy]], [[Casual Mode|Casual]], [[Intermediate Mode|Intermediate]], Basic Arena [[PVP]], Molten Arena [[PVP]] and [[Legacy Molten Mode|Legacy Molten]] modes. It also appears in the [[Tutorial]]. As the first enemy that spawns, it has fairly mediocre speed and low health.
The '''Normal''' is the first [[Enemies|enemy]] in the [[Easy Mode|Easy]], [[Casual Mode|Casual]], [[Intermediate Mode|Intermediate]], Basic Arena [[PVP]], Molten Arena [[PVP]] and [[Legacy Molten Mode|Legacy Molten]] modes. It also appears in the tutorial and first chapters of [[Story Mode|Story]] mode. As the first enemy that spawns, it has fairly mediocre speed and low health.


The [[Grave Digger]] used to have a chance to spawn the '''Normal''' with its ''Triumphing Sheol'' ability on [[Easy Mode|Easy]] mode. The '''Normal''' also has a chance to be spawned by the [[Mystery]] upon its death in [[Legacy Molten Mode|Legacy Molten]] mode. In [[Challenge Maps]], both the [[Mystery]] and [[Mystery Boss]] can summon it upon death. The '''Normal''' is also spawned by the [[Necromancer (Legacy Enemy)|Necromancer]].
The [[Grave Digger]] used to have a chance to spawn the '''Normal''' with its ''Triumphing Sheol'' ability on [[Easy Mode|Easy]] mode. The '''Normal''' also has a chance to be spawned by the [[Mystery]] upon its death in [[Legacy Molten Mode|Legacy Molten]] mode. In [[Challenge Maps]], both the [[Mystery]] and [[Mystery Boss]] can summon it upon death. The '''Normal''' is also spawned by the [[Necromancer (Legacy Enemy)|Necromancer]].
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V2.3.0GenericThumbnail3.png|'''Normal''' on the game thumbnail.
V2.3.0GenericThumbnail3.png|'''Normal''' on the game thumbnail.
V2.3.0GenericThumbnail4.png|'''Normal''' on the game thumbnail.
V2.3.0GenericThumbnail4.png|'''Normal''' on the game thumbnail.
V2.3.0GenericThumbnail5.png|'''Normal''' on the game thumbnail.
StoryModePI.png|'''Normal''' on the game thumbnail.
V2.4.0GenericThumbnail3.png|'''Normal''' on the game thumbnail.
V2.4.0GenericThumbnail4.png|'''Normal''' on the game thumbnail.
V2.4.0GenericThumbnail5.png|'''Normal''' on the game thumbnail.
V2.4.0GenericThumbnail6.png|'''Normal''' on the game thumbnail.
V2.4.0GenericThumbnail7.png|'''Normal''' on the game thumbnail.
V2.4.0GenericThumbnail9.png|'''Normal''' on the game thumbnail.
V2.5.0GenericThumbnail.png|'''Normal''' on the game thumbnail.
V2.5.0GenericThumbnail4.png|'''Normal''' on the game thumbnail.
V2.5.0GenericThumbnail5.png|'''Normal''' on the game thumbnail.
V2.5.0GenericThumbnail6.png|'''Normal''' on the game thumbnail.
V2.5.0GenericThumbnail7.png|'''Normal''' on the game thumbnail.
V2.5.0GenericThumbnail8.png|'''Normal''' on the game thumbnail.
V2.5.0GenericThumbnail9.png|'''Normal''' on the game thumbnail.
V2.6.0GenericThumbnail2.png|'''Normal''' on the game thumbnail.
GladiatorReworkBanner.png|'''Normal''' on the game thumbnail.
</gallery>
</gallery>


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Halloween2025LiveEventP230Minute.png|'''Normal''' on the game icon.
Halloween2025LiveEventP230Minute.png|'''Normal''' on the game icon.
Halloween2025LiveEventP210Minute.png|'''Normal''' on the game icon.
Halloween2025LiveEventP210Minute.png|'''Normal''' on the game icon.
StoryModeCountdown12Hour.png|'''Normal''' on the game icon.
StoryModeCountdown6Hour.png|'''Normal''' on the game icon.
StoryModeCountdown5Hour.png|'''Normal''' on the game icon.
StoryModeCountdown4Hour.png|'''Normal''' on the game icon.
StoryModeCountdown3Hour.png|'''Normal''' on the game icon.
StoryModeCountdown2Hour.png|'''Normal''' on the game icon.
StoryModeCountdown1Hour.png|'''Normal''' on the game icon.
StoryModeCountdown30Min.png|'''Normal''' on the game icon.
StoryModeCountdown15Min.png|'''Normal''' on the game icon.
StoryModeCountdownNow.png|'''Normal''' on the game icon.
StoryModeUpdateIcon.png|'''Normal''' on the game icon.
GladiatorReworkUpdate12Hour.png|'''Normal''' on the game icon.
GladiatorReworkUpdate6Hour.png|'''Normal''' on the game icon.
GladiatorReworkUpdate5Hour.png|'''Normal''' on the game icon.
GladiatorReworkUpdate4Hour.png|'''Normal''' on the game icon.
GladiatorReworkUpdate3Hour.png|'''Normal''' on the game icon.
GladiatorReworkUpdate2Hour.png|'''Normal''' on the game icon.
GladiatorReworkUpdate1Hour.png|'''Normal''' on the game icon.
GladiatorReworkUpdate30Min.png|'''Normal''' on the game icon.
GladiatorReworkUpdate15Min.png|'''Normal''' on the game icon.
GladiatorReworkUpdateNow.png|'''Normal''' on the game icon.
GladiatorReworkUpdateIcon.png|'''Normal''' on the game icon.
</gallery>
</gallery>


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PVPReleaseThumbnail.png|'''Normal''' on a promotional image.
PVPReleaseThumbnail.png|'''Normal''' on a promotional image.
GameModChallengeTrialPI.png|'''Normal''' on a promotional image.
GameModChallengeTrialPI.png|'''Normal''' on a promotional image.
StoryModePI.png|'''Normal''' on a promotional image.
</gallery>
</gallery>


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Jordan Stayt Skin Teaser - Tower Defense Simulator|'''Normal''' in the game trailer.
Jordan Stayt Skin Teaser - Tower Defense Simulator|'''Normal''' in the game trailer.
Valentines Skins - Tower Defense Simulator|'''Normal''' in the game trailer.
Valentines Skins - Tower Defense Simulator|'''Normal''' in the game trailer.
TDS Story Mode - Chapter One Trailer|'''Normal''' in the game trailer.
</gallery>

{{GalleryHeader|Cutscenes}}
<gallery>
TDS Chapter 1- The Beginning Cutscene|'''Normal''' in [[The Beginning]].
TDS Chapter 1- A Growing Threat Cutscene|'''Normal''' in [[A Growing Threat]].
The Final Approach (Chapter 1- Cutscene 3)|'''Normal''' in [[The Final Approach]].
Aftermath (Chapter 1- Cutscene 4)|'''Normal''' in [[Aftermath]].
</gallery>
</gallery>


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*'''2 July 2026''' - [[v2.1.0|v2.1.7]]
*'''2 July 2026''' - [[v2.1.0|v2.1.7]]
**Now appears in [[Challenge Trials]].
**Now appears in [[Challenge Trials]].
*'''31 July 2026''' - [[v2.4.0]]
**Now appears in [[Boot Camp]], [[Live Fire]], [[Breach Protocol]], [[Brute Force]], [[Ghost Town]], [[Radio Silence]], [[Off The Rails]] and [[Burning Bridges]].
***Has 4 health in [[Boot Camp]].
***Has 6 health in [[Live Fire]], [[Breach Protocol]], [[Brute Force]], [[Ghost Town]], [[Radio Silence]], [[Off The Rails]] and [[Burning Bridges]].
***Gives {{Money|5}} on death in most missions.
***Gives {{Money|10}} on death in [[Off The Rails]] and [[Burning Bridges]].
*'''7 August 2026''' - [[v2.5.0]]
**Now appears in [[Derailed]], [[Rock Bottom]], [[Surface Tension]] and [[Lights Out]].
***Has 6 health in [[Derailed]] and [[Surface Tension]].
***Has 8 health in [[Rock Bottom]].
***Has 10 health in [[Lights Out]].
***Gives {{Money|10}} on death in [[Derailed]].
***Gives {{Money|12}} on death in [[Rock Bottom]] and [[Surface Tension]].
***Gives {{Money|15}} on death in [[Lights Out]].
}}
}}



Latest revision as of 21:48, 1 September 2026


Similar Article
This article is about Normal. You may be looking for other uses of Normal.

<infobox>

 <title source="title1"><default>Normal</default></title>

<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group collapse="open"> <header>Statistics</header> <panel> <section> <label>Modern</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedBelow Average (2.7) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Legacy</label> <label>Legacy</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedAverage (3) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <header>Ability</header> <panel> <section> <label>Modern</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Legacy</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>

<tabber>

Description

[edit]

The Normal is the first enemy in the Easy, Casual, Intermediate, Basic Arena PVP, Molten Arena PVP and Legacy Molten modes. It also appears in the tutorial and first chapters of Story mode. As the first enemy that spawns, it has fairly mediocre speed and low health.

The Grave Digger used to have a chance to spawn the Normal with its Triumphing Sheol ability on Easy mode. The Normal also has a chance to be spawned by the Mystery upon its death in Legacy Molten mode. In Challenge Maps, both the Mystery and Mystery Boss can summon it upon death. The Normal is also spawned by the Necromancer.

The Normal also appeared in The Heights as part of the SFOTH Event, in Cyber City as part of the Metaverse Champions Event, was part of the The Classic Event and part of The Takeover Event.

Appearance

[edit]

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Strategy

[edit]
  • Most towers can deal with the Normal effectively.
    • Any tower catered towards early game, like the Scout, Soldier, Militant, Assassin or Cowboy are recommended.
    • It is unnecessary to try to get stronger, more expensive towers like the Minigunner solely to deal with Normals, as it is too expensive to reliably deal with Normals in the early game.
    • Towers that can deal damage to multiple enemies are especially effective against Normals as they spawn in hordes. Such towers include the Demoman, Electroshocker, Pyromancer and Shotgunner.
  • It is perfectly fine to avoid defending against the first few waves of Normals and simply let them reach the exit, as their low health makes it unlikely to make you lose.
    • You can use the Medic to heal the base health back, but this is not necessary.
    • As you are not spending money on defenses, you can use the Farm more effectively for the first few waves to get better towers when stronger enemies appear.
[edit]

Previous Variants (Modern)

Previous Variants (Legacy)

Animations (Modern)

Animations (Legacy)

Converted Variants (Modern)

Corpse Variants (Modern)

Corpse Variants (Legacy)

Thumbnails

Icons

Promotional Images

Promotional Videos

Trailers

Cutscenes

Development Images

Renders

Badges

Miscellaneous

Trivia

[edit]
  • Multiple Normals can be seen as chess pieces in the Chess Board map, representing the Pawn chess piece.
  • The face used by the fourth version of the Normal is inspired by the face Grunts have in the Newgrounds series Madness Combat.
  • This is the enemy that appears in the most Thumbnails and Icons for the game.
  • The Normal is the weakest enemy health in the entire game with 2 health, though only can be seen in Tutorial.
    • The Speedy used to be lowest health enemy in the game with only 3 health.

Update History

[edit]


File:BeginnersHardcoreIcon.png Easy
Previous Debut Current Debut Next Debut
Start
N/A
Normal
Wave 1
Speedy
Wave 2
Casual
Previous Debut Current Debut Next Debut
Start
N/A
Normal
Wave 1
Speedy
Wave 2
File:MoltenHardcoreIcon.png Legacy Molten
Previous Debut Current Debut Next Debut
Start
N/A
Normal
Wave 1
Speedy
Wave 5
Intermediate
Previous Debut Current Debut Next Debut
Start
N/A
Normal
Wave 1
Speedy
Wave 3
Basic Arena PVP
Previous Debut Current Debut Next Debut
Start
N/A
Normal
Wave 1
Quick
Wave 2
Molten Arena PVP
Previous Debut Current Debut Next Debut
Start
N/A
Normal
Wave 1
Quick
Wave 2
Tutorial
Previous Debut Current Debut Next Debut
Start
N/A
Normal
Wave 1
Slow
Wave 2
The Heights (SFOTH Event)
(24 June 2019 – 13 October 2019)
Previous Debut Current Debut Next Debut
Knight
Wave 2
Normal & Speedy
Wave 3
Boomer 1
Wave 4
Cyber City (Metaverse Champions Event)
(8 May 2021 – 16 May 2021)
Previous Debut Current Debut Next Debut
Start
N/A
Normal
Wave 1
Speedy
Wave 3
Classic Candy Cane Lane (The Classic Event, Mission 1)
(23 May 2024 – 28 May 2024)
Previous Debut Current Debut Next Debut
Start
N/A
Normal & Slow
Wave 1
Speedy
Wave 2
Classic Forest Camp (The Classic Event, Mission 3)
(23 May 2024 – 28 May 2024)
Previous Debut Current Debut Next Debut
Start
N/A
Normal, Slow & Speedy
Wave 1
Hidden & Normal Boss
Wave 3
Classic Castle (The Classic Event, Mission 5)
(23 May 2024 – 28 May 2024)
Previous Debut Current Debut Next Debut
Start
N/A
Normal & Slow
Wave 1
Korblox Guard
Wave 2
Noob (The Takeover)
Previous Debut Current Debut Next Debut
Start
N/A
Normal & Speedy
Wave 1
Slow
Wave 2
Pro (The Takeover)
Previous Debut Current Debut Next Debut
Start
N/A
Speedy & Normal
Wave 1
Slow
Wave 2
File:Bronze-Medal.png File:Silver-Medal.png Pre-MEGA (Easy, Normal, Hard & Insane) File:Gold-Medal.png File:Platinum-Medal.png
(14 June 2019 – 13 October 2019)
Previous Debut Current Debut Next Debut
Start
N/A
Normal
Wave 1
Speedy
Wave 3


File:EnemiesNewHeader.png
Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other