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TheGhostRaptor

A powerful tower that harms enemies by entering their thoughts, can be powerful if used correctly.
―Store Description

Description

Quackie is a tower that attacks enemies by entering through their thoughts and affecting them.

Quackie attacks enemies without any weaponry. At Level 2, he gains the ability to chain his attack.

Quackie also has a unique ability where he can teleport his current position into one which the player can select. However, this ability has a cooldown of forty seconds. Upon landing, he will create a shockwave that deals a huge amount damage to enemies and knocks them back.

He can damage enemies by going in their head. He can turn the enemies his own henchmen or keep them stunned. At level 5, he gains the ability to control enemies and using their abilities, with the exception of bosses. You can kill the enemy by exiting its body or resetting your character. You can only move in the map's path and you can take ram damage. You get the speed and health of the enemy.

Quackie has a placement limit of four per player.

Upgrades

Extra Concentration
Level 1 • Cost: Extra Concentration - Cash$700

+5 Damage Damage

+1 Range Range

1.208 > 1.008 Attack speed Swingrate


Sell Price changes to Cash$383

Brain Gadgets
Level 2 • Cost: Brain Gadgets - Cash$1,500

1.008 > 0.508 Attack speed Fireate

-5 Damage Damage

•40 Final Hit Damage Final Hit Damage

•3 Hit Count

•1 Cooldown Cooldown

•Knocks back enemies on final hit Knockback


Sell Price changes to Cash$883

Mastermind
Level 3 • Cost: Mastermind - Cash$4,000

+20 Damage Damage

+20 Final Hit Damage Final Hit Damage


Sell Price changes to Cash$2,216

The Thought Prototype
Level 4 • Cost: The Thought Prototype - Cash$5,000

+1 Range Range

+25 Final Hit Damage Final Hit Damage

+Stronger Knockback Knockback

Teleport Quackie with a click of a button. Cooldown: 40 seconds

•4 Stun Time Stun Time

•Knocks back all hit enemies Knockback

•Quackie teleports to a selected spot on the map if used


Sell Price changes to Cash$3,883

The One And Only
Level 5 • Cost: The One And Only - Cash$14,000

0.508 > 0.208 Attack Speed Swingrate

1 > 0.45 Cooldown Cooldown

+20 Damage Damage

+15 Final Hit Damage Final Hit Damage

+100 Teleportation Damage Reposition Damage


Sell Price changes to Cash$8,550

Ability

Essence Of Control
Level 5 • 60 seconds

Gains the ability control any enemy's body. Towers will not attack, but enemies can cause ram damage. Much like the gatling gun, the player will go into first person and will be able to use the enemy's abilities. Bosses can not be controlled.

Teleportation
Level 4+ • 40s Cooldown

Teleports to the selected area on the map, changing its placement spot. Additionally, Quackie will deal area damage to up to 20 enemies on its teleporting position, knocking them back and stunning them and dealing massive shockwave damage.

Stat Table

To see the statistics without the Firerate Bug, visit the Firerate Bug page

Level Total Price Damage Final Hit Damage Teleportation Damage Hit Count Attack Speed[1] Cooldown Range DPS[2]
0 Cash$600 10 N/A N/A N/A 1.208 N/A 6 8.28
1 Cash$700 15 N/A N/A N/A 1.008 N/A 7 14.88
2 Cash$1,500 10 40 N/A 3 0.508 1 7 23.77
3 Cash$4,000 30 60 N/A 3 0.508 1 7 47.54
4 Cash$5,000 30 85 100 3 0.508 1 8 57.45
5 Cash$14,000 50 100 200 3 0.208 0.45 8 186.22

Strategy

  • He has a placement limit of 4. Place him around the map carefully to get the desired DPS.

Trivia

  • Quackie canonically loves watching Invincible and The Boys.
  • He is the first tower to ever damage with no weaponry.
  • He created his gadgets after taking inspiration from Professor X.

Update History

  • Bug: He gets silly like Jerma
  • Bugfix: He no longer gets silly like Jerma.



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  1. ↑ Swingrate only applies to the burst and is not the time between bursts from level 2+.
  2. ↑ DPS is calculated as [(Damage × 2) + Final Hit Damage] ÷ [Cooldown + (Swingrate × 3)] from Level 2+.