Shoot enemies from large distances. One of the starter towers.
―Store Description
Shoot enemies from large distances.
―Former Store Description

Description

The Golden Sniper is an upgraded version of the Sniper, obtained from the Golden Crate for  50,000 if the player owns the Sniper. It can also be bought in the Daily Store for  60,000.

Unlike the Sniper, the Golden Sniper specializes in dealing high bursts of damage all at once. having reduced firerate for a certain amount of shots until it's forced to reload longer than the normal sniper (25% longer, to be exact) whilst being more expensive.

At later levels, it gains the ability to deal more damage after a specific amount of shots. By filling up a meter (5 shots), it will slowly rack up damage (20% per shot up to 100%), and by filling the meter, allows for full damage as well as partial stun.

The shots partially ignore defense as well, because of this, the Golden Sniper can be used against enemies like the Giant Boss or Fallen Hero.

However, because its much more expensive, it makes the tower more centered around mid-late game, forcing more strategic play.

Upgrades

Faster Reloading
Level 1 • Cost: Faster Reloading -  $810​

+2 Damage  

2.008 > 1.808 Auto Firerate, 4.758 > 4.508 Firerate  

+3 Range  

Sell Price changes to  $670

 
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Level 2 • Cost: Golden Ammunition -  $4,400

+14 Damage  

+4 Range  

+Hidden Detection  

+2 Burst Shots  

+15% Ignore Defense  

Sell Price changes to  $2,136

 
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Level 3 • Cost: Guildhawk -  $8,400

+2 Range  

+18 Damage  

1.808 > 1.2 Auto Firerate, 4.508 > 4.008 Firerate  

+Lead Penetration  

+Caliber Meter (10% per shot, 50% max, 2 secs stun)  

Sell Price changes to  $4,936

 
<span class="colour
Level 4 • Cost: Gold Ops -  $12,000

+30 Damage  

1.208 > 1.008 Auto Fire, 4.008 > 3.608 Firerate  

Ignore 30% Defense  

Caliber Meter (20%, 100% max, 3 secs stun)  

Sell Price changes to  $8,936

 

Stats Table

To see all the previous statistics of this tower, see the history page, while for the statistics without the Firerate Bug, visit the Firerate Bug page.

Level Total Price Damage Firerate Range DPS Burst Shots
0  $1,200 6 2.008-4.758 27 2.98-1.26 3-1
1  $2,010 8 1.808-4.508 30 4.42-1.77 3-1
2  $6,410 22 1.808-4.508 34 12.16-4.88 5-1
3  $14,810 40 1.208-4.008 36 33.11-9.98 5-1
4  $26,810 70 1.008-3.608 36 69.44-19.4 5-1

Skins

To see all the upgrades of a skin, see the gallery page.

       
Skin Blue Red Ghillie Valentines
Rarity Common Common Common Common
Daily Store Cost  1,250  1,250  1,250  4,000
Obtained From Basic Skincrate Basic Skincrate Basic Skincrate Lovely Crate
       
Skin Bunny Ducky Silent Davinchi
Rarity Event Common Common Event
Daily Store Cost N/A  3,000  3,000 N/A
Obtained From Bunny Skincrate Ducky Skincrate
Hunting Season
Cold Front Crate Lunar Overture Season
 
Skin Redemption
Rarity Uncommon
Daily Store Cost  135
Obtained From Premium Crate
 
An example of the Caliber Meter in-game.

Ability

Caliber Meter
3

Every shot increases Damage by 10% (20% at max) up to 50% (100% at max), allowing for the 6th shot to deal damage and stun the enemy for up to 3 seconds. Consumes charges after 6th shot. Passive ability.

Ranking

8/10. The Golden Sniper is great against high health enemies like the Giant Boss or Warden, but struggles more against quick enemies. By setting the it to strongest targeting, you can prevent it from wasting Auto Shots and focus on what it's meant for.

However, the Golden Sniper can be comparable to, if not weaker than the Ranger in some cases. This is because of damage values, though the Golden Sniper has significantly more flexibility, being able to handle most enemies with ease.

Do be aware of Golden Sniper's placement limit of 10. This limits your boss damage, but this should be reserved as your sub/boss killer.

The Caliber Meter proves especially useful, allowing you to hit up to 140 damage in a single shot! (5 shots + full meter 6th shot = 630 dmg before reloading).

The Golden Sniper has the ability to ignore up to 30% defense at max, allowing you to completely bypass defense properties that are lower than 30%.

Because of Golden Sniper's mediocre firerate, it is advised to spam lvl 1 Golden Snipers before proceeding to upgrade them the lvl 3.

Trivia

  • When the game was in Alpha, the Sniper's upgrade stats were not displayed on its upgrade description. It was simply referred to as "sans long gun".
  • Weirdly, the Sniper costs  100 to unlock, according to the store, despite being given for free.
    • This is because prior to the MEGA Update, the Sniper used to cost  100 to purchase from the store.
  • The Sniper is the only cliff tower that can detect hidden enemies without being given hidden detection by other towers, like the Ace Pilot.
    • The Sniper is also the only cliff tower to have no placement limit.
  • The Sniper is loosely based on the Sniper from Tower Battles.
  • The Sniper used to appear alongside the Pyromancer, Scout, Commander and Minigunner on the "Triumph" screen before the Community Maps Update.
  • The Sniper and Engineer are the only towers that can damage all enemies, no matter their Immunities.

Update History

For previous cosmetic variations, see the gallery page.

  • 14 June 2019
    • Sniper added.
  • 13 October 2019
    • Unlock cost decreased from  100 to  0 (Free).
    • Statistical changes:
      • Level 1
        • Damage increased from +0 to +2.
          • Bug: This was not shown in the upgrade description.
    • New skins: Blue, Red, Ghillie
  • 1 January 2020
    • Statistical changes:
      • Level 2
        • Range increased from +4 to +6.
        • Damage increased from +0 to +4.
      • Level 3
        • Range increased from +1 to +4.
        • Damage increased from +3 to +5.
      • Level 4
        • Damage increased from +5 to +6.
        • Firerate changed from 3.55 > 2.4 to 3.55 > 2.05.
      • Level 5
        • Damage increased from +8 to +10.
        • Firerate changed from 2.4 > 1.8 to 2.05 > 1.8.
  • 14 February 2020
    • New skin: Valentines
  • 4 March 2020
    • Bugfix: Level 1 upgrade description is now correct.
  • 6 April 2020
    • New skin: Bunny
    • New SFX.
  • 26 May 2020
    • New SFX.
  • 29 October 2020
    • Upgrade names added.
    • Firerate decreased due to the Firerate Bug being made less severe.
    • Skin rarity added to Basic Skincrate and Premium Crate skins.
    • Statistical changes:
      • Base
        • Cost increased from  $300 to  $350.
        • Firerate increased from 4.05 to 6.03.
        • Flying detection added.
      • Level 1
        • Range decreased from +4 to +3.
        • Damage decreased from +2 to +0.
        • Firerate changed from 4.05 to 6.03 > 5.53.
      • Level 2
        • Cost increased from  $350 to  $500.
        • Range decreased from +6 to +0.
        • Damage decreased from +4 to +2.
      • Level 3
        • Range decreased from +4 to +3.
        • Damage increased from +5 to +8.
        • Firerate changed from 4.05 > 3.55 to 5.53 > 5.03.
      • Level 4
        • Cost increased from  $2,450 to  $4,000.
        • Range decreased from +5 to +2.
        • Damage increased from +6 to +15.
        • Firerate changed from 3.55 > 2.05 to 5.03 > 4.53.
        • Lead penetration added.
      • Level 5 removed
        • Statistics:
          • Cost:  $4,250
          • +6 Range
          • +10 Damage
          • 2.05 > 1.8 Firerate
  • 13 February 2022
    • Statistical changes:
      • Base
        • Cost decreased from  $350 to  $300.
        • Range increased from 22 to 26.
        • Damage decreased from 5 to 4.
        • Firerate decreased from 6.03 to 4.53.
      • Level 1
        • Cost increased from  $125 to  $150.
        • Range decreased from +3 to +0.
        • Damage increased from +0 to +2.
        • Firerate changed from 6.03 > 5.53 to 4.53 > 4.03.
      • Level 2
        • Damage increased from +2 to +6.
      • Level 3
        • Range decreased from +3 to +2.
        • Firerate changed from 5.53 > 5.03 to 4.03 > 3.63.
        • Lead penetration added (Moved from Level 4).
      • Level 4
        • Cost increased from  $4,000 to  $4,500.
        • Range increased from +2 to +6.
        • Firerate changed from 5.03 > 4.53 to 3.63 > 2.53.
  • 12 March 2022
    • Sniper is now immune to all stuns.
    • Firerate decreased due to the Firerate Bug being made less severe.
    • Statistical changes:
      • Base
        • Firerate decreased from 4.53 to 4.508.
      • Level 1
        • Firerate changed from 4.53 > 4.03 to 4.508 > 4.008.
      • Level 3
        • Firerate changed from 4.03 > 3.63 to 4.008 > 3.608.
      • Level 4
        • Firerate changed from 3.63 > 2.53 to 3.608 > 2.508.
    • Bug: Lead penetration moved from Level 3 to Level 4.
      • This was fixed later the same day.
  • 17 April 2022
    • Sniper can no longer be targeted by most enemy abilities.
    • New skin: Ducky
  • 21 December 2022
    • Skin rarity added to all skins.
    • Ghillie skin rarity changed from Uncommon to Common.
  • 14 February 2023
    • Valentines skin rarity changed from Event to Common.
    • New skin: Silent
  • 5 May 2023
    • Ducky skin rarity changed from Event to Common.
  • 29 March 2024
    • New skin: Redemption
  • 12 April 2024
    • Redemption skin animation changed.
    • Bug: Redemption skin animations are broken.
  • 13 April 2024
        • Bugfix: Redemption skin animations are no longer broken.


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