Official Tower Defense Simulator Wiki
Succumb to the dark sun! Like many before you.
2,699
articles

This is the advanced stats subpage for the Necromancer (Modern Enemy). It contains statistics of the enemy for every mode, with added information like specific attributes on waves or Mutation health.

Easy

Base Stats

Necromancer
Health
Health360
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$198 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.

Wave Changes

Affects Changes
Wave 12
All Added Boss

Casual

Base Stats

Necromancer
Health
Health750
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$248 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.

Wave Changes

Affects Changes
Wave 14
All Added Boss
Wave 20
All Added Bloated
Wave 23
All Added Bloated
Wave 24
First & Second Group (4) Added Bloated and Hidden
Third Group (2) Added Bloated
Wave 25
Second Group (2) Added Bloated and Hidden

Intermediate

Base Stats

Necromancer
Health
Health450
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$198 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.

Wave Changes

Affects Changes
Wave 14
All Added Health Regen
Wave 15
All Added Slime
Wave 17
All Added Health Regen
Wave 18
All Added Health Regen
Wave 19
All Added Slime
Wave 21
All Added Bloated and Slime
Wave 23
All Added Health Regen
Wave 25
All Added Bloated
Wave 26
All Added Bloated and Health Regen
Wave 28
All Added Health Regen and Bloated
Wave 29
All Added Health Regen, Bloated and Slime

Molten

Base Stats

Necromancer
Health
Health250
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.


Fallen

Base Stats

Necromancer
Health
Health500
Hidden?
No
Speed
SpeedAverage (3.25)
Lead?
No
Defense
None
Flying?
No
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon

Slams its staff into the ground, creating purple smoke and summoning five Skeletons.


Challenge Trials

Base Stats

Necromancer
Health
Health1,000
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$281 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.

Wave Changes

Affects Changes
Wave 12
All Added Stun Immunity and Freeze Immunity
Wave 13
All Added Stun Immunity and Freeze Immunity
Wave 14
All Added Stun Immunity and Freeze Immunity
Wave 20
All Added Stun Immunity and Freeze Immunity
Wave 21
All Added Stun Immunity and Freeze Immunity
Wave 27
All Added Stun Immunity and Freeze Immunity
Wave 35
All Added Stun Immunity and Freeze Immunity

Polluted Wasteland II

Base Stats

Necromancer
Health
Health1,500
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$1,155 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.

Wave Changes

Affects Changes
Wave 10
All Added Nimble and Stun Immunity
Wave 12
All Added Nimble and Stun Immunity
Wave 14
All Added Freeze Immunity, Stun Immunity and Bloated
Wave 23
First Group (3) Added Nimble and Bloated
Second Group (2) Added Bloated

Mutation

Mutation
Percentage Increase
5% 75
Wave Health
11 1,575
12 1,650
13 1,725
14 1,800
15 1,875
16 1,950
17 2,025
18 2,100
19 2,175
20 2,250
21 2,325
22 2,400
23 2,475
24 2,550
25 2,625

Badlands II

Base Stats

Necromancer
Health
Health1,350
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$400 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No
Attributes
Stun ImmuneStun Immune

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.

Mutation

Mutation
Percentage Increase
5% 67.5
Wave Health
17 1,418
18 1,485
19 1,553
20 1,620
21 1,688
22 1,755
23 1,823
24 1,890
25 1,958
26 2,025
27 2,093
28 2,160
29 2,228
30 2,295

Pizza Party

Base Stats

Necromancer
Health
Health500
Hidden?
No
Speed
SpeedAverage (3.25)
Lead?
No
Defense
None
Flying?
No
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon

Slams its staff into the ground, creating purple smoke and summoning five Skeletons.

Mutation

Mutation
Percentage Increase
10% 50
Wave Health
20 550
21 600
22 650
23 700
24 750
25 800
26 850
27 900
28 950
29 1,000
30 1,050
31 1,100
32 1,150
33 1,200
34 1,250
35 1,300
36 1,350
37 1,400
38 1,450
39 1,500
40 1,550

Basic Arena PVP

Base Stats

Necromancer
Health
Health400
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$2 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.

Send Stats

PVP Send Statistics
Send Cost
Cash$260
Wave Unlock
2
Economy Bonus
Cash$0
Send Number
1
Spawn Timer
1.5
Send Changes
500 Health

Wave Changes

Affects Changes
Wave 18
All Added Bloated
Wave 21
All Added Bloated
Wave 24
All Added Bloated
Wave 25
All Added Bloated
Wave 26
All Added Bloated
Wave 28
All Added Bloated
Wave 29
All Added Bloated
Wave 30
All Added Bloated

Molten Arena PVP

Base Stats

Necromancer
Health
Health500
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$2 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.

Wave Changes

Affects Changes
Wave 18
All Added Bloated
Wave 19
All Added Bloated
Wave 21
All Added Health Regen
Wave 26
All Added Bloated
Wave 28
All Added Bloated and Health Regen
Wave 29
All Added Bloated and Health Regen

Breach Protocol

Base Stats

Necromancer
Health
Health150
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$2 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.


Radio Silence

Base Stats

Necromancer
Health
Health300
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$1,980 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.

Wave Changes

Affects Changes
Wave 8
All Added Bloated and Boss

Off The Rails

Base Stats

Necromancer
Health
Health800
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$248 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.


Derailed

Base Stats

Necromancer
Health
Health700
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$330 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.


Rock Bottom

Base Stats

Necromancer
Health
Health600
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$396 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.

Wave Changes

Affects Changes
Wave 10
Second Added Bloated
Wave 11
All Added Bloated
Wave 12
All Added Bloated

Surface Tension

Base Stats

Necromancer
Health
Health1,000
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$396 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.

Wave Changes

Affects Changes
Wave 9
All Added Hidden
Wave 11
All Added Nimble
Wave 12
All Added Bloated and Nimble
Wave 14
All Added Bloated and Nimble
Wave 15
All Added Hidden

Lights Out

Base Stats

Necromancer
Health
Health1,800
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$495 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.

Wave Changes

Affects Changes
Wave 11
All Added Boss
Wave 15
All Added Bloated
Wave 16
All Added Bloated
Wave 17
All Added Bloated
Wave 19
All Added Bloated

Juggernaut Challenge

Base Stats

Necromancer
Health
Health500
Hidden?
No
Speed
SpeedAverage (3.25)
Lead?
No
Defense
Defense50%
Flying?
No
Cash Given
Cash$198 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No
Attributes
BloatedBloated, TankTank

Ability

Summon

Slams its staff into the ground, creating purple smoke and summoning five Skeletons.

Wave Changes

Affects Changes
Wave 26
All Removed Tank

Jailed Towers Challenge

Base Stats

Necromancer
Health
Health500
Hidden?
No
Speed
SpeedAverage (3.25)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$198 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon

Slams its staff into the ground, creating purple smoke and summoning five Skeletons.

Wave Changes

Affects Changes
Wave 23
All Added Bloated
Wave 31
All Added Bloated
Wave 33
All Added Bloated

Back to Basics Challenge

Base Stats

Necromancer
Health
Health600
Hidden?
No
Speed
SpeedAverage (3.25)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$198 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.


Oops! All slimes! Challenge

Base Stats

Necromancer
Health
Health500
Hidden?
No
Speed
SpeedAverage (3.25)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$198 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No
Attributes
SlimeSlime

Ability

Summon

Slams its staff into the ground, creating purple smoke and summoning five Skeletons.

Mutation

Mutation
Percentage Increase
8% 40
Wave Health
20 540
21 580
22 620
23 660
24 700
25 740
26 780
27 820
28 860
29 900
30 940
31 980
32 1,020
33 1,060
34 1,100
35 1,140
36 1,180
37 1,220
38 1,260
39 1,300
40 1,340

Boss Rush Challenge

Base Stats

Necromancer
Health
Health500
Hidden?
No
Speed
SpeedAverage (3.25)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$5 on death
Ghost?
No
Abilities
Summon
Boss?
No
Attributes
NimbleNimble

Ability

Summon

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.


Headache Headquarters

Base Stats

Necromancer
Health
Health1,200
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$500 on death
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon

Slams its staff into the ground, creating purple smoke and summoning five Brick Men. These Brick Men have a chance to be Hidden.

Wave Changes

Affects Changes
Wave 12
All Added Boss

The Classic (Classic Candy Cane Lane)

Base Stats

Necromancer
Health
Health250
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$198 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.


The Classic (Classic Winter)

Base Stats

Necromancer
Health
Health400
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$198 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.


The Classic (Classic Forest Camp)

Base Stats

Necromancer
Health
Health400
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$198 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.


The Classic (Classic Island Chaos)

Base Stats

Necromancer
Health
Health500
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$198 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.


The Classic (Classic Castle)

Base Stats

Necromancer
Health
Health600
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$198 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.


Tower Defense Simulator x PLS Donate (Easy)

Base Stats

Necromancer
Health
Health600
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$198 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.

Wave Changes

Affects Changes
Wave 15
All Added Stun Immunity and Freeze Immunity
Wave 17
All Added Hidden
Wave 18
All Added Bloated and Nimble
Wave 19
All Added Bloated
Wave 20
All Added Bloated

Tower Defense Simulator x PLS Donate (Hard)

Base Stats

Necromancer
Health
Health1,000
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$198 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.

Wave Changes

Affects Changes
Wave 15
All Added Stun Immunity and Freeze Immunity
Wave 17
All Added Hidden
Wave 18
All Added Bloated and Nimble
Wave 19
All Added Bloated
Wave 20
All Added Bloated

The Takeover (Noob)

Base Stats

Necromancer
Health
Health600
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$198 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.

Wave Changes

Affects Changes
Wave 6
All Added Boss

The Takeover (Pro)

Base Stats

Necromancer
Health
Health1,000
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$283 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.

Wave Changes

Affects Changes
Wave 9
All Added Stun Immunity and Freeze Immunity
Wave 10
All Added Stun Immunity and Freeze Immunity
Wave 11
All Added Bloated, Stun Immunity and Freeze Immunity
Wave 12
All Added Bloated, Stun Immunity and Freeze Immunity
Wave 14
All Added Bloated, Stun Immunity and Freeze Immunity
Wave 15
All Added Bloated, Stun Immunity and Freeze Immunity

Nil Zone

Base Stats

Necromancer
Health
Health2,000
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$675 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.


Nil Zone II

Base Stats

Necromancer
Health
Health3,000
Hidden?
No
Speed
SpeedBelow Average (2.8)
Lead?
No
Defense
None
Flying?
No
Cash Given
Cash$675 every 33% health
Ghost?
No
Abilities
Summon
Boss?
No

Ability

Summon
Cooldown: 14 • Starting Cooldown: 3

Slams its staff into the ground, creating purple smoke and summoning five Skeletons. These Skeletons have a chance to be Hidden.


Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Halloween 2026 Live Events
Solar Requiem Event Sorrowful Remains
Nightmare Flash
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other


Log in or create an account to post, reply and vote.

No threads yet. Start one!