User blog:Kritne/Toxic Gunner/Frost Testing

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Frost Invasion Notice

Please note that this page refers to content exclusive to Frost Invasion testing.

<infobox>

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</image> <label>Unlock Cost</label> <label>Level Requirement</label> <label>Base Cost</label> <label>Base Selling Price</label> <label>Type</label> <label>Placement</label> <label>Placement Limit</label> <group collapse="open"> <header>Statistics</header> <label>Base Damage</label> <label>Damage Type</label> <label>Base Firerate</label> <label>Base Range</label> <label>Hidden Detection</label> <label>Lead Damage</label> <label>Flying Detection</label> </group> <group collapse="closed"> <header>Audio</header>

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"Shoot a burst of poison bullets that slow down enemies!"
―Inventory Description

Description

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The Toxic Gunner is a ground tower that fires in bursts. It was unlocked by triumphing Trick or Threat Town as part of the Halloween 2020 Event. The Toxic Gunner fires in bursts with a short delay between each burst. Each shot will make the enemy permanently slower by 10%, which can stack up to 50%. Only major bosses like the Fallen King and the Creator are immune to this, however they are not immune to its attacks. At Level 2+, it deals 1 Poison Damage every 1 second, which stacks with each shot. This tower does not have hidden detection, requiring you to use other towers to attack hidden enemies, like the Shadow.

This is considered an all-round tower. Because of its cheap cost and decent DPS, it can be used as an early-game tower. Mid-game to late game, it is overshadowed by other towers in terms of DPS. However, the slowing effect allows the Toxic Gunner to have use, even during the late game, as a support tower.

Upgrades

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Level 1 - Faster Reloading - Error creating thumbnail: File missing$150
Error creating thumbnail: File missing

1.2 > 0.6 Cooldown Error creating thumbnail: File missing

Sell Price changes to Error creating thumbnail: File missing$183

Level 2 - Poisonous Bullets - Error creating thumbnail: File missing$400
Error creating thumbnail: File missing

+2 Range Error creating thumbnail: File missing

+Damage over time

•1 Poison Damage Error creating thumbnail: File missing

•1 Poison Time Error creating thumbnail: File missing

Sell Price changes to Error creating thumbnail: File missing$316

Nuclear Overload​
Level 4 • Cost: Nuclear Overload​ - Error creating thumbnail: File missing$6,000

Stats Table

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Level Total Price Damage Poison Damage Burst Count Firerate[1] Tick Cooldown Range Poison Time DPS[2][3]
0 Error creating thumbnail: File missing$400 1 N/A 3 0.15 N/A 1.2 10 N/A 1.81
1 Error creating thumbnail: File missing$550 1 N/A 3 0.15 N/A 0.6 10 N/A 2.86
2 Error creating thumbnail: File missing$950 1 1 3 0.15 1 0.6 12 1 5.86[4]
3 Error creating thumbnail: File missing$2,550 2 1 6 0.1 1 0.6 14 1 16[5]
4 Error creating thumbnail: File missing$8,550 4 1 10 0.1 1 0.6 18 1 35[6]

Strategy

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  • Because of its cheap cost and high DPS for its cost, the Toxic Gunner is a viable early-game tower.
    • The Toxic Gunner's ability to slow down most enemies allows it to be an all-round tower.
    • However, do note the fact that the Toxic Gunner does not gain hidden detection at any level. For suitable hidden detection, you will need to rely on other towers, like the Minigunner.
    • A Level 4+ Ace Pilot can help the Toxic Gunner detect Hiddens, but only for a short period of time at the start of the wave.
  • This tower can slow down enemies by 10% every shot, up to a maximum of 50%.
  • The Toxic Gunner's firerate can be boosted by the Commander, allowing more enemies to be affected by slowness.
    • The Toxic Gunner's cooldown can also be boosted by the Commander.
  • The Poison Damage from Toxic Gunner can stack, allowing you to deal high damage to enemies.
  • It is recommended to have at least 3 Toxic Gunners with different target settings to slow down as many enemies as possible.
    • First ensures that fast enemies that dash in front of all other enemies are slowed down.
    • Strongest ensures that the strongest enemy is instantly slowed down.
    • Closest can help with slowing down enemies in the middle of a huge horde.
  • This tower proves to be extremely useful during the Hidden Wave, as it is able to slow down majority of the enemies that spawn there, with the exception of the Mechanical Rot and the Creator.
  • Combined with the Freezer and Electroshocker, this tower can cause some enemies to be essentially immobilized.
  • The Toxic Gunner is best paired with Accelerator since Toxic Gunner can slow down enemies, giving the Accelerator time to charge up.
  • The Toxic Gunner can be used to defeat Lead enemies, as both its normal damage and poison damage can damage them.

Trivia

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  • The Toxic Gunner was supposed to be released during the Halloween 2020 Event, but it was postponed to the Frost Invasion Event due to it being unfinished.
    • The Toxic Gunner is the only event tower to be released after the event has concluded.
  • If you had beaten the Halloween 2020 Event before May 8th, you would have to wait until May 8th to obtain this tower.
  • Originally, the Toxic Gunner was supposed to get a gamepass. However, the gamepass was never released.
  • The Toxic Gunner uses the same upgrade icons as the Soldier.
  • Due to a bug, this tower was able to slow down major bosses, like the Fallen King and Frost Spirit prior to the 4th of July 2021.

Update History

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For previous cosmetic variations, see the gallery page.

  • 8 May 2021
    • Toxic Gunner added and given to those who have triumphed Trick or Threat Town.
    • Toxic Gunner no longer obtainable.
    • Bug: Slowdown effect is permanent.
    • Bug: Major bosses are affected by Toxic Gunner's slowing effect.
    • Bug: Toxic Gunner set to target strongest enemies will often shoot enemies out of its range without dealing damage.
  • 4 July 2021
    • Bugfix: No longer slows down major bosses.

Notes

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  1. Firerate only applies to the burst and is not the time between bursts.
  2. DPS is calculated as (Total Damage × Burst Count) ÷ (Cooldown + (Firerate × Burst Count)) + ((Damage ÷ Tick) × Burst Count).
  3. DPS assumes all shots poison the same enemy.
  4. 2.86 Gun DPS + 3 Poison DPS
  5. 10 Gun DPS + 6 Poison DPS
  6. 25 Gun DPS + 10 Poison DPS


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