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This article is about NoobsAreCoolAndCoolerThanCasual/Riot. You may be looking for the Riot Guard.

Overview

The Riot is an enemy that debuts on wave 23 of the Haunted Harvest gamemode. Despite being a rather below-average enemy for its appearance, it possesses the ability to speed nearby enemies up with the Ragin' Rally ability and superbuff them with Bombastic Blastforce. Additionally, the Riot possesses the Kamikaze ability by default, exploding and stunning nearby towers on death.

However, the Riot is vulnerable to stuns. Take advantage of this by isolating it with towers like the Freezer before it can detrimentally affect your run.

Appearance

The Riot is a slim, humanoid pumpkin with skeletal features. It wears light-grey armor with orange chains across its torso, and possesses serrated protrusions coming from the Riot's arms. Additionally, the Riot has a gaping mouth along with a metallic visor with magmatic accents whilst emitting a flame effect when moving.

Analysis, Ranking, and Strategy

 
Jennifer Lennox
Ah yes...Riot, my beloved! Only the MOST ANNOYING ####### ENEMY IN THE ENTIRE GAME...! WHY DOES THIS GUY EXIST?!?!??!....I DON'T KNOW!
  • Jackie Lantern has obviously grown quite cross with the Riot.
    • Take a chill pill...geez...
 
Dispatcher
Listen, Lennox. You MAY want to go to the chill corner before analyzing this enemy...I'll fill in for now. Anyways, the Riot may come off as a rather average and easy enemy to deal with, but don't underestimate it. See, its primary Ragin' Rally ability may force you to think twice.
  • The Riot is a simple enemy to counter at first, only requiring at most a few level 3 Minigunners to deal with effectively.
    • However, similar to the Mischievous Mystery, this enemy primarily proves threatening with synergy.
      • When activating its Ragin' Rally ability, it is advised to bring stalling troops like the Electroshocker or even Frost Blaster to counter the speed boosts.
        • Refrain from allowing the Riot to gain the Lantern attribute, as it will double the speed boost and apply the Kamikaze attribute to any enemy nearby.
          • This can especially hinder towers like the Accelerator or Golden Minigunner from outputting damage, thus allowing enemies to slip past your powerful defenses.
 
Jennifer Lennox
Say...I see you've got chamomile tea in the chill corner, but I'm not much of a tea gal myself...You've got pumpkin-spice laté, I'd assume?...
  • ...You do realize how wrong that sounds...right?
    • Consider rethinking what you say...before you say it...
 
Jennifer Lennox
...Oh wait...hm...huh...yeah...uhm...anyways, you've got it, yeah?

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Dispatcher
...Anyways, another way of countering the Riot is by using stalling troops like the Electroshocker or Freezer. This is due to the fact that unlike certain enemies with stun immunity like the Ghoulish Gourd, The Riot has no effective way of countering these effects.
  • Just about any stalling troop can cancel out this enemy.
    • The Electroshocker and Freezer can counter this enemy especially well, considering how cheap and efficient they are.
      • However, do note that stalling troops such as Warden or Brawler may struggle against the Riot, due to their low range and the Riot's ability to buff nearby enemies.
        • While slightly unrelated, both the Riot's Ragin' Rally and Bombastic Blastforce are unable to affect major bosses.
          • Take this with what you will.
 
Dispatcher
I'd give the Riot a 7/10 for threat level. In a nutshell, the Riot is an enemy that only proves threatening when in synergy with other enemies like the Mischievous Mystery due to its Ragin' Rally ability. Long as you've got stalling troops, you should be fine.

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Jennifer Lennox
Okay! I'm ready to analyze this enemy now...!

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Jennifer Lennox
...Oh...too late, I guess...



Kamikaze

 

Kamikaze is a special attribute that appears in the Haunted Harvest gamemode. When an enemy possesses this attribute, said enemy will have a C4 strapped along their torso or arms (depending on the size or shape of the enemy), along with a subtle orange glow (If enemy is granted the attribute and Kamikaze isn't applied as a modifier, enemies will have the C4 replaced with a flaming effect) exploding on death, stunning towers and damaging units.

The damage and stun time is scaled proportional to 0.5% of their maximum health (at minimum, 1 second of stun time and 5 seconds at max), and 50% of their maximum hp for damage (minimum of 10, maximum of 300).

There are a few things to note about the Kamikaze attribute:

  1. Not all enemies can be granted the Kamikaze attribute. Summons, sends, or major bosses are excluded unless explicitly given the attribute.
  2. Only enemies with 200 health and up are applied.
    1. This is due to impractical calculations.
    2. Due to the calculations excluding decimals and being rounded to the nearest digit, only enemies will the value of above 199 are affected.
    3. For example, a Normal with 4 health cannot be given the Kamikaze attribute as 0.5% of 4 is 0.02, which is an undefined value.
    4. With this same logic, enemies with 200 health will be given 1 second stun time.

This attribute can be deadly, especially hindering towers with rev-ups or charging mechanics like the Accelerator or Minigunner.

  • Because of this, towers with stun immunity like the Ranger or Ace Pilot are especially useful in countering the Kamikaze attribute.

Trivia

  • The Riot was the second to last enemy I designed, the last being the Specter.
  • Interestingly enough, the Riot's design took a maximum of 10 minutes to create.
    • This makes it the quickest design to be created out of any enemy I've designed.
  • Additionally, there was a scrapped miniboss called The Furnace that took heavy inspiration from the Riot, essentially acting as an upgraded variation that was capable of applying the Kamikaze attribute to nearby enemies.
    • However, this was indirectly moved to the Riot to buff it, as I thought it was originally slightly underpowered for its debut.
  • The Riot is canonically confirmed to be a ragebaiter in the Tower Defense Simulator Wiki.
    • Keep him in your sights, mods!

Update History

OMG NiL!?1/?!?!?!/

Notes

  1. The Ragin' Rally and Bombastic Blastforce ability cannot stack.
  2. Additionally, the cannot affect enemies with the Boss attribute.
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