This is the advanced stats subpage for the Null Pyromancer. It contains statistics of the enemy for every mode, with added information like specific attributes on waves or Mutation health.

Null & Void Night I (Easy)

Base Stats

Null Pyromancer
Health
Health1,750
Hidden?
No
Speed
HealthAbove Average (3.75)
Lead?
No
Defense
Defense40%
Flying?
No
Cash Given
Cash$1,000 every 25% health
Ghost?
No
Abilities
Foul Breath
Boss?
No
Attributes
Stun ImmuneStun Immune, Freeze ImmuneFreeze Immune, Burn ImmuneBurn Immune

Ability

Foul Breath
Cooldown: 10

Fires corrupted flames from its mouth, applying a Firerate Debuff of 30% (~42.85% increase) and a Scared Debuff that decreases tower range by 15%. Both effects last 6 seconds. For units, they receive 1,000 damage instead.

Summon Changes

Null Commander
Null Pyromancers spawn with Bloated and have their Defense set to 50%.

Wave Changes

Affects Changes
Wave 19
All Added Bloated

Null & Void Night I (Hard)

Base Stats

Null Pyromancer
Health
Health2,000
Shield Health1,500 (Shield)
Hidden?
No
Speed
HealthAbove Average (3.75)
Lead?
No
Defense
Defense40%
Flying?
No
Cash Given
Cash$1,250 every 25% health
Ghost?
No
Abilities
Foul Breath
Boss?
No

Ability

Foul Breath
Cooldown: 10

Fires corrupted flames from its mouth, applying a Firerate Debuff of 30% (~42.85% increase) and a Scared Debuff that decreases tower range by 15%. Both effects last 6 seconds. For units, they receive 1,000 damage instead.

Summon Changes

Null Commander
Null Pyromancers spawn with Bloated and have their Defense set to 50%.

Wave Changes

Affects Changes
Wave 19
All Added Bloated
Wave 20
Third Added Bloated

Mutation

Assumes that it is applied on the earliest wave possible.

Mutation
Percentage Increase
2.5% 50
Wave Health
18 3,550
19 3,600
20 3,650

Null & Void Night II (Easy)

Base Stats

Null Pyromancer
Health
Health15,000
Hidden?
No
Speed
HealthAbove Average (3.75)
Lead?
No
Defense
Defense40%
Flying?
No
Cash Given
Cash$6,250 every 25% health
Ghost?
No
Abilities
Foul Breath
Boss?
No

Ability

Foul Breath
Cooldown: 10

Fires corrupted flames from its mouth, applying a Firerate Debuff of 30% (~42.85% increase) and a Scared Debuff that decreases tower range by 15%. Both effects last 6 seconds. For units, they receive 1,000 damage instead.

Wave Changes

Affects Changes
Wave 20
All Added Boss

Null & Void Night II (Hard)

Base Stats

Null Pyromancer
Health
Health50,000
Hidden?
No
Speed
HealthAbove Average (3.75)
Lead?
No
Defense
Defense40%
Flying?
No
Cash Given
Cash$8,750 every 25% health
Ghost?
No
Abilities
Foul Breath
Boss?
No

Ability

Foul Breath
Cooldown: 10

Fires corrupted flames from its mouth, applying a Firerate Debuff of 30% (~42.85% increase) and a Scared Debuff that decreases tower range by 15%. Both effects last 6 seconds. For units, they receive 1,000 damage instead.

Wave Changes

Affects Changes
Wave 20
All Added Boss
Wave 23
All Added Boss and Bloated
Wave 24
All Added Nimble

Mutation

Assumes that it is applied on the earliest wave possible.

Mutation
Percentage Increase
2.5% 1,250
Wave Health
21 51,250
22 52,500
23 53,750
24 55,000
25 56,250

Null & Void Night III (Easy)

Base Stats

Null Pyromancer
Health
Health1,500
Shield Health750 (Shield)
Hidden?
No
Speed
HealthAbove Average (3.75)
Lead?
No
Defense
Defense40%
Flying?
No
Cash Given
Cash$800 every 25% health
Ghost?
No
Abilities
Foul Breath
Boss?
No

Ability

Foul Breath
Cooldown: 10

Fires corrupted flames from its mouth, applying a Firerate Debuff of 30% (~42.85% increase) and a Scared Debuff that decreases tower range by 15%. Both effects last 6 seconds. For units, they receive 1,000 damage instead.

Wave Changes

Affects Changes
Wave 22
All Added Bloated
Wave 28
All Added Bloated

Null & Void Night III (Hard)

Base Stats

Null Pyromancer
Health
Health2,500
Shield Health1,500 (Shield)
Hidden?
No
Speed
HealthAbove Average (3.75)
Lead?
No
Defense
Defense40%
Flying?
No
Cash Given
Cash$800 every 25% health
Ghost?
No
Abilities
Foul Breath
Boss?
No

Ability

Foul Breath
Cooldown: 10

Fires corrupted flames from its mouth, applying a Firerate Debuff of 30% (~42.85% increase) and a Scared Debuff that decreases tower range by 15%. Both effects last 6 seconds. For units, they receive 1,000 damage instead.

Wave Changes

Affects Changes
Wave 22
All Added Bloated and Nimble
Wave 25
First Group (3) Added Nimble
Second Group (3) Added Bloated
Wave 26
All Added Nimble
Wave 28
First Added Bloated, Nimble, Aggro and Splash Damage Immunity
Second Group (3) Added Bloated, Aggro and Splash Damage Immunity
Wave 30
All Added Bloated

Mutation

Assumes that it is applied on the earliest wave possible.

Mutation
Percentage Increase
2.5% 62.5
Wave Health
13 4,063
14 4,125
15 4,188
16 4,250
17 4,313
18 4,375
19 4,438
20 4,500
21 4,563
22 4,625
23 4,688
24 4,750
25 4,813
26 4,875
27 4,938
28 5,000
29 5,063
30 5,125


Normal Gamemode Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Voidcore Mode
Special & PVP Enemies
Basic Arena
Molten Arena
Fallen Arena
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Headache Headquarters
Sandbox Exclusive Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Backyard Legends Event Backyard Beginnings
Competition Court
Victory Field
Halloween 2026 Live Events
Solar Requiem Event Sorrowful Remains
Nightmare Flash
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other


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