User blog:SlingingDart612/Giant Boss but more powerful

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"This enemy has already taken quite a beating, but it can take a lot more!
Look out for the giant boss!"

Commander dialogue on Wave 22 (Fallen)
"Still alive?
Good."

Commander dialogue on Wave 32 (Hardcore)
"This enemy has awweady taken quite a beating, but it can take a wot mowe! (☉_☉)
Wook out fow the giant boss! (☉ㅅ☉U)"

Commander dialogue on Wave 22 (April Fools 2022 Fallen)
"Stiww awive?
Good. (ΦωΦ)"

Commander dialogue on Wave 32 (April Fools 2022 Hardcore)
"Get ready for a GIANT boss!"
―Beginning of Wave 22 (Pre-Overhaul, Fallen)

Description

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The Giant Boss is a slow and large enemy with a huge health and defense pool that spawns exclusively on Fallen and Hardcore modes. It moves at a slightly slower speed compared to the Dark Necromancer, but can easily pass through weak defenses due to its high health. This also has energy immunity, meaning that it cannot be stopped by the Electroshocker.

This can be spawned from the Mystery Boss upon its death in the Fallen and Hardcore modes.

The Giant Boss is replaced by the Amalgamation in Polluted Wasteland II.

Appearance

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The Giant Boss, like its previous iteration, looks to be made entirely of bronze. It has a brown granite shirt and pants, along with a brown glove on its left arm. Additionally, it has chains wrapped around both of its arms. Multiple spikes emerge from the back of its torso, along with a knife stabbed in it. Its face seems to be a long cut across where the face would be. Its head is slightly tilted downwards and has a twisted left leg.

The Giant Boss appeared to be entirely bronze. It had a brown granite shirt and pants. It also had brown skin. It was slightly taller than the Mystery Boss. It was faceless and spikes came out through the front and back. A knife also appeared to be stabbed into the back of the Giant Boss. Its head was slightly tilted downwards and it had a twisted left leg.

Strategy

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  • The Giant Boss has high defense and health compared to most early-game enemies, and because of this you will likely need high DPS towers like the Minigunner, Ranger, Accelerator or Turret to kill it.
    • The Pursuit and Ace Pilot at Level 2+ fires missiles or bombs that deal splash damage, which ignore defense, making them more effective against this enemy.
    • You can use the Commander's Call to Arms ability to boost the firerate of these towers.
  • Later on during the match, Giant Bosses spawn in groups. This means that you can use splash damage towers, such as the Rocketeer and Mortar, to deal a lot of damage.
    • They also ignore its defense, dealing full damage to the Giant Bosses.
    • You should not rely on these towers to deal with the Giant Bosses alone, due to their low DPS.
  • The Commander can boost the firerate of towers, making it easier to deal with the Giant Boss.
  • The Freezer, Sledger, Frost Blaster and Toxic Gunner can slow this boss down, allowing your towers to attack the Giant Boss for a longer period of time.
    • Be aware that, due to the Giant Boss's large size, it will be slowed down for a shorter period of time compared to an average-sized enemy.
    • The Electroshocker can only slow the Giant Boss for a very short period of time due to its large size and energy immunity.
      • It can remove 20% of the Giant Boss's defense, allowing your towers to deal more damage.
        • This can stack with other towers' defense removing abilities, so the Freezer/Frost Blaster and Electroshocker can together remove up to 40% of its defense.
        • The Pyromancer can also remove 50% of the Giant Boss's defense, allowing your towers to deal even more damage.
          • However, the Pyromancer will speed up this enemy slightly.
  • Because the Military Base's units ignore defense when colliding with enemies, it can be an effective counter to the Giant Boss.
    • The splash damage from the Tank's or Railgun Tank's cannon and the explosion when they are destroyed also ignore defense.
      • However, the damage of the gun still gets affected by defense.
    • Later on during the game, too many Giant Bosses will spawn for the Military Base to deal with them alone.

Trivia

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Update History

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  • 13 October 2019
    • Giant Boss added.
  • 27 November 2019
    • Speed increased from Below Average to Average.
  • 14 February 2020
    • Now has partial electric immunity.
  • 4 March 2020
  • 29 October 2020
    • Defense of 25 added.
    • Health decreased from 3,000 to 2,000.
    • Speed decreased from Average to Below Average.
    • Partial electric immunity replaced with energy immunity.
    • Animation changed.
  • 8 May 2021
    • Defense changed from 25 to 40%.
    • Speed decreased from Below Average to Slow.
    • Appearance changed.
  Fallen
Previous Debut Current Debut Next Debut
Fallen
Wave 20
Giant Boss
Wave 22
Shadow Boss
Wave 24
Hardcore
Previous Debut Current Debut Next Debut
Fallen Titan
Wave 31
Giant Boss
Wave 32
Mystery Boss
Wave 33
 
Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
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Replaced
Pre-MEGA
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Hidden Wave (Legacy)
Other