Shock
<infobox>
<title source="title1"><default>Shock</default></title>
<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedVery Fast (8) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>SpeedVery Fast (8) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox> Template:QuoteContainer
Description
[edit]The Shock, originally named the Lightning, is a very fast enemy that only appears in Legacy Molten. It is noticeably faster than most enemies in the game. They have the same amount of health as the old Molten, meaning that they are a dangerous threat.
The Shock can be spawned by the Mystery upon its death in Molten mode from wave 27 onwards.
Appearance
[edit]Strategy
[edit]- Using towers that can slow down the Shock, such as the Electroshocker, Sledger and Warden, is highly recommended.
- Be wary that due to its fast speed, Sledgers may occasionally miss their swings.
- Because of its high damage, a few Level 4-5 Electroshockers can be used to easily kill multiple Shocks.
- Towers that can damage multiple enemies at once, such as the Rocketeer or Mortar, can be useful against Shocks, as they mostly spawn in groups.
- The Military Base's Tanks and Railgun Tanks can absorb damage from damaged Shocks pretty easily while also being able to damage them.
- High DPS towers, like the Minigunner, Pursuit, or Accelerator can easily take out hordes of Shocks.
Gallery
[edit]Trivia
[edit]- The original name and appearance was similar to an enemy from Tower Battles, the Lightning.
- When the Super Mystery and Uber Mystery was in the game, they had a chance of spawning the Shock, upon their death, in Beginner's, Golden and Fallen modes.
- When killed, the Shock left behind the same particles the Mystery does. The Shock also had the same death sound as the Mystery.
Update History
[edit]- 14 June 2019 - BETA v1.0.0
- Lightning added.
- 10 July 2019 - BETA v1.4.0
- Health increased from 85 to 90.
- 15 July 2019 - BETA v1.5.0
- Appearance changed.
- 2 August 2019 - BETA v1.7.0
- Speed increased.
- Speed was later slightly decreased (8).
- Health increased from 90 to 120.
- Speed increased.
- 13 October 2019 - Release v1.0.0
- Appearance changed.
- Renamed from Lightning to Shock.
- Health decreased from 120 to 100.
- Now spawns in Normal mode (now Molten mode).
- 14 February 2020 - Release v1.7.1
- Now has Partial Electric Immunity.
- 29 October 2020 - Overhaul v1.0.0
- Appearance changed.
- Partial Electric Immunity removed.
- 8 May 2021 - Overhaul v1.3.0
- Appearance changed.
- 2 August 2024 - v1.27.0
- Template:Bug Now emits the Mystery's death particles on death.
- 11 December 2024 - v1.45.0
- Shock removed.
- 17 December 2024 - v1.46.4
- Shock now appears in Legacy Molten mode, if activated through Sandbox mode.
- 17 December 2024 - v1.46.5
- Shock no longer appears in Legacy Molten mode, as it has been removed.
- 12 February 2025 - v1.53.3a
- Shock now appears in Legacy Molten mode, if activated through Sandbox mode.
| File:Bronze-Medal.png File:Silver-Medal.png Pre-MEGA (Easy, Normal, Hard & Insane) File:Gold-Medal.png File:Platinum-Medal.png | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Hidden Boss Wave 22 |
Lightning Wave 26 |
Speedy Boss Wave 30 |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |