The Hunter is a intermediate tower that can be purchased from the store for 1,250. It could have also been obtained from a now expired code.
The Hunter has a long-range and deals a decent amount of damage whilst piercing multiple enemies, however has a slow firerate. Uniquely, it requires time to aim before it can start attacking. It can attack flying enemies at Level 0, and gains hidden detection at Level 2. Therefore, the Hunter is a fairly decent early to mid-game tower but is overshadowed by better towers in late-game.
The Hunter has a placement limit of 6 per player
Upgrades
Gloves n' Bullets
Level 1 • Cost: Gloves n' Bullets - $250
+5 Damage
1.5 > 1 Aim Time
Sell Price Changes to $316
Thermal Optic Scope
Level 2 • Cost: Thermal Optic Scope - $650
2.008 > 1.208 Firerate
+5 Range
+Hidden Detection
3 > 4 Max Hits
Professional Camper
Level 3 • Cost: Professional Camper - $3,000
+17 Damage
1.208 > 1.008
1 > .5 Aim Time
•9 Range
Towers that can be targeted and stunned by enemies (such as Warden) are invisible to that enemy.
The Camo Buff is removed if the tower receives any stuns.
Dead Eye and Eagle Eye
Level 4 • Cost: Dead Eye and Eagle Eye - $6,600
+193 Damage
1.008 > 2.258 Firerate
+10 Range
.5 > .35 Aim Time
4 > 6 Max Hits
+Lead Detection
•12 Damage
•3.008 Firerate
•Enemy that's being targeted will take 10% more damage for other sources.
Passive
Camo Buff
Level 3+
At the start of a wave, grants all nearby towers (in 9 range) the Camo Buff; Prevents enemies that can attack from detecting the tower. If the tower with the Camo Buff gets hit, the tower will remain unstunned and will remove the Camo Buff.
Dead Eye
Level 4
Any enemy is being targeted by the Hunter will have a hawk harass, dealing damage and cause the enemy to take 10% more damage.